Rhapthorne: Difference between revisions
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|locations=[[Black Citadel]] | |locations=[[Black Citadel]] | ||
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The little twerp has a nasty resistance to all three types of flame on top of [[sap]], but he doesn't have any other strengths besides that. Dazzleflash and Lullab-eye can get annoying, but the glorified anemone doesn't bring too much to the table that can give players a hard time. | The little twerp has a nasty resistance to all three types of flame on top of [[sap]], but he doesn't have any other strengths besides that. Dazzleflash and Lullab-eye can get annoying, but the glorified anemone doesn't bring too much to the table that can give players a hard time. | ||
|Second battle| | |Second battle| | ||
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|locations=The Vast Skies | |locations=The Vast Skies | ||
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Once his shield is broken, Rhapthorne can be attacked in earnest. He has no resistance to elemental damage, a 25% resistance to [[sap]], and immunity to all other debilitation. He'll put his girth to use when swiping with his arm, dealing 100~120 defense piercing damage, and can knock out a character after it connects. The ball on his scepter will deal 281 points of pierce damage to two random targets, and can confuse a character. Anger of the Gods will deal 84~96 points of [[bang]] damage to four random targets. Because his physical skills ignore defence, [[Kabuff]] is useless; cast [[Acceleratle]] to boost evasion and [[Insulatle]] to take the sting out of his breath attacks. Anger of the Gods can devastate the party if the player isn't careful while praying, so don't be afraid to take a turn to heal. Rhapthorne's random targeting can be tricky to counter, but as long as the party is above 50% health throughout the battle, victory is assured. | |||
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==Other Appearances== | ==Other Appearances== | ||