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The '''dancing flame''' is a recurring monster in the {{DQSeries}}. Introduced in {{DQ2}}, it is a ghost born of smoldering fury in the form of fire.
The '''Dancing flame''' is a recurring {{MFamilies}} in the {{DQSeries}}. Introduced in {{DQ2}}, it is a ghost born of smoldering fury in the form of fire.


==Characteristics==
==Characteristics==
Dancing [[Elemental family|flames]] are somewhat humanoid in shape, having two arms, two legs, and a round body with a slight lump at the top to help put a head to their phantasmal face. In some titles, they are depicted as having blue fire filling the insides of their yellow-red fire bodies, indicating that their centers are much hotter than the rest of their body.
Dancing [[Elemental family|flames]] are somewhat humanoid in shape, having two arms, two legs, and a round body with a slight lump at the top to help put a head to their phantasmal face. In some titles, they are depicted as having blue fire filling the insides of their yellow-red fire bodies, indicating that their centers are much hotter than the rest of their body.


Seeing as how they appear to be fire itself, dancing flames are usually shown to be masters of fire attacks, both magic and skill based. Their fiery bodies also give a kick to their physical attacks, and provides them with full inferno immunity in all appearances. A dancing flame that burns for at least 1,000 years without being extinguished is said to evolve into an [[old flame]].
Seeing as how they appear to be fire itself, Dancing flames are usually shown to be masters of fire attacks, both magic and skill based. Their fiery bodies also give a kick to their physical attacks, and provides them with full inferno immunity in all appearances. A Dancing flame that burns for at least 1,000 years without being extinguished is said to evolve into an [[Old flame]].


==Appearances==
==Appearances==
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==={{DQMCH}}===
==={{DQMCH}}===
The Flame is a two-star member of the [[Elemental family]] with a weight of 3. It can be found in the [[Cave to Rendarak]]. It naturally learns [[Fire Breath]], [[Frizz||Blaze]] and [[Fuddle Dance|Panic Dance]]. Its in-game description reads "It was given life by flames. It must eat burning things to live."
The Flame is a two-star member of the [[Elemental family]] with a weight of 3. It can be found in the [[Cave to Rendarak]]. It naturally learns [[Fire Breath]], [[Frizz|Blaze]] and [[Fuddle Dance|Panic Dance]]. Its in-game description reads "It was given life by flames. It must eat burning things to live."


==={{DQMJ}}===
==={{DQMJ}}===
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|rank = F
|rank = F
|description = ''These fiery creatures are actually passionate lovers as well as fighters.''
|description = ''These fiery creatures are actually passionate lovers as well as fighters.''
|weapons = Swords, Hammers, Whips, Staves
|weapons = {{Sword}}s, {{Hammer}}s, {{Whip}}s, {{Staves}}
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Frizzmeister]]
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Frizzmeister]]
|resistances = Healed by Frizz, Vulnerable to Crack, Healed by Fire Breath
|resistances = Healed by [[Frizz]], Vulnerable to [[Crack]], Healed by [[Fire Breath]]
|skill = [[Fire Fighter]]
|skill = [[Fire Fighter]]
|location = [[Xeroph Isle]]
|location = [[Xeroph Isle]]
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|rank = E
|rank = E
|size = S
|size = S
|weapons = Swords, Whips, Hammers, Staves
|weapons = [[Sword]]s, [[Whip]]s, [[Hammer]]s, {{Staves}}
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Frizzmeister]],  [[List of Traits in Dragon Quest Monsters: Joker|Crafty Frizzer]]
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Frizzmeister]],  [[List of Traits in Dragon Quest Monsters: Joker|Crafty Frizzer]]
|resistances = Vulnerable to [[Crack]], Healed by [[Frizz]] and [[Fire Breath]]
|resistances = Vulnerable to [[Crack]], Healed by [[Frizz]] and [[Fire Breath]]
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}}
}}
{{clear}}
{{clear}}
==={{DQM3D}}===
==={{DQM3D}}===
{{Stub}}
{{Stub}}
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|bestiary=#323
|bestiary=#323
|rank=<big><big>'''D'''</big></big>
|rank=<big><big>'''D'''</big></big>
|in-game-description=Monsters born of human souls set ablaze through sheer fury. They have moves as fierce, fiery, and frenzied as you might expect
|in-game-description=Monsters born of [[human]] souls set ablaze through sheer fury. They have moves as fierce, fiery, and frenzied as you might expect
|talents=[[Blazer]] (lv. 1)
|talents=[[Blazer]] (lv. 1)
|traits=[[Frizzmeister]] (lv. 1)<br>[[Insta-Ping]] (lv. 20)<br>[[Sleep Twitch]] (lv. 40)
|traits=[[Frizzmeister]] (lv. 1)<br>[[Insta-Ping]] (lv. 20)<br>[[Sleep Twitch]] (lv. 40)
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==={{DQHRS}}===
==={{DQHRS}}===
Dancing flames are among the [[Platiosi]] that are part of the Plob and appear specifically in Flucifer's Necropolis, though they can show up in tank battles elsewhere. They attack using a prolonged wave of fire breath, an attack that works very well at wrecking the insides of a tank. Despite being made mostly of fire, Rocket, the player's character, has no difficulty in carrying them around. A dancing flame defeated by being thrown into water will always yield a Lucky Bag containing either a Chili Pepper or Fire Water, at least until the player has sent home the maximum of sixteen Lucky Bags.
Dancing flames are among the [[Platiosi]] that are part of the Plob and appear specifically in Flucifer's Necropolis, though they can show up in tank battles elsewhere. They attack using a prolonged wave of fire breath, an attack that works very well at wrecking the insides of a tank. Despite being made mostly of fire, Rocket, the player's character, has no difficulty in carrying them around. A Dancing flame defeated by being thrown into water will always yield a Lucky Bag containing either a Chili Pepper or Fire Water, at least until the player has sent home the maximum of sixteen Lucky Bags.


