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[[Paralysis]] has been given an element independent from instant death beginning with {{VI}} and the skill is obtained by advancing to rank 7 of the [[Monster Master]] vocation. [[Paralysis]] lasts 4~7 turns and, when used by an ally, the skill has a 50%, 20%, 10%, and 0% chance to connect depending on the enemy's resistance. | [[Paralysis]] has been given an element independent from instant death beginning with {{VI}} and the skill is obtained by advancing to rank 7 of the [[Monster Master]] vocation. [[Paralysis]] lasts 4~7 turns and, when used by an ally, the skill has a 50%, 20%, 10%, and 0% chance to connect depending on the enemy's resistance. | ||
It is also used by [[Biguana]], [[Sinisculpture]], [[Sail serpent]], and [[Hell gladiator]]. | It is also used by [[Man o' war]], [[Biguana]], [[Sinisculpture]], [[Sail serpent]], and [[Hell gladiator]]. | ||
==={{DQ7}}=== | ==={{DQ7}}=== | ||
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