Dragon Quest III: Difference between revisions

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42 bytes removed ,  22:39, 15 April 2010
→‎Super Nintendo remake: Name updates, removed dead links
(→‎Super Nintendo remake: Name updates, removed dead links)
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* As in [[Dragon Quest VI]], it is now possible to climb into wells.
* As in [[Dragon Quest VI]], it is now possible to climb into wells.
* The "[[Conversation memory|spells]]" associated with Dragon Quest VI's conversation recall system have been added.
* The "[[Conversation memory|spells]]" associated with Dragon Quest VI's conversation recall system have been added.
* The [[bag]] was added. So the [[Vault]] is now a [[Bank]]. One cannot directly use items in the sack yet, however.
* The bag was added. So the vault is now a bank; one cannot directly use items in the sack yet, however.
* There is now a character at the Tower of Dharma who can change the names of the characters (or even of the Bag).
* There is now a character at the Tower of Dharma who can change the names of the characters (or even of the Bag).
* It is now possible to specify quantities when buying items at the [[item shop]]s.
* It is now possible to specify quantities when buying items at the item shop.
* Combat screens now have backdrops and monster animations; monsters also have more sound effects.
* Combat screens now have backdrops and monster animations; monsters also have more sound effects.
* There is now a [[Personality system]], which assigns one of 45 personalities to each PC to determine stat growth when they level up. The protagonist's initial personality is determined by a "personality test" at the start of the game. Other PCs initial personalities are determined by the [[seed]]s used at their creation. Certain books and pieces of equipment can change a character's personality also.
* There is now a Personality system, which assigns one of 45 personalities to each PC to determine stat growth when they level up. The protagonist's initial personality is determined by a "personality test" at the start of the game. Other PCs initial personalities are determined by the seedsused at their creation. Certain books and pieces of equipment can change a character's personality also.
* 5 [[Parchisi]] minigames were added to various locations.
* 5 [[Parchisi]] minigames were added to various locations.
* Stat increases depend on a character's gender.
* Stat increases depend on a character's gender.
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* Female heroes now have different graphics, and a few dialogs are changed for them.
* Female heroes now have different graphics, and a few dialogs are changed for them.
* There are also new dialogs in the case that the hero is not in the party, if the game has been completed.
* There are also new dialogs in the case that the hero is not in the party, if the game has been completed.
* Luisa's Tavern can now save the game; this will be done automatically if the composition of the party is changed.
* [[Ruida's Tavern]] can now save the game; this will be done automatically if the composition of the party is changed.
* As usual, boss monsters have had their HP upgraded compared to the original game. [[Boss Troll]]s no longer appear as wandering monsters in the endgame; the only one is the one in [[Samanao]].
* As usual, boss monsters have had their HP upgraded compared to the original game. [[Boss Troll]]s no longer appear as wandering monsters in the endgame; the only one is the one in [[Samanao]].
* There is a [[bonus dungeon]] with 8 new types of monster, and a hidden boss.
* There is a [[bonus dungeon]] with 8 new types of monster, and a hidden boss.
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* The world map shows visited regions in color.
* The world map shows visited regions in color.
* Boomerangs and whips can now attack multiple enemies at once.
* Boomerangs and whips can now attack multiple enemies at once.
* [[Tiny medal]]s can now be collected, and given to the [[Medal King]] in the well in [[Aliahan]]. The system from [[Dragon Quest VI]] is used: prizes are given according to the total number of medals collected.
* [[Tiny Medals]] can now be collected, and given to the Medal king in the well in [[Aliahan]]. The system from [[Dragon Quest VI]] is used: prizes are given according to the total number of medals collected.
* Monsters drop different items at the end of a battle.
* Monsters drop different items at the end of a battle.
* The pyramid layout is slightly different.
* The pyramid layout is slightly different.
* It is now possible to save the game in [[Portoga]], by speaking to the [[minister of state]] next to the king.
* It is now possible to save the game in [[Portoga]], by speaking to the minister of state next to the king.
* Portoga and [[Baharata]] now have [[weapon shop]]s.
* Portoga and [[Baharata]] now have weapon shops.
* A [[bonus dungeon]] has been added; it contains a castle which is a new [[Return spell]] target.
* A [[bonus dungeon]] has been added; it contains a castle which is a new [[Zoom]] target.
* The location BGM is now remixed depending on the time of day.
* The location BGM is now remixed depending on the time of day.
* There are new tunes.
* There are new tunes.
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