Dragon Quest VII Reimagined: Difference between revisions
Dragon Quest VII Reimagined (edit)
Revision as of 18:34, 18 September 2025
, 18:34, 18 September 2025no edit summary
(The 3DS remake of VII did the replacing of random encounters with on-screen monsters first.) |
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*New vocations have been added, such as "wolf child" (オオカミ少年) | *New vocations have been added, such as "wolf child" (オオカミ少年) | ||
*Characters can now take up two vocations simultaneously in a featured dubbed "moonlighting" | *Characters can now take up two vocations simultaneously in a featured dubbed "moonlighting" | ||
*All vocations now feature exclusive perks that trigger when a character is thoroughly worked up in battle, ranging from powerful attacks to life-saving buffs | *All vocations now feature exclusive perks called Let Loose that trigger when a character is thoroughly worked up in battle, ranging from powerful attacks to life-saving buffs | ||
*Monster vocations and [[monster heart]]s have been removed | *Monster vocations and [[monster heart]]s have been removed, while the [[Monster Master]] vocation replaces the [[Monster Masher (vocation)|Monster Masher vocation]] | ||
*New spells and abilities have been added, such as the [[Frizz Cracker]] spell and fourth-tier attack spells | *New spells and abilities have been added, such as the [[Frizz Cracker]] spell and fourth-tier attack spells | ||
*The {{Charm}}, {{Deftness}}, {{Magical Mending}}, and {{Magical Might}} stats have been added | *The {{Charm}}, {{Deftness}}, {{Magical Mending}}, and {{Magical Might}} stats have been added | ||