Dragon Quest III: Difference between revisions
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→Super Nintendo remake
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* It is now possible to save the game in [[Portoga]], by speaking to the minister of state next to the king. | * It is now possible to save the game in [[Portoga]], by speaking to the minister of state next to the king. | ||
* Portoga and [[Baharata]] now have weapon shops. | * Portoga and [[Baharata]] now have weapon shops. | ||
* After hatching Ramia, the merchant you left in [[Immigrant Town]] will be released from prison and return to Ruida's Tavern. The town itself will be ran by an unnamed resident, with the jail being removed and replaced by a new house. | |||
* The shop keeper in [[Elvenham]] will sell items to you if you take the form of a [[Slime]], whereas the NES Version only allowed you to purchase items if you took the form of a dwarf. | |||
* A [[bonus dungeon]] has been added; it contains a castle which is a new [[Zoom]] target. | * A [[bonus dungeon]] has been added; it contains a castle which is a new [[Zoom]] target. | ||
* The location BGM is now remixed depending on the time of day. | * The location BGM is now remixed depending on the time of day. | ||