Zoma: Difference between revisions
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==Appearances== | ==Appearances== | ||
==={{DQ3}}=== | ==={{DQ3}}=== | ||
Near the end of the game, Zoma is revealed to be the master of the archfiend Baramos, whom had been previously alluded to as the final boss to the game. Upon the death of his chief servant, Zoma's voice roars throughout the throne room of [[Aliahan]] | Near the end of the game, Zoma is revealed to be the master of the archfiend Baramos, whom had been previously alluded to as the final boss to the game. Upon the death of his main and chief servant, Zoma's voice roars throughout the throne room of [[Aliahan|castle]], stating his intent to plunge the "[[Overworld (Dragon Quest III)|world of light]]" into darkness and that the {{Hero 3}} is a fool for assuming that he had won peace. This proclamation sends the [[King of Aliahan|king of Aliahan]] into a deep despair, forbidding the {{Hero 3}} and company from speaking of Zoma. | ||
Zoma is on the basement floor of his castle along with three sub-bosses--the [[King Hydra]] along with the [[Soul of Baramos| | Zoma is on the basement floor of his castle along with three sub-bosses--the [[King Hydra]] along with the [[Soul of Baramos|soul]] and [[Bones of Baramos|skeleton]] of [[Baramos]]. He approaches and berates to the {{Hero 3}} prior to allowing his three subordinates to fight the hero's party before him. | ||
{{DQ3Enemy | {{DQ3Enemy | ||
|name=Zoma | |name=Zoma | ||
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|switch-sprites=[[File:Zoma shroud of shadows erdrick trilogy switch.png|75px]] | |switch-sprites=[[File:Zoma shroud of shadows erdrick trilogy switch.png|75px]] | ||
}} | }} | ||
==={{Strategy}}=== | |||
Remove his [[Shroud of Shadows]] immediately with the [[Sphere of Light]]; without it, Zoma is immune to '''everything''' you can throw at him. On top of this, he will regenerate 90~110 HP per round, minimizing any damage players can inflict between healing sessions. | Remove his [[Shroud of Shadows]] immediately with the [[Sphere of Light]]; without it, Zoma is immune to '''everything''' you can throw at him. On top of this, he will regenerate 90~110 HP per round, minimizing any damage players can inflict between healing sessions. | ||