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(→Super Nintendo remake: Name updates, removed dead links) |
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* As in [[Dragon Quest VI]], it is now possible to climb into wells. | * As in [[Dragon Quest VI]], it is now possible to climb into wells. | ||
* The "[[Conversation memory|spells]]" associated with Dragon Quest VI's conversation recall system have been added. | * The "[[Conversation memory|spells]]" associated with Dragon Quest VI's conversation recall system have been added. | ||
* The | * The bag was added. So the vault is now a bank; one cannot directly use items in the sack yet, however. | ||
* There is now a character at the Tower of Dharma who can change the names of the characters (or even of the Bag). | * There is now a character at the Tower of Dharma who can change the names of the characters (or even of the Bag). | ||
* It is now possible to specify quantities when buying items at the | * It is now possible to specify quantities when buying items at the item shop. | ||
* Combat screens now have backdrops and monster animations; monsters also have more sound effects. | * Combat screens now have backdrops and monster animations; monsters also have more sound effects. | ||
* There is now a | * There is now a Personality system, which assigns one of 45 personalities to each PC to determine stat growth when they level up. The protagonist's initial personality is determined by a "personality test" at the start of the game. Other PCs initial personalities are determined by the seedsused at their creation. Certain books and pieces of equipment can change a character's personality also. | ||
* 5 [[Parchisi]] minigames were added to various locations. | * 5 [[Parchisi]] minigames were added to various locations. | ||
* Stat increases depend on a character's gender. | * Stat increases depend on a character's gender. | ||
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* Female heroes now have different graphics, and a few dialogs are changed for them. | * Female heroes now have different graphics, and a few dialogs are changed for them. | ||
* There are also new dialogs in the case that the hero is not in the party, if the game has been completed. | * There are also new dialogs in the case that the hero is not in the party, if the game has been completed. | ||
* | * [[Ruida's Tavern]] can now save the game; this will be done automatically if the composition of the party is changed. | ||
* As usual, boss monsters have had their HP upgraded compared to the original game. [[Boss Troll]]s no longer appear as wandering monsters in the endgame; the only one is the one in [[Samanao]]. | * As usual, boss monsters have had their HP upgraded compared to the original game. [[Boss Troll]]s no longer appear as wandering monsters in the endgame; the only one is the one in [[Samanao]]. | ||
* There is a [[bonus dungeon]] with 8 new types of monster, and a hidden boss. | * There is a [[bonus dungeon]] with 8 new types of monster, and a hidden boss. | ||
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* The world map shows visited regions in color. | * The world map shows visited regions in color. | ||
* Boomerangs and whips can now attack multiple enemies at once. | * Boomerangs and whips can now attack multiple enemies at once. | ||
* [[Tiny | * [[Tiny Medals]] can now be collected, and given to the Medal king in the well in [[Aliahan]]. The system from [[Dragon Quest VI]] is used: prizes are given according to the total number of medals collected. | ||
* Monsters drop different items at the end of a battle. | * Monsters drop different items at the end of a battle. | ||
* The pyramid layout is slightly different. | * The pyramid layout is slightly different. | ||
* It is now possible to save the game in [[Portoga]], by speaking to the | * It is now possible to save the game in [[Portoga]], by speaking to the minister of state next to the king. | ||
* Portoga and [[Baharata]] now have | * Portoga and [[Baharata]] now have weapon shops. | ||
* A [[bonus dungeon]] has been added; it contains a castle which is a new [[ | * A [[bonus dungeon]] has been added; it contains a castle which is a new [[Zoom]] target. | ||
* The location BGM is now remixed depending on the time of day. | * The location BGM is now remixed depending on the time of day. | ||
* There are new tunes. | * There are new tunes. | ||
edits