Dragon Quest Monsters: Difference between revisions

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'''Dragon Quest Monsters''' (Titled '''Dragon Warrior Monsters''' in the US release) is the first game in the ''Dragon Quest'' spin-off series, ''[[Dragon Quest Monsters (series)|Dragon Quest Monsters]]''.  Released for the Nintendo [[Game Boy]] Color in 1999,  It stars a young [[Terry]] from ''[[Dragon Quest VI]]'' as the [[hero]].
'''Dragon Quest Monsters''' (Titled '''Dragon Warrior Monsters''' in the US release) is the first game in the ''Dragon Quest'' spin-off series, ''[[Dragon Quest Monsters (series)|Dragon Quest Monsters]]''.  Released for the Nintendo [[Game Boy]] Color in 1999,  It stars a young [[Terry]] from ''[[Dragon Quest VI]]'' as the [[hero]].


Whereas most game in the series focus on the adventures of a hero rising up against the forces of darkness, ''DQM'' is the much smaller-scale story of a little boy and girl, [[Terry]] and [[Milayou]], characters from ''[[Dragon Quest VI]]'', when they were just small children. It opens with Milayou's kidnapping by an evil creature called [[Warubou]], after which another called [[Watabou]] appears, explains the situation, and starts Terry off on his quest to rescue his sister.
Whereas most game in the series focus on the adventures of a hero rising up against the forces of darkness, ''DQM'' is the much smaller-scale story of a little boy and girl, [[Terry]] and [[Milly]], characters from ''[[Dragon Quest VI]]'', when they were just small children. It opens with Milly's kidnapping by an evil creature called [[Warubou]], after which another called [[Watabou]] appears, explains the situation, and starts Terry off on his quest to rescue his sister.


''DQM'' took the monster-recruitment elements of ''[[Dragon Quest V]]'' and expanded upon them, also borrowing a few mechanics from the ''Pokemon'' series, setting the standards for what would become the "Dragon Quest Monsters series." The basic concept is that Terry, as a young boy still too weak to fight for himself, must enlist the help of various creatures to act in his stead. Collected monsters level up and grow like a character in a main-series ''Dragon Quest'' game might. As he progresses, he is able to add more and stronger monsters to his collection, which stands in for usual ''Dragon Quest'' power escalation elements such as steadily strengthening spells.
''DQM'' took the monster-recruitment elements of ''[[Dragon Quest V]]'' and expanded upon them, also borrowing a few mechanics from the ''Pokemon'' