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In [[Dragon Quest VI]], the [[Temple of Dharma]] is a location that must be saved before the player can change classes. But after the events around the Temple are resolved, the player can change classes.
In [[Dragon Quest VI]], the [[Temple of Dharma]] is a location that must be saved before the player can change classes. But after the events around the Temple are resolved, the player can change classes.


Unlike in Dragon Quest III, this game starts with nine available classes. Each of the classes has eight tiers (or levels) that can be achieved through battling monsters. Through mastering the available classes, more classes can be accessed. For example, by mastering the warrior and the [[Martial Artist|Fighter]] classes will allow the character to become a [[Battlemaster]]. Every class has their strengths, weaknesses and skills all their own. The skills transfer from class to class.
Unlike in Dragon Quest III, this game starts with nine available classes. Each of the classes has eight tiers (or levels) that can be achieved through battling monsters. Through mastering the available classes, more classes can be accessed. For example, by mastering the warrior and the [[Martial Artist|Fighter]] (martial artist in the remakes) classes will allow the character to become a [[Battlemaster]]. Every class has their strengths, weaknesses and skills all their own. The skills transfer from class to class.


Finally, the game had two secret classes, the [[Dragon (Class)|Dragon]] and the [[Metal Babble (Class)|Metal Babble]] classes, which can only be accessed through books.
Finally, the game had two secret classes, the [[Dragon (Class)|Dragon]] and the [[Metal Babble (Class)|Metal Babble]] (Liquid Metal Slime in the remake) classes, which can only be accessed through books.


==Dragon Quest VII==
==Dragon Quest VII==
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[[Dragon Quest IX]] has a class system which is similar to the one in Dragon Quest III, where the player may create additional party members and add them to the party.  This can be done at the [[Quester's Rest]] located in [[Stornway]], by speaking to [[Patty]] the party planner.  Party members created do not play any significant part in the plot.
[[Dragon Quest IX]] has a class system which is similar to the one in Dragon Quest III, where the player may create additional party members and add them to the party.  This can be done at the [[Quester's Rest]] located in [[Stornway]], by speaking to [[Patty]] the party planner.  Party members created do not play any significant part in the plot.


Classes can be changed at the [[Alltrades Abbey]], after the player has rescued [[List of minor characters in Dragon Quest IX#Jack of Alltrades|Abbot Jack]].  There is not minimum level limit for changing classes.  Classes can be changed as often as desired.  One notable difference from past games is that spells are no longer carried over between class changes.  A character must be a specific class to use that classes spells.  Skills do carry over, and there are also methods for utilizing each weapon type with all classes.
Classes can be changed at the [[Alltrades Abbey (Dragon Quest IX)|Alltrades Abbey]], after the player has rescued [[List of minor characters in Dragon Quest IX#Jack of Alltrades|Abbot Jack]].  There is not minimum level limit for changing classes.  Classes can be changed as often as desired.  One notable difference from past games is that spells are no longer carried over between class changes.  A character must be a specific class to use that classes spells.  Skills do carry over, and there are also methods for utilizing each weapon type with all classes.


Additional vocations must be unlocked by doing quests before the player can switch to them.  Notably, the [[Sage]] class is accessible only later in the game, but includes a specific ability, Jack's Knack, which allows the party members to change class at any time and place.
Additional vocations must be unlocked by doing quests before the player can switch to them.  Notably, the [[Sage]] class is accessible only later in the game, but includes a specific ability, Jack's Knack, which allows the party members to change class at any time and place.
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