==={{DQH2}}===
==={{DQH2}}===
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}}
}}


Being Elementals, dancing flames are immune to all types of physical damage and must be slain with either a [[Crack shot]] or an ethereal weapon.
Being Elementals, Dancing flames are immune to all types of physical damage and must be slain with either a [[Crack shot]] or an ethereal weapon.


==={{DQStars}}===
==={{DQStars}}===
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==={{DQTact}}===
==={{DQTact}}===
Dancing flame appears as a D-rank monster of the [[Inorganic family]]. It will join the party in Chapter 13, Episode 5: Burning Thoughts and it stars in its own Battle Road. It can be fully awakened by repeating the same level or Chapter 13, Episode 7: Mind the Heat! Part 1. The dancing flame can also participate in the Battle Roads of the [[Wax murderer]], [[Gremlin]], Blossom [[Orochi]], [[Heligator]],  [[Thunderbird]], [[Chocobo]], and [[Old flame]] as a party member.
Dancing flame appears as a D-rank {{MFamilies}} of the [[Inorganic family]]. It will join the party in Chapter 13, Episode 5: Burning Thoughts and it stars in its own Battle Road. It can be fully awakened by repeating the same level or Chapter 13, Episode 7: Mind the Heat! Part 1. The dancing flame can also participate in the Battle Roads of the [[Wax murderer]], [[Gremlin]], Blossom [[Orochi]], [[Heligator]],  [[Thunderbird]], [[Chocobo]], and [[Old flame]] as a party member.
{{DQTactEnemy
{{DQTactEnemy
|name=Dancing flame
|name=Dancing flame
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|romanji=Fureimu
|romanji=Fureimu
|sprite=[[Image:DQT Dancing Flame.png|275px]]
|sprite=[[Image:DQT Dancing Flame.png|275px]]
|family=[[Image:Tact Icon Material.png|48px]]<br>Inorganic
|family=[[Image:Tact Icon Material.png|48px]]<br>{{Inorganic}}
|rank=[[Image:DQTact Rank Icon D.png|48px]]
|rank=[[Image:DQTact Rank Icon D.png|48px]]
|role=[[Image:DQTact AttackType.png|48px]]<br>Attack
|role=[[Image:DQTact AttackType.png|48px]]<br>{{Attack}}
|lvl=100
|lvl=100
|hp=656
|hp=656
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|bskill2=[[Sizzling Slash]]{{tt|*|Level 16}}
|bskill2=[[Sizzling Slash]]{{tt|*|Level 16}}
|bskill3='''Talent Blossoming''': [[Molten Slash]]
|bskill3='''Talent Blossoming''': [[Molten Slash]]
|askill1=ATK +5 / Stats Up
|askill1={{ATK}} +5/Stats Up
|askill2=Woosh Res +25 / Stats Up
|askill2=[[Woosh]] Res +25/Stats Up
|askill3=Sizzling Slash Potency +5% / Stats Up<br>Molten Slash Potency +5%
|askill3=[[Sizzling Slash]] Potency +5%/Stats Up<br>Molten Slash Potency +5%
|askill4=Frizz Res +25 / Stats Up
|askill4=[[Frizz]] Res +25/Stats Up
|askill5=Sizzling Slash Potency +5% / Stats Up<br>Molten Slash Potency +5%
|askill5=[[Sizzling Slash]] Potency +5%/Stats Up<br>Molten Slash Potency +5%
|lperk1=N/a
|lperk1=N/a
|bperk1=Sizzling Slash Potency +2%
|bperk1=[[Sizzling Slash]] Potency +2%
|bperk2=N/a
|bperk2=N/a
|bperk3=N/a
|bperk3=N/a
|aperk1='''ATK +5''': Raises ATK by 5.
|aperk1='''{{ATK}} +5''': Raises {{ATK}} by 5.
|frizz-resist=Half Res
|frizz-resist=Half Res
|sizz-resist=Normal
|sizz-resist=Normal
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<center><gallery>
<center><gallery>
Dancing Flame concept.png|Early concept art.
Dancing Flame concept.png|Early concept art.
Dancing flame I & II HD sprite sheet.png|HD sprites
Dancing flame I & II HD sprite sheet.png|HD sprites.
DQX Flame.jpg|A dancing flame in ''X''.
DQX Flame.jpg|A Dancing flame in {{X}}.
Dancingflame DQMCH GBA.png|''Caravan Heart'' sprite
Dancingflame DQMCH GBA.png|{{Caravan Heart}} sprite.
Slime MoriMori DQ Dancing Flame.png|''Slime MoriMori Dragon Quest''.
Slime MoriMori DQ Dancing Flame.png|''Slime MoriMori Dragon Quest''.
DQotS Dancing Flame.jpg|''Stars'' model.
DQotS Dancing Flame.jpg|{{Stars}} model. ([[Cell phone]])
DQR Flame.png|''Rivals'' card.
DQR Flame.png|{{Rivals}} card. ([[Cell phone]])
DQ Smash Grow Dancing Flame 1.jpg|Boss Dancing flame encountered in ''[[Dragon Quest Smash/Grow]]''. ([[Cell phone]])
DQ Smash Grow Dancing Flame 2.jpg|Boss Dancing flame defeated. ([[Cell phone]])
</gallery></center>
</gallery></center>


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