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*console: The console version of the game. '''Note:''' This parameter should contain multiple console values separated by commas if the attribute parameters are the same. | *console: The console version of the game. '''Note:''' This parameter should contain multiple console values separated by commas if the attribute parameters are the same. | ||
*name: The name of the piece of equipment. Note that equipment with different localized names, can be combined if there other parameters are the same. If this is the case, the most recent localization name should be used, with others following in parentheses (i.e. Steel Sword (Broad Sword)). | *name: The name of the piece of equipment. Note that equipment with different localized names, can be combined if there other parameters are the same. If this is the case, the most recent localization name should be used, with others following in parentheses (i.e. Steel Sword (Broad Sword)). | ||
*image: if there is an image of this piece of equipment, it should be linked here. | *image: if there is an image of this piece of equipment, it should be linked here. This parameter is optional. | ||
*statModified: The stat being modified by the equipment | *statModified: The stat being modified by the equipment | ||
*statModifier: The value (+/-) the stat is being modified. Should include a + or - in front of the value. | *statModifier: The value (+/-) the stat is being modified. Should include a + or - in front of the value. | ||
*notes: Any special notes about this particular piece of equipment (cursed, in-battle effects, etc.) | *notes: Any special notes about this particular piece of equipment (cursed, in-battle effects, etc.) This parameter is optional. | ||
===Footer=== | ===Footer=== | ||
The footer call marks the end of the equipment table. | The footer call marks the end of the equipment table. | ||