Hendrik: Difference between revisions

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{{quote|style=1|quote='''''Once the master and commander of the armies of Heliodor, Hendrik's unwavering loyalty was expertly exploited by the monstrous Mordegon. These days, he is the hero of the people of the Last Bastion thanks to his tireless efforts in securing their safety. His beard is his little homage to King Carnelian's fantastic facial hair. '''''|source=''XI'' loading screen|align=center|bgcolor=778899}}
{{quote|style=1|quote='''''Once the master and commander of the armies of [[Heliodor]], Hendrik's unwavering loyalty was expertly exploited by the monstrous [[Mordegon]]. These days, he is the hero of the people of the Last Bastion thanks to his tireless efforts in securing their safety. His beard is his little homage to [[King Carnelian]]'s fantastic facial hair. '''''|source={{XI}} loading screen|align=center|bgcolor=778899}}
{{Character
{{Character
|Game=''[[Dragon Quest XI]]''
|Game={{Dragon Quest XI}}
|Image=[[File:DQXI Graig.jpg|250px]]
|Image=[[File:DQXI Graig.jpg|250px]]
|Sprite=[[File:Hendrik sprite walk.gif]]
|Sprite=[[File:Hendrik sprite walk.gif]]
Line 8: Line 8:
|Title=General
|Title=General
|Class=[[Paladin]] with [[Gladiator]] traits
|Class=[[Paladin]] with [[Gladiator]] traits
|Race=Human
|Race=[[Human]]
|Age=36
|Age=36
|Voice Actor=[https://www.behindthevoiceactors.com/Rikiya-Koyama/ Rikiya Koyama] (Japanese, ''Dragon Quest Rivals'', ''XI S'')<br>[https://www.imdb.com/name/nm2149245/ Yuko Sanpei] (Japanese, child voice)<br>[https://www.behindthevoiceactors.com/John-Hopkins/ John Hopkins] (English)
|Voice Actor=[https://www.behindthevoiceactors.com/Rikiya-Koyama/ Rikiya Koyama] (Japanese, {{Rivals}}, {{XI}} ''S'')<br>[[Yūko Sanpei]] (Japanese, child voice)<br>[https://www.behindthevoiceactors.com/John-Hopkins/ John Hopkins] (English)
|}}
|}}


'''Hendrik''' (グレイグ, ''Gureigu'') is a character from ''[[Dragon Quest XI]]''. He is the general of the Kingdom of [[Heliodor]]. Despite his antagonism towards the [[Luminary (Dragon Quest XI)|Luminary]] and his traveling companions early in the game, Hendrik eventually has a change of heart and joins the party as the Luminary's sworn shield.  
'''Hendrik''' (グレイグ, ''Gureigu'') is a character from {{Dragon Quest XI}}.


In combat, Hendrik is capable of wielding both one-handed [[sword]]s and [[greatsword (weapon type)|greatswords]], as well as [[axe]]s and can even dual wield one-handed swords and axes.
He is the general of the Kingdom of [[Heliodor]]. Despite his antagonism towards the {{Luminary}} and his traveling companions early in the game, Hendrik eventually has a change of heart and joins the party as the {{Luminary}}'s sworn shield.
 
In combat, Hendrik is capable of wielding both one-handed {{Sword}}s and [[Greatsword (weapon type)|Greatswords]], as well as {{Axe}}s and can even dual wield one-handed {{Sword}}s and {{Axe}}s.


==Appearance and Personality==
==Appearance and Personality==
Hendrik is a tall and powerfully built man with sharp features and blue-green eyes. He has shoulder-length light purple hair with a single strand hanging over the left side of his face, as well as a goatee. Hendrik was born in the kingdom of [[Zwaardsrust]], which was founded by the legendary Warrior King [[Drustan]]. He has fond memories of his birthplace before its destruction. As Heliodor's general, he wears an ornate suit of black knight's armor decorated with gold edges over chainmail, black gauntlets over leather gloves, black trousers, and black greaves worn over a tall pair of black leather boots. There is an insignia of a golden two-headed eagle, the symbol of Heliodor, emblazoned on the front of his breastplate. He wears a long black cape with red lining, which is attached to his armor and he carries a two-handed sword on his back in a scabbard. The golden two-headed eagle is also embroidered on the back of Hendrik's cape.
Hendrik is a tall and powerfully built man with sharp features and blue-green eyes. He has shoulder-length light purple hair with a single strand hanging over the left side of his face, as well as a goatee. Hendrik was born in the kingdom of [[Zwaardsrust Region|Zwaardsrust]], which was founded by the legendary Warrior King [[Drustan]]. He has fond memories of his birthplace before its destruction. As Heliodor's general, he wears an ornate suit of black knight's armor decorated with gold edges over chainmail, black gauntlets over leather gloves, black trousers, and black greaves worn over a tall pair of black leather boots. There is an insignia of a golden two-headed eagle, the symbol of Heliodor, emblazoned on the front of his breastplate. He wears a long black cape with red lining, which is attached to his armor and he carries a two-handed sword on his back in a scabbard. The golden two-headed eagle is also embroidered on the back of Hendrik's cape.


