Undead family: Difference between revisions
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The Undead are considerably more durable to physical attacks in the eighth entry of the series, taking only 70% damage from even fully tensioned characters. This is thanks to an effect tag worked into the game's programming, and cannot be negated. The [[Zombiesbane]] deals only 30% more damage this time around. However, it can be improved through alchemy to become the [[Zombiesbane|Zombie Slayer]], which deals 60% more damage. The affects of Pearly Gates remain the same. | The Undead are considerably more durable to physical attacks in the eighth entry of the series, taking only 70% damage from even fully tensioned characters. This is thanks to an effect tag worked into the game's programming, and cannot be negated. The [[Zombiesbane]] deals only 30% more damage this time around. However, it can be improved through alchemy to become the [[Zombiesbane|Zombie Slayer]], which deals 60% more damage. The affects of Pearly Gates remain the same. | ||
*[[Phantom fencer]] | *[[Phantom fencer]] | ||
*[[Mummy boy]] | |||
*[[Mummy]] | |||
*[[Blood mummy]] | *[[Blood mummy]] | ||
*[[Dead bowdy]] | |||
*[[Phantom swordsman]] | *[[Phantom swordsman]] | ||
*[[Skeleton]] | |||
*[[Skeleton soldier]] | |||
*[[Dark skeleton]] | *[[Dark skeleton]] | ||
*[[Walking corpse]] | |||
*[[Toxic zombie]] | |||
*[[Ghoul]] | |||
*[[Corpse corporal]] | |||
*[[Grim rider]] | |||
*[[Bone baron]] | |||
*[[Night rider]] | |||
*[[Dullahan]] | *[[Dullahan]] | ||
*[[Dark dullahan]] | *[[Dark dullahan]] | ||
*[[Wight priest]] | *[[Wight priest]] | ||
*[[Wight king]] | |||
*[[Invisible swordsman]] | *[[Invisible swordsman]] | ||
*[[Hell's gatekeeper (recurring)|Hell's gatekeeper]] | *[[Hell's gatekeeper (recurring)|Hell's gatekeeper]] | ||
*[[Tortured soul]] | *[[Tortured soul]] | ||
*[[Hell gladiator]] | |||
*[[Zombie gladiator]] | |||
*[[Servant of Darkness]] | |||
==={{DQ9}}=== | ==={{DQ9}}=== | ||