War drum: Difference between revisions
Jump to navigation
Jump to search
→{{DQ5}}
Antiyonder (talk | contribs) No edit summary |
|||
| Line 15: | Line 15: | ||
==={{DQ5}}=== | ==={{DQ5}}=== | ||
When used, the War drum doubles '''all''' active {{Party 5}} member's {{Attack}} power for no {{MP}}, making the spell [[Oomph]] (which doubles only '''one''' {{Party 5}} members attack for {{MP}}) obsolete. | When used, the War drum doubles '''all''' active {{Party 5}} member's {{Attack}} power for no {{MP}}, making the spell [[Oomph]] (which doubles only '''one''' {{Party 5}} members attack for {{MP}}) obsolete. | ||
It can only be gotten | It can only be gotten [[Estark's Labyrinth|after the game is beaten]], so it's understandable that such an overpowered item would have gotten to the point where it would be literally useless if it weren't for the superboss, [[Estark]] in [[Nadiria]]. | ||
Additionally [[Soulspawn]] and [[Deathsquad]] will sometimes use them, though they aren't obtainable from either {{MFamilies}}. | Additionally [[Soulspawn]] and [[Deathsquad]] will sometimes use them, though they aren't obtainable from either {{MFamilies}}. | ||