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The game is a side story to {{Dragon Quest V}}, in which Bianca and Nera are searching for the fabled [[Leaves of Life]], powerful medicine that can supposedly cure their grievously ill fathers. One night the girls are visited at their bedsides by the mysterious [[Fluffy]], who spirited away the duo to the kingdom of [[Witherwood]] where the miraculous leaves are said to grow. Unfortunately the kingdom has been ravaged by a wretched force and the leaves are all but destroyed. Eager to restore the kingdom's vitality and obtain the leaves, the girls are blessed by the simian sprite and become fully fledged [[Monster Wrangler]]s to set forth on adventure. Debora has also traveled to the distant kingdom separately, being taken by [[Fizzy]]. | The game is a side story to {{Dragon Quest V}}, in which Bianca and Nera are searching for the fabled [[Leaves of Life]], powerful medicine that can supposedly cure their grievously ill fathers. One night the girls are visited at their bedsides by the mysterious [[Fluffy]], who spirited away the duo to the kingdom of [[Witherwood]] where the miraculous leaves are said to grow. Unfortunately the kingdom has been ravaged by a wretched force and the leaves are all but destroyed. Eager to restore the kingdom's vitality and obtain the leaves, the girls are blessed by the simian sprite and become fully fledged [[Monster Wrangler]]s to set forth on adventure. Debora has also traveled to the distant kingdom separately, being taken by [[Fizzy]]. | ||
Owing to the game being based on the series' original monster raising adventure, many of the monsters from ''Dragon Quest V'' have been included in the bestiary in much the same way monsters from ''Dragon Quest IV'' were included in {{DQM3}}. This also marks the first time that several monsters have appeared outside of their debut game, such as the [[funky ferret]] and [[hippoblockomus]]. Combined with returning fan favorites and brand new monsters such as the [[platypup]], there are a total of over 500 monsters waiting to join the girls. | Owing to the game being based on the series' original monster raising adventure, many of the monsters from ''Dragon Quest V'' have been included in the bestiary in much the same way monsters from ''Dragon Quest IV'' were included in {{DQM3}}. This also marks the first time that several monsters have appeared outside of their debut game, such as the [[funky ferret]] and [[hippoblockomus]]. Combined with returning fan favorites and brand new monsters such as the [[bamboo badboy]]s, [[platypup]]s, and [[slime balls]], there are a total of over 500 monsters waiting to join the girls. | ||
==New features & system alterations== | ==New features & system alterations== | ||
The game builds upon the foundation set by ''The Dark Prince'' before it, with additional fine-tuning and the return of classic features. | The game builds upon the foundation set by ''The Dark Prince'' before it, with additional fine-tuning and the return of classic features. | ||
*Players can freely switch between controlling Bianca and Nera, similar to switching between [[Erik]] and [[Mia]] in {{DQTreasures}}. | *Players can freely switch between controlling Bianca and Nera, similar to switching between [[Erik]] and [[Mia]] in {{DQTreasures}}. | ||
*Bianca and Nera have access to a mysterious ability called the [[Wrangler's Spirit]], which empowers their friends in battle. The girls make use of this technique in different ways, with Bianca healing HP and increasing attack while Nera restores MP and increases defence. This ability is similar to the Rando-series of monster traits but only triggers once per battle and is applied to the entire party. | |||
*The party of monsters now follow along behind Bianca and Nera, marking the first time this bonding feature has appeared in a 3D title. | *The party of monsters now follow along behind Bianca and Nera, marking the first time this bonding feature has appeared in a 3D title. | ||
*The [[personality]] system has returned, | *The [[personality]] system has returned, influencing the upper limits and growth rates of a monster's attributes. This marks its reappearance in the spin-off series after a 25 year absence since {{DQM2}} in 2001. | ||
*The "[[Plus Value]]" of past games has returned, increasing the base attributes of a synthesized monster. The Plus Value is passed on to the child monster by it's parents and is increased by a certain value based on how many plus points the parent generation had in total; if the Plus Value is high enough then the synthesized monster will be of a higher rank than either parent. | |||
==Gallery== | ==Gallery== | ||