Dragon Quest IV: Difference between revisions

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{{Translation|'''Dragon Quest IV: Chapters of the Chosen'''|導かれし者たち|Doragon Kuesuto Fō Michibikareshi Monotachi|literally meaning; ''The People Who Are Shown the Way''}} is a role-playing game and the fourth installment of the ''[[Dragon Quest (series)|Dragon Quest]]'' video game series. The game was originally released for the [[Nintendo Entertainment System|NES]] but was remade for the [[PlayStation]] and later [[Nintendo DS]]. It begins the ''Tenkuujyou'' (''Celestial Castle'') trilogy.
{{Translation|'''Dragon Quest IV: Chapters of the Chosen'''|導かれし者たち|Doragon Kuesuto Fō Michibikareshi Monotachi|literally meaning; ''The People Who Are Shown the Way''}} is a role-playing game and the fourth instalment of the ''[[Dragon Quest (series)|Dragon Quest]]'' video game series. The game was originally released for the [[Nintendo Entertainment System|NES]] but was remade for the [[PlayStation]] and later [[Nintendo DS]]. It begins the ''Tenkuujyou'' (''Celestial Castle'') trilogy.


It was originally released for the [[Nintendo Entertainment System|Famicom]] on February 11, 1990 in Japan. The North American version, titled ''Dragon Warrior IV'', was released for the NES in October 1992.
It was originally released for the [[Nintendo Entertainment System|Famicom]] on February 11, 1990 in Japan. The North American version, titled ''Dragon Warrior IV'', was released for the NES in October 1992.
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:''Main article:[[Dragon Quest IV Chapter 6| Chapter 6]]''
:''Main article:[[Dragon Quest IV Chapter 6| Chapter 6]]''


Chapter 6 is a post-epilouge continuation of the game's storyline. Originally appearing in the PlayStation remake of Dragon Quest IV (and the subsequent DS port), Chapter 6 offers a lengthy bonus dungeon, and the culmination of certain plot points that were unadressed in the original release.
Chapter 6 is a post-epilouge continuation of the game's storyline. Originally appearing in the PlayStation remake of Dragon Quest IV (and the subsequent DS port), Chapter 6 offers a lengthy bonus dungeon, and the culmination of certain plot points that were unaddressed in the original release.


==Legacy==
==Legacy==
===Remakes===
===Remakes===
''Dragon Quest IV'' was remade for the [[PlayStation]] on November 22, 2001 in Japan. It was developed by Heartbeat and published by Enix. The remake was developed using the [[Dragon Quest VII]]'s 3D graphics engine, but was still ''Dragon Quest IV''<nowiki>'</nowiki>s story and world. With this remake came new features. Among these features were a new chapter, a new character, an inter-party talk command similar to ''Dragon Quest VII'', and the ability to turn off the artificial intelligence for party members. The Enix of America Corporation originally planned to bring the remake to North America in 2002, but it was later canceled due to Heartbeat closing its video game development operations.
''Dragon Quest IV'' was remade for the [[PlayStation]] on November 22, 2001 in Japan. It was developed by Heartbeat and published by Enix. The remake was developed using the [[Dragon Quest VII]]'s 3D graphics engine, but was still ''Dragon Quest IV''<nowiki>'</nowiki>s story and world. With this remake came new features. Among these features were a new chapter, a new character, an inter-party talk command similar to ''Dragon Quest VII'', and the ability to turn off the artificial intelligence for party members. The Enix of America Corporation originally planned to bring the remake to North America in 2002, but it was later cancelled due to Heartbeat closing its video game development operations.


===Sequels===
===Sequels===
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==Soundtrack==
==Soundtrack==
[[Koichi Sugiyama]] composed the music and directed all the associated spinoffs. This is the tracklisting of the Symphonic Suite:
[[Koichi Sugiyama]] composed the music and directed all the associated spinoffs. This is the track listing of the Symphonic Suite:
# ''[[Overture]]'' (1:55)
# ''[[Overture]]'' (1:55)
# ''Minuet'' (3:07)
# ''Minuet'' (3:07)
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