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Pearly Gates is classified as a spell in this installment, which [[Angelo]] can use after allocating 100 skill points into his Charisma skill. It deals an additional 50% damage to the {{Undead}} now, easily justifying the 20 {{MP}} cost in the post-game bonus dungeon. | Pearly Gates is classified as a spell in this installment, which [[Angelo]] can use after allocating 100 skill points into his Charisma skill. It deals an additional 50% damage to the {{Undead}} now, easily justifying the 20 {{MP}} cost in the post-game bonus dungeon. | ||
The animation was changed from the usual cross slash of wind to a blast of energy being summoned from below the target in the international versions of the game, likely due to [[Square Enix]] not wanting to risk offending religious sensitivities. | The animation was changed from the usual cross slash of wind to a blast of energy being summoned from below the target in the international versions of the game, likely due to [[Square Enix]] not wanting to risk offending religious sensitivities. | ||
*[[Marcello]] also uses the spell when the {{Party 8}} fights him as a boss. When he uses it, it still uses the original cross slash animation from the Japanese version of the game that envelops the party in blasts of holy light. | The recruitable Infamous Monster [[Jack Frost]] can also use it. | ||
*[[Marcello]] also uses the spell when the {{Party 8}} fights him as a boss, as well as in his [[Marcello in Memoriam|Memories Lane incarnation]]. When he uses it, it still uses the original cross slash animation from the Japanese version of the game that envelops the party in blasts of holy light. | |||
==={{DQ9}}=== | ==={{DQ9}}=== | ||
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