Kasap: Difference between revisions

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Kasap is learned at level 18 by both a [[Priest]] and [[Sage]], and decreases defence by 50% for 4 MP.
Kasap is learned at level 18 by both a [[Priest]] and [[Sage]], and decreases defence by 50% for 4 MP.


The enemies [[Abracadabrer]], [[Skeleton swordsman]], [[Goodybag]], [[Weaken beakon]], [[Bullmustiff]], [[Boss troll]], [[Lethal armour]], [[IronNite]], [[RobbinHuddle]], and [[Merman]] can use this spell against the party.
The enemies [[Abracadabrer]], [[Skeleton swordsman]], [[Goodybag]], [[Weaken beakon]], [[Bullmustiff]], [[Boss troll]], [[Lethal armour]], [[IronNite]], [[Robbin' huddle]], and [[Merman]] can use this spell against the party.


==={{DQ4}}===
==={{DQ4}}===
Kasap is learned by [[Borya]] at level 21, and is already known by [[Psaro (Character)|Psaro]] upon joining. [[Orifiela]] also knows the spell. It has the same properties as in the previous game, but will only last 7~10 turns in the remakes instead of the entire battle.
Kasap is learned by [[Borya]] at level 21, and is already known by [[Psaro (Character)|Psaro]] upon joining. [[Orifiela]] also knows the spell. It has the same properties as in the previous game, but will only last 7~10 turns in the remakes instead of the entire battle.
The enemies [[Crested viper]], [[Skeleton swordsman]], [[Pocus poppet]], [[Rhinoceraxe]], [[Strangler fish]], [[Pruslas]], and [[Decayurion]] can use this spell against the party.


==={{DQ5}}===
==={{DQ5}}===
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