When he joins the party, Hendrik eschews his black knight's armor, instead wearing a long padded tabard quartered sky blue and dark blue over a yellow turtleneck sweater, black trousers, and a pair of tall leather boots. He also wears a pair of leather gloves, and two leather belts, one around his waist and the other across his chest. His armor was designed by Jasper, his fellow knight. Like the other party members, he is able to change his appearance with a variety of different costumes, including being able to wear his old Heliodorian set of armor.
When he joins the party, Hendrik eschews his black knight's armor, instead wearing a long padded tabard quartered sky blue and dark blue over a yellow turtleneck sweater, black trousers, and a pair of tall leather boots. He also wears a pair of leather gloves, and two leather belts, one around his waist and the other across his chest. His armor was designed by [[Jasper]], his fellow knight. Like the other {{Party 11}} members, he is able to change his appearance with a variety of different costumes, including being able to wear his old [[Heliodor]]ian set of armor.


Hendrik is known for his strong sense of duty and loyalty to the kingdom of Heliodor, and he is unrivaled in swordsmanship. He has defeated countless monsters in the service of his kingdom and is willing to lay down his life to protect his liege. He is childhood friends with both [[Jasper]] and [[Jade]] and spent his youth training in [[Puerto Valor]] under the tutelage of [[Don Rodrigo]] alongside [[Sylvando]]. Hendrik was shocked to discover that his fellow trainee had become a traveling performer rather than a knight like himself. According to Sylvando, Hendrik was not innately talented in swordsmanship and trained diligently day and night in order to achieve his skill. His daily routine is training and walking with his horse, Obsidian, a large jet-black stallion.<ref>[[Dragon Quest XI Character Book]]</ref> He relieves stress by reading books, which he often does around the campfire.
Hendrik is known for his strong sense of duty and loyalty to the kingdom of Heliodor, and he is unrivaled in swordsmanship. He has defeated countless monsters in the service of his kingdom and is willing to lay down his life to protect his liege. He is childhood friends with both [[Jasper]] and [[Jade]] and spent his youth training in [[Puerto Valor]] under the tutelage of [[Don Rodrigo]] alongside [[Sylvando]]. Hendrik was shocked to discover that his fellow trainee had become a traveling performer rather than a knight like himself. According to [[Sylvando]], Hendrik was not innately talented in swordsmanship and trained diligently day and night in order to achieve his skill. His daily routine is training and walking with his horse, Obsidian, a large jet-black stallion.<ref>[[Dragon Quest XI Character Book]]</ref> He relieves stress by reading books, which he often does around the campfire.


Despite his serious personality, Hendrik is secretly a connoisseur of the Ogler's Digest series of magazines, much like [[Rab]]. His favorite thing about himself is his facial hair, which he grew in imitation of [[King Carnelian]]. Hendrik's favorite type of food is any kind of mushroom and his prized possessions are his token of fealty and the Shield of Heliodor. The thing he wants most is a new whetstone. He is allergic to cats and has trouble with insects. Hendrik has trouble imagining what life would be like not being a knight. But if peace is achieved, he would like to settle down in a small village and raise a field of wheat, something which always reminds him of his birthplace.
Despite his serious personality, Hendrik is secretly a connoisseur of the Ogler's Digest series of magazines, much like [[Rab]]. His favorite thing about himself is his facial hair, which he grew in imitation of [[King Carnelian]]. Hendrik's favorite type of food is any kind of mushroom and his prized possessions are his token of fealty and the [[Shield of Heliodor]]. The thing he wants most is a new whetstone. He is allergic to cats and has trouble with insects. Hendrik has trouble imagining what life would be like not being a knight. But if peace is achieved, he would like to settle down in a small village and raise a field of wheat, something which always reminds him of his birthplace.


