Dragon Quest I & II HD-2D Remake: Difference between revisions

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* [[Torch|Torches]] now fully illuminate caves, nixing the use of the [[Glow]] spell.
* [[Torch|Torches]] now fully illuminate caves, nixing the use of the [[Glow]] spell.
===Character changes===
===Character changes===
* The [[Prince of Cannock]] has been buffed considerably, as opposed to how weak he infamously was originally.
* The [[Prince of Cannock]] has been buffed considerably, as opposed to how weak he infamously was originally. Perhaps as a visual cue to his now easily being the most Erdrick-like of the Scions, he sports spikey hair.
* The Wrecktors and Mummies have their current appearance from the Battle Road series for the former and the SNES remake of ''{{Dragon Quest III}}'' for the latter, while Whackolytes have their appearance from ''[[Dragon Quest X]]'' onwards, rather than using their old appearances.
* The Wrecktors and Mummies have their current appearance from the Battle Road series for the former and the SNES remake of ''{{Dragon Quest III}}'' for the latter, while Whackolytes have their appearance from ''[[Dragon Quest X]]'' onwards, rather than using their old appearances.
* The [[Hawk man|hawk men]] and [[gargoyle]]s now have dialogue during the siege on [[Moonbrooke]].
* The [[Hawk man|hawk men]] and [[gargoyle]]s now have dialogue during the siege on [[Moonbrooke]].
===Battle changes===
===Battle changes===
* The [[Hero (Dragon Quest)|hero of Dragon Quest I]] now battles multiple enemies at once rather than only one at a time originally.
* The [[Hero (Dragon Quest)|hero of Dragon Quest I]] now battles multiple enemies at once rather than only one at a time originally.
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