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The '''mummy''' is a recurring {{MFamilies}} in the {{DQSeries}}.
The '''mummy''' is a recurring {{MFamilies}} in the {{DQSeries}}.


Introduced in {{Dragon Quest II}}, it's an undead monster covered in bandages that despises the living.
Introduced in {{Dragon Quest II}}, it's an undead {{MFamilies}} covered in bandages that despises the living.


==Characteristics==
==Characteristics==
The typical mummy and [[mummy boy]] look very similar, although the standard mummy has a blue hue in its mouth. Beginning with the {{Super Famicom}} remake of the third game, the bandages that cover mummies have have a slight tint of purple to better distinguish the two. Underneath their coverings, they appear to have pitch-black skin and their eyes glow yellow. Starting with their original appearance and in many games afterwards, mummies specialise in being able to send parties of adventurers to [[Sleep (status)|sleep]] with their abilities.
The typical mummy and [[mummy boy]] look very similar, although the standard mummy has a blue hue in its mouth. Beginning with the {{Super Famicom}} remake of the third game, the bandages that cover mummies have have a slight tint of purple to better distinguish the two. Underneath their coverings, they appear to have pitch-black skin and their eyes glow yellow. Starting with their original appearance and in many games afterwards, mummies specialise in being able to send parties of adventurers to {{Sleep}} with their abilities.


==Appearances==
==Appearances==
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|agility=20
|agility=20
|spells=None
|spells=None
|skills=[[Critical hit]]<br>Call for help ([[Walking Corpse]])
|skills=[[Critical Hit]]<br>Call for help ([[Walking corpse]])
|item=[[Holy water]]{{fraction|1|64}}
|item=[[Holy water]]{{fraction|1|64}}
|locations=[[Pyramid]]
|locations=[[Pyramid]]
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|agility=41
|agility=41
|spells=None
|spells=None
|skills=[[Critical hit]]<br>Call for help
|skills=[[Critical Hit]]<br>Call for help.
|item=[[Holy water]]{{fraction|1|8}}
|item=[[Holy water]]{{fraction|1|8}}
|locations=[[Pyramid]]
|locations=[[Pyramid]]
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|bestiaryNumber=#065
|bestiaryNumber=#065
|family={{Undead}}
|family={{Undead}}
|description=A cursed monster that continues to suffer even in death. As an undead creature, it hates the living and attacks travellers on sight.
|description=A cursed {{MFamilies}} that continues to suffer even in death. As an undead creature, it hates the living and attacks travellers on sight.
|spells=None
|spells=None
|skills=[[Sleep Attack]]<br>Flee
|skills=[[Sleep Attack]]<br>Flee
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==={{DQTact}}===
==={{DQTact}}===
Mummy appears as a B-rank monster of the [[undead family]]. It can be recruited from Chapter 17 in episodes 2 and 9, as well as Hard Chapter 5, Episode 1: Fun with camping. The Mummy can also be recruited by journeying through the [[Cave to Rendarak|Passage to Rendarak]] dungeon as part of the ''Dragon Quest II'' event, where it appears as an enemy on the 4th, 9th, and 14th floors. It can participate in the [[gremlin]]'s Battle Road as a party member.
Mummy appears as a B-rank {{MFamilies}} of the [[undead family]]. It can be recruited from Chapter 17 in episodes 2 and 9, as well as Hard Chapter 5, Episode 1: Fun with camping. The Mummy can also be recruited by journeying through the [[Cave to Rendarak|Passage to Rendarak]] dungeon as part of the {{Dragon Quest II}} event, where it appears as an enemy on the 4th, 9th, and 14th floors. It can participate in the [[gremlin]]'s Battle Road as a party member.
{{DQTactEnemy
{{DQTactEnemy
|name=Mummy
|name=Mummy
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|bskill3=[[Rolling Attack]]{{tt|*|Level 32}}
|bskill3=[[Rolling Attack]]{{tt|*|Level 32}}
|askill1=Physical Potency +5%/Stats Up
|askill1=Physical Potency +5%/Stats Up
|askill2=Zap Res +25/Stats Up
|askill2=[[Zap Res +25/Stats Up
|askill3=Rolling Attack Potency +5%/Stats Up
|askill3=[[Rolling Attack]] Potency +5%/Stats Up
|askill4=Bang]] Res +25/Stats Up
|askill4=[[Bang]] Res +25/Stats Up
|askill5=Rolling Attack Potency +5%/Stats Up
|askill5=[[Rolling Attack]] Potency +5%/Stats Up
|lperk1=N/a
|lperk1=N/a
|bperk1=ATK +5
|bperk1={{ATK}} +5
|bperk2=Rolling Attack Potency +2%
|bperk2=[[Rolling Attack]] Potency +2%
|bperk3=N/a
|bperk3=N/a
|aperk1='''Physical Potency +5%''': Raises physical potency by 5%.
|aperk1='''Physical Potency +5%''': Raises physical potency by 5%.
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==Gallery==
==Gallery==
<center><gallery>
<center><gallery>
Mummy DQ III HD sprite sheet.png|HD sprites
Mummy DQ III HD sprite sheet.png|HD sprites.
DQX Mummy.jpg|A Mummy in {{X}}.
DQX Mummy.jpg|A Mummy in {{X}}.
Mummy psx.gif|{{1·2}} sprite.
Mummy psx.gif|{{1·2}} sprite.
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DQMBRV Mummy2.png|
DQMBRV Mummy2.png|
DQMBRV Mummy3.png|
DQMBRV Mummy3.png|
DQotS Mummy.jpg|{{Stars}} model.
DQotS Mummy.jpg|{{Stars}} model. ([[Cell phone]])
DQR Mummy.png|{{Rivals}} card.
DQR Mummy.png|{{Rivals}} card. ([[Cell phone]])
DQW Mummy.jpg|{{Walk}} model.
DQW Mummy.jpg|{{Walk}} model. ([[Cell phone]])
DQT Passage to Rendarak.jpg|The Mummy as part of the ''Dragon Quest II'' event in {{Tact}}.
DQT Passage to Rendarak.jpg|The Mummy as part of the {{Dragon Quest II}} event in {{Tact}}. ([[Cell phone]])
DQTCG Mummy.jpg|''DQ'' Trading Card
DQTCG Mummy.jpg|''DQ'' Trading Card.
</gallery></center>
</gallery></center>


{{DQII}}
{{DQII}}
[[Category:Egyptian mythology]]
[[Category:Egyptian mythology]]
[[Category:Dragon Quest II enemies]]
[[Category:Dragon Quest II enemies]]
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