==Appearances==
==Appearances==
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| Level || 36 || 99
| Level || 36 || 99
|-
|-
| HP || 368 || 800
| {{HP}} || 368 || 800
|-
|-
| MP || 103 || 310
| {{MP || 103 || 310
|-
|-
| Strength || 132 || 400
| {{Strength}} || 132 || 400
|-
|-
| Agility || 53 || 180
| {{Agility}} || 53 || 180
|-
|-
| Resilience || 61 || 240
| {{Resilience}} || 61 || 240
|-
|-
| Magical Might || 0 || 0
| {{Magical Might}} || 0 || 0
|-
|-
| Magical Mending || 121 || 310
| {{Magical Mending}} || 121 || 310
|-
|-
| Deftness || 55 || 180
| {{Deftness}} || 55 || 180
|-
|-
| Charm || 144 || 300
| {{Charm}} || 144 || 300
|-
|-
| [[Pep|Pep boost]] ||colspan=2| Strength +20% (40%), resilience +20% (40%)<br>Critical rate up (critical rate further increased)<br>Parenthesis accounts for pep-up power-up bonuses.
| [[Pep|Pep boost]] ||colspan=2| {{Strength}} +20% (40%), resilience +20% (40%)<br>Critical rate up (critical rate further increased)<br>Parenthesis accounts for pep-up power-up bonuses.
|-
|-
| Initial gear ||colspan=2|[[Hendrik's greatsword]], [[Heavy armour]], [[Token of fealty]]<br>[[Heliodorian sword]], [[Cavalier cleaver]] (in inventory)
| Initial gear ||colspan=2|[[Hendrik's greatsword]], [[Heavy armour]], [[Token of fealty]]<br>[[Heliodorian sword]], [[Cavalier cleaver]] (in inventory)
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{| style="width:65%; height:100px; border-spacing:0;text-align:center" border="1"  
{| style="width:65%; height:100px; border-spacing:0;text-align:center" border="1"  
|-<---!Headings are up first.!---> style="font-weight:bold; background:#778899"
|-<---!Headings are up first.!---> style="font-weight:bold; background:#778899"
| Name || MP || Level || Target || Description
| Name || {{MP}} || Level || Target || Description
|-
|-
!style="background-color:#ccc"|[[Buff]]
!style="background-color:#ccc"|[[Buff]]
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====Character builder====
====Character builder====
=====[[Sword Weapon Family|Swords]]=====
====={{Sword}}s=====
{|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
{|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Name</font>'''
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Name</font>'''
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|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Pep</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Pep</font>'''
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Oomph</font>'''
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">[[Oomph]]</font>'''
|-
|-
!style="background-color:#FA8072"|[[Flame Slash]]
!style="background-color:#FA8072"|[[Flame Slash]]
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| Yes
| Yes
|-
|-
!style="background-color:#FA8072"|Attack Power When Wielding +3
!style="background-color:#FA8072"|{{Attack}} Power When Wielding +3
| --
| --
|4
|4
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| --
| --
|-
|-
!style="background-color:#FA8072"|Critical Hit Chance When Wielding +2%
!style="background-color:#FA8072"|[[Critical Hit]] Chance When Wielding +2%
| --
| --
|6
|6
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| --
| --
|-
|-
!style="background-color:#FA8072"|Attack Power When Wielding +6
!style="background-color:#FA8072"|{{Attack}} Power When Wielding +6
| --
| --
|10
|10
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| --
| --
| --
| --
|200% (plus 10) damage to [[Dragon family]] monsters
|200% (plus 10) damage to [[Dragon family]] {{MFamilies}}s
| Yes
| Yes
|-
|-
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| --
| --
| --
| --
|1~2 damage to metal slimes, cannot miss
|1~2 damage to [[Metal Slime]]s, cannot miss
| --
| --
|-
|-
!style="background-color:#FA8072"|Pep Chance +5%
!style="background-color:#FA8072"|[[Pep]] Chance +5%
| --
| --
|12
|12
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| --
| --
| --
| --
|Restores at least 20 HP per slash
|Restores at least 20 {{HP}} per slash.
| --
| --
|-
|-
|}
|}


=====Shields=====
=====[[Shield]]s=====
{|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
{|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Name</font>'''
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Name</font>'''
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|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Pep</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Pep</font>'''
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Oomph</font>'''
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">[[Oomph]]</font>'''
|-
|-
!style="background-color:#FA8072"|Block rate increases by 2%
!style="background-color:#FA8072"|Block rate increases by 2%.
| --
| --
|6
|6
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| --
| --
| --
| --
|Raises base block chance to 50% for two turns, stacks with bonuses
|Raises base block chance to 50% for two turns, stacks with bonuses.
| --
| --
|-
|-
!style="background-color:#FA8072"|Defence +10
!style="background-color:#FA8072"|{{Defence}} +10
| --
| --
|7
|7
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| --
| --
| --
| --
| Defend and attack at half strength
| [[Defend]] and attack at half {{Strength}}.
| --
| --
|-
|-
!style="background-color:#FA8072"|Block chance increases by 4%
!style="background-color:#FA8072"|Block chance increases by 4%.
| --
| --
|12
|12
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| --
| --
| --
| --
|Raises resistance to all ailments but instant death for 5 turns
|Raises resistance to all ailments but instant death for 5 turns.
| --
| --
|-
|-
!style="background-color:#FA8072"|Defense +30
!style="background-color:#FA8072"|{{Defense}} +30
| --
| --
|16
|16
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| --
| --
| --
| --
|Physical attacks are deflected to a random enemy
|Physical attacks are deflected to a random enemy.
| --
| --
|-
|-
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| --
| --
| --
| --
|Blocks critical hits and critical spells for four turns
|Blocks critical hits and critical spells for four turns.
| --
| --
|-
|-
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|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Pep</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Pep</font>'''
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Oomph</font>'''
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">[[Oomph]]</font>'''
|-
|-
!style="background-color:#FA8072"|[[Greatsword Guard]]
!style="background-color:#FA8072"|[[Greatsword Guard]]
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| --
| --
| --
| --
|Increases parrying chance by 33% for four turns
|Increases parrying chance by 33% for four turns.
| --
| --
|-
|-
!style="background-color:#FA8072"|Attack Power When Wielding +5
!style="background-color:#FA8072"|{{Attack}} Power When Wielding +5.
| --
| --
|4
|4
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| --
| --
|-
|-
!style="background-color:#FA8072"|Critical Hit Chance When Wielding +2%
!style="background-color:#FA8072"|[[Critical Hit]] Chance When Wielding +2%.
| --
| --
|6
|6
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|Group
|Group
|Yes
|Yes
|Full damage to a group of enemies
|Full damage to a group of enemies.
|First hit
|First hit
|-
|-
!style="background-color:#FA8072"|Attack Power When Wielding +15
!style="background-color:#FA8072"|{{Attack}} Power When Wielding +15.
| --
| --
|12
|12
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|Group
|Group
|Yes
|Yes
|Up to 130~140 ice damage to a group of enemies, 25% chance to stun each
|Up to 130~140 ice damage to a group of enemies, 25% chance to stun each.
|Yes
|Yes
|-
|-
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|One
|One
|Yes
|Yes
|157%~225% damage to a single enemy, cannot critical hit
|157%~225% damage to a single enemy, cannot [[Critical Hit]].
|Yes
|Yes
|-
|-
!style="background-color:#FA8072"|Critical Hit Chance When Wielding +3%
!style="background-color:#FA8072"|[[Critical Hit]] Chance When Wielding +3%.
| --
| --
|12
|12
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|One
|One
|Yes
|Yes
|290%~310% damage to a single enemy, cannot critical hit
|290%~310% damage to a single enemy, cannot [[Critical Hit]].
|Yes
|Yes
|-
|-
!style="background-color:#FA8072"|Attack Power When Wielding +10
!style="background-color:#FA8072"|{{Attack}} Power When Wielding +10.
| --
| --
|10
|10
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|}
|}


=====[[Axe Weapon Family|Axes]]=====
====={{Axe}}s=====
{|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
{|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Name</font>'''
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Name</font>'''
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|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Pep</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Pep</font>'''
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Oomph</font>'''
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">[[Oomph]]</font>'''
|-
|-
!style="background-color:#FA8072"|Attack Power When Wielding +5
!style="background-color:#FA8072"|{{Attack}} Power When Wielding +5.
| --
| --
|4
|4
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| --
| --
| Yes
| Yes
|120% damage, 50% chance to lower a foe's defence by 50%
|120% damage, 50% chance to lower a foe's {{Defence}} by 50%.
| Yes
| Yes
|-
|-
!style="background-color:#FA8072"|Attack Power When Wielding +10
!style="background-color:#FA8072"|{{Attack}} Power When Wielding +10.
| --
| --
|7
|7
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| --
| --
| Yes
| Yes
|300% damage, 25% chance to paralyze a foe
|300% damage, 25% chance to {{Paralyze}} a foe.
| Yes
| Yes
|-
|-
!style="background-color:#FA8072"|Attack Power When Wielding +20
!style="background-color:#FA8072"|{{Attack}} Power When Wielding +20.
| --
| --
|13
|13
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| --
| --
| Yes
| Yes
| 150% damage, 50% chance to lower target's defence by 75%
| 150% damage, 50% chance to lower target's {{Defence}} by 75%.
| Yes
| Yes
|-
|-
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| --
| --
| No
| No
|50% chance to land a critical hit, unaffected by dazzle or evasion
|50% chance to land a [[Critical Hit]], unaffected by [[Dazzle]] or {{Evasion}}.
| No
| No
|-
|-
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| --
| --
| Yes
| Yes
|220% damage, no reduction to multiple foes
|220% damage, no reduction to multiple foes.
| First hit
| First hit
|-
|-
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|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Pep</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Pep</font>'''
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Oomph</font>'''
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">[[Oomph]]</font>'''
|-
|-
!style="background-color:#FA8072"|[[Blind Man's Biff]]
!style="background-color:#FA8072"|[[Blind Man's Biff]]
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| --
| --
| Yes
| Yes
| Up to 280% damage to a random enemy
| Up to 280% damage to a random enemy.
| Yes
| Yes
|-
|-
!style="background-color:#FA8072"|Resilience +20
!style="background-color:#FA8072"|{{Resilience}} +20
| --
| --
|12
|12
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| --
| --
|-
|-
!style="background-color:#FA8072"|Strength +20
!style="background-color:#FA8072"|{{Strength}} +20
| --
| --
|14
|14
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| --
| --
| Yes
| Yes
|Raises attack by 50% and lowers defence by 50%
|Raises attack by 50% and lowers {{Defence}} by 50%.
| --
| --
|-
|-
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| --
| --
| Yes
| Yes
|Slash twice at full power for 200% damage
|Slash twice at full power for 200% damage.
| Yes
| Yes
|-
|-
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| --
| --
| Yes
| Yes
|320% damage, user takes 32% recoil damage
|320% damage, user takes 32% recoil damage.
| Yes
| Yes
|-
|-
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| --
| --
| Yes
| Yes
|Slash four times at full power for 400% damage
|Slash four times at full power for 400% damage.
| First hit
| First hit
|-
|-
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| --
| --
| Yes
| Yes
| Six strikes at a single enemy for 300% damage
| Six strikes at a single enemy for 300% damage.
| First hit
| First hit
|-
|-
Line 521: Line 523:
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Pep</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Pep</font>'''
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Oomph</font>'''
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">[[Oomph]]</font>'''
|-
|-
!style="background-color:#FA8072"|Resilience +20
!style="background-color:#FA8072"|{{Resilience}} +20
| --
| --
|12
|12
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| --
| --
|-
|-
!style="background-color:#FA8072"|Magical mending +20
!style="background-color:#FA8072"|{{Magical Mending}} +20
| --
| --
|12
|12
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| --
| --
| --
| --
|Transfer 30% of current HP to ally
|Transfer 30% of current {{HP}} to ally.
| --
| --
|-
|-
Line 552: Line 554:
| --
| --
| --
| --
| Reduces all damage by 90% for one turn
| Reduces all damage by 90% for one turn.
| --
| --
|-
|-
Line 560: Line 562:
| --
| --
| --
| --
| Covers the party for one turn
| Covers the {{Party 11}} for one turn..
| --
| --
|-
|-
Line 568: Line 570:
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|Restore one ally to life
|Restore one ally to life.
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| --
|-
|-
Line 576: Line 578:
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|Recovers 50% of damage dealt to an enemy for four turns
|Recovers 50% of damage dealt to an enemy for four turns.
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| --
|-
|-
!style="background-color:#FA8072"|Pep chance +10%
!style="background-color:#FA8072"|[[Pep]] chance +10%
| --
| --
|20
|20
manager
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