Divine Intervention: Difference between revisions

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==={{DQ9}}===
==={{DQ9}}===
Divine Intervention is learned by [[sage]]s at level 13. It costs 4 {{MP}} to cast, and as the spell equivalent of [[Spooky Aura]] it uses the same resistance check when success probability is calculated. If the caster's {{.agical Might}} is lower of equal to 50 the spell has a 50% accuracy, and one the threshold is breached the spell will reach 75% accuracy at 799 {{Magical Might}}.
Divine Intervention is learned by [[sage]]s at level 13. It costs 4 {{MP}} to cast, and as the spell equivalent of [[Spooky Aura]] it uses the same resistance check when success probability is calculated. If the caster's {{Magical Might}} is lower of equal to 50 the spell has a 50% accuracy, and one the threshold is breached the spell will reach 75% accuracy at 799 {{Magical Might}}.


==={{DQ11}}===
==={{DQ11}}===
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