List of character statistics: Difference between revisions

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==={{DQ1&2HD}}===
==={{DQ1&2HD}}===
The HD compilation uses the same engine as ''Dragon Quest III HD-2D Remake'' and the Wisdom stat functions the same way, with the only difference being that the influence on magical damage is limited to +30%.
The HD compilation uses the same engine as ''Dragon Quest III HD-2D Remake'' and the Wisdom stat functions the same way, with the only differences being that the stat does not affect how quickly a character learns a spell or ability and the influence on magical damage is limited to +30%.


==={{DQ3}}===
==={{DQ3}}===
In {{III}} Wisdom determines a character's potential Magic Points, with the maximum at any time being 195~205% of the Wisdom stat. Additionally, the stat determined how quickly a character could learn a new spell: learning a spell could be delayed or expedited by up to five levels. This aspect was reduced in subsequent versions of the game, with the influence being three levels at most.
Wisdom determines a character's potential Magic Points, with the maximum at any time being 195~205% of the Wisdom stat. Additionally, the stat determines how quickly a character can learn a new spell; depending on Wisdom, learning a spell can be delayed or expedited by up to five character levels. This aspect was reduced in subsequent versions of the game, with the range being three levels at most.


==={{DQ3HD}}===
==={{DQ3HD}}===
Wisdom affects a character's MP growth in the same way as past iterations of the game and controls how quickly a character learns a spell, with the process now extending to skills as well; this can make certain lunkhead personalities unoptimal for melee-focused vocations as it delays the learning of crucial abilities.  
Wisdom affects a character's MP growth in the same way as past iterations of the game and controls how quickly a character learns a spell, with the process now extending to abilities as well. This can make certain lunkhead personalities suboptimal for melee-focused vocations, as it delays the learning of crucial abilities.


Wisdom increases magic damage by up to 60% for every attack spell as of the August 30th, 2025 update patch. This is done by comparing the character's current wisdom to a hidden benchmark table that is shared by all vocations; every point of wisdom that is higher than the benchmark for that level increases the power of an attack spell by 1 point until it hits the damage limit of +60%.
Wisdom increases magic damage by up to 60% for every attack spell as of the August 30th, 2025 update patch. This is done by comparing the character's current Wisdom to a hidden benchmark table that is shared by all vocations; every point of Wisdom that is higher than the benchmark for that level increases the power of an attack spell by 1 point until it hits the damage limit of +60%.


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