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{{Character | {{Character | ||
|Name=Ortega | |Name=Ortega | ||
|Game={{Dragon Quest III}} | |Game={{Dragon Quest III}}<br>{{DQ3HD}} | ||
|Image=[[File:Ortega Dragon Quest III-HD key art.png|300px]] | |Image=[[File:Ortega Dragon Quest III-HD key art.png|300px]] | ||
|Sprite=[[File:Ortega III HD sprite.png]] | |Sprite=[[File:Ortega III HD sprite.png]] | ||
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==Appearance and personality== | ==Appearance and personality== | ||
Ortega is a muscular, heavily scarred man nearing the final stages of middle-age in all of his appearances, having irregularly spiked hair and an unkempt beard. His clothing varies between two designs, such as in the American version of ''III'' released on the NES in 1992 he is depicted wearing a set of blue armour with matching greaves and wrist guards and a plain sword. Ortega's modern design eschews this outfit for a simple brown tunic, matching belt and boots, and a golden tiara that matches the silver one worn by his child. The sword has been replaced by a gargantuan axe as large as Ortega's torso with golden trim set into the bit and handle, wrapped with a blue fabric that matches the gem set into the end knob. Complimenting this is a black circular shield that also has golden trim. | Ortega was originally depicted as a blue-coloured pallet swap of the common [[hood]] monster, owing to the fact that the 2-megabit Famicom cartridge was completely full and no personal sprites could be implemented for him. This would change in the 1991 American release under the name of ''Dragon Warrior III'', where the expanded cartridge size allowed [[Chunsoft]] artist [[Hazuki Kurikara]] to design his first official appearance. This 8-bit design would be referenced by [[Heartbeat]] for the 1996 Super Famicom remake of the game, with the largest difference being that his weapon was switched from a sword to an axe and his main colour shifted from blue to light-brown. | ||
In app of his appearances Ortega is a muscular, heavily scarred man nearing the final stages of middle-age in all of his appearances, having irregularly spiked hair and an unkempt beard. His clothing varies between the two designs, such as in the American version of ''III'' released on the NES in 1992 he is depicted wearing a set of blue armour with matching greaves and wrist guards and a plain sword. Ortega's modern design eschews this outfit for a simple brown tunic, matching belt and boots, and a golden tiara that matches the silver one worn by his child. The sword has been replaced by a gargantuan axe as large as Ortega's torso with golden trim set into the bit and handle, wrapped with a blue fabric that matches the gem set into the end knob. Complimenting this is a black circular shield that also has golden trim. | |||
Despite looking the part of a fearsome barbarian Ortega maintains a jovial demeanor and easily makes friends during his globetrotting, leading to him being beloved by countless people the world over. Ortega is the concept of the selfless hero personified, being a man ready to put aside his own happiness for the sake of the greater good when the entire world is threatened even though it deeply pains him to leave behind his wife and child. He shoulders this herculean task alone on the basis that he is the only man remotely capable of it, never once attempting to force the burden on to a companion or party of allies, with a dauntless stoicism seen in his unflinching gaze. Though this lone wolf tendency is born out of a sense of personal responsibility rather than pride or arrogance, it never the less would prove disastrous for the man later in his life and is the very reason why the [[King of Aliahan]] implores Ortega's child to take on a band of comrades before venturing out on their own quest. | Despite looking the part of a fearsome barbarian Ortega maintains a jovial demeanor and easily makes friends during his globetrotting, leading to him being beloved by countless people the world over. Ortega is the concept of the selfless hero personified, being a man ready to put aside his own happiness for the sake of the greater good when the entire world is threatened even though it deeply pains him to leave behind his wife and child. He shoulders this herculean task alone on the basis that he is the only man remotely capable of it, never once attempting to force the burden on to a companion or party of allies, with a dauntless stoicism seen in his unflinching gaze. Though this lone wolf tendency is born out of a sense of personal responsibility rather than pride or arrogance, it never the less would prove disastrous for the man later in his life and is the very reason why the [[King of Aliahan]] implores Ortega's child to take on a band of comrades before venturing out on their own quest. | ||
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As Ortega is a non-playable character, the fight between Ortega and [[King Hydra]] is fully scripted. This fight cannot be won by Ortega, however through randomization, it can last for upwards of five minutes, and ultimately will end regardless once Ortega is out of {{MP}} . In the original {{NES}} Version of {{Dragon Quest III}}, after being killed by [[King Hydra]], a special "Ortega's Death" theme played. However, this song was removed from subsequent ports of {{Dragon Quest III}}. | As Ortega is a non-playable character, the fight between Ortega and [[King Hydra]] is fully scripted. This fight cannot be won by Ortega, however through randomization, it can last for upwards of five minutes, and ultimately will end regardless once Ortega is out of {{MP}} . In the original {{NES}} Version of {{Dragon Quest III}}, after being killed by [[King Hydra]], a special "Ortega's Death" theme played. However, this song was removed from subsequent ports of {{Dragon Quest III}}. | ||
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*[[Mur]] | *[[Mur]] | ||
*[[Orochi's Lair]] | *[[Orochi's Lair]] | ||
*[[ | *[[Rimland]] | ||
==={{DQ3HD}}=== | ==={{DQ3HD}}=== | ||
Ortega is the star of several new written for the game, giving players a deeper insight into the man who carried the fate of the world on his shoulders: | |||
*The opening cinematic from the Super Famicom version has been split up, with the segment where the Hero's Mother asks Ortega to delay his journey until their child is older now playing during a flashback as she prepares the teen to speak with the King of Aliahan. The portion where a merchant and masked thug present the custom-made helm for Ortega to the Hero's Mother now plays when the Hero returns home after obtaining it. | |||
*Ortega encounters the wandering swordsman [[Simão]] during his travels, befriending him after an intense duel where both men are astounded by the other's skill. They travel the world for some time before Simão catches wind of the impostor king in his native [[Manoza]] while Ortega worries that the horde of monsters has begun tracking them down. The two decide to split up for a time to make them more difficult to track and plan on rejoining before facing Baramos, with Ortega considering taking up an alias to keep a low profile. | |||
*The dwarf living in the [[Shrine of the Dwarf|eponymous shrine]] travelled with Ortega for some time after his split with Simão. One night around a campfire, the dwarf remarks that Ortega's helm has seen better days and boasts that he could fix it up if he had any of the mythical [[zenithium]] ore. Learning of the metal and its miraculous durability puts the wandering hero in good spirits, reflecting on his dream of bringing peace to the world and being able to return to his family at last. Placing a hand on the battered helm, he states his intent to give it to his offspring once the long journey is over. | |||
*Ortega's time in Mur is now shown via cutscenes wherein he saves the fishing village from a legion of monsters that pursed him into the north. It is elaborated that he left his helmet to Petya as a keepsake due to it being damaged beyond repair, and in the English localization it is implied that he took the name Peredvizhnik from the local word for wanderer as his alias. | |||
*The nondescript monster that fought Ortega on the rim of Mt. Necrogon in the Super Famicom version has been fleshed out into the [[Garboyle]] character, chiefest of Baramos' subordinates. The closing of their fight has been reversed, with Ortega charging the monster to force it into the volcano after being swarmed by its minions. | |||
*The [[King of Alefgard]] recognizes the Hero as Ortega's child, and reveals that Ortega fell into the underworld some decade prior to the Hero's arrival. He was rescued by a guardsman and was nursed to health within the castle, but lost his memories save for his name. Though his memories had faded his sense of duty and justice did not, departing the castle to slay Zoma. | |||
*A faerie living in the [[Shrine of the Spirit]] will recognize the Hero as Ortega's child and explain how he saved her when she was ambushed by monsters. She spoke with him for a time before he resumed his mission, learning that he lost his memories; she warns the Hero of the real possibility that Ortega will not be able to recognize his own flesh and blood, and implores the Hero help her savior. | |||
*Ortega left behind a diary in Rimuldar along with his [[recovery ring]]. He writes that he sees Aliahan in his dreams, though he has forgotten its name, and that fragments of his memories have begun to return. He recalls that he was the finest warrior in the land, who departed on a long journey to rid the world of encroaching evil, which steels his resolve in the present. On the final page Ortega writes of three faces he cannot place, being his father, wife, and child; he is unsure if they are his family or simply close to him, and he solemnly concludes that if they are his kin then they must surely resent him for choosing his mission over them. | |||
The final addition to Ortega's story takes place after his fatal encounter with the King Hydra in the depths of Zoma's citadel. If the player is wearing the [[Auroral Helm]] when speaking with the blinded Ortega, the familiar touch of his beloved helmet tells him he is with his child at last. | |||
==={{DQStars}}=== | ==={{DQStars}}=== | ||
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DQ Stars Android Ortega 6.jpg| | DQ Stars Android Ortega 6.jpg| | ||
DQR Ortega.png|Artwork in {{Rivals}}. | DQR Ortega.png|Artwork in {{Rivals}}. | ||
DW III logo & ortega sketches.jpg|Reference sketch his American {{NES}} sprite. | DW III logo & ortega sketches.jpg|Reference sketch for his American {{NES}} sprite. | ||
Ortega colored sketch by Hazuki Kurikara.jpg|Concept art by Hazuki Kurikara | Ortega colored sketch by Hazuki Kurikara.jpg|Concept art by Hazuki Kurikara | ||
File:III-HD preview weekly shonen jump issue 36 2024.jpg|Ortega being featured in a Weekly Shonen Jump preview of ''[[III-HD]]'' | File:III-HD preview weekly shonen jump issue 36 2024.jpg|Ortega being featured in a Weekly Shonen Jump preview of ''[[III-HD]]'' | ||