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==={{DQ10}}=== | ==={{DQ10}}=== | ||
The magic armour top has a {{Defence}} bonus of +27, a {{Style}} bonus of +14, a {{Magical Might}} and {{Magical Mending}} bonus of +12, increases the wearer's Weight by 25, and has an equipment level of 35. It reduces damage taken from attack spells by 5%. The armour can be equipped by [[Warrior]]s, [[Priest]]s, | The magic armour top has a {{Defence}} bonus of +27, a {{Style}} bonus of +14, a {{Magical Might}} and {{Magical Mending}} bonus of +12, increases the wearer's Weight by 25, and has an equipment level of 35. It reduces damage taken from attack spells by 5%. The armour can be equipped by [[Warrior]]s, [[Priest]]s, {{Thieves}}, [[Minstrel]]s, [[Paladin]]s, [[Armamentalist]]s, [[Dancer]]s, [[Demon Swordsman|Demon Swordsmen]], and [[Pirate]]s, as well as [[Mjoll]], [[Raguas]], [[Hussar]], and [[Duston]] in the {{Offline}} version. | ||
Like many pieces of armour in X, the magic armour is divided into torso and lower body pieces. The entire set consists of the top, bottom, a circlet, gauntlets, and greaves, and can be made by an armour blacksmith. If all five pieces are equipped, the wearer gains an extra +4 bonus to Magical Might and Mending and a +25 to Style. | Like many pieces of armour in X, the magic armour is divided into torso and lower body pieces. The entire set consists of the top, bottom, a circlet, gauntlets, and greaves, and can be made by an armour blacksmith. If all five pieces are equipped, the wearer gains an extra +4 bonus to Magical Might and Mending and a +25 to Style. | ||