Pearly Gates: Difference between revisions

135 bytes added ,  23:13, 16 April 2024
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Pearly Gates is classified as a spell in this installment, which [[Angelo]] can use after allocating 100 skill points into his Charisma skill. It deals an additional 50% damage to the {{Undead}} now, easily justifying the 20 {{MP}} cost in the post-game bonus dungeon.
Pearly Gates is classified as a spell in this installment, which [[Angelo]] can use after allocating 100 skill points into his Charisma skill. It deals an additional 50% damage to the {{Undead}} now, easily justifying the 20 {{MP}} cost in the post-game bonus dungeon.
The animation was changed from the usual cross slash of wind to a blast of energy being summoned from below the target in the international versions of the game, likely due to [[Square Enix]] not wanting to risk offending religious sensitivities.
The animation was changed from the usual cross slash of wind to a blast of energy being summoned from below the target in the international versions of the game, likely due to [[Square Enix]] not wanting to risk offending religious sensitivities.
*[[Marcello]] also uses the spell when the {{Party 8}} fights him as a boss. When he uses it, it still uses the original cross slash animation from the Japanese version of the game that envelops the party in blasts of holy light.
The recruitable Infamous Monster [[Jack Frost]] can also use it.
*[[Marcello]] also uses the spell when the {{Party 8}} fights him as a boss, as well as in his [[Marcello in Memoriam|Memories Lane incarnation]]. When he uses it, it still uses the original cross slash animation from the Japanese version of the game that envelops the party in blasts of holy light.


==={{DQ9}}===
==={{DQ9}}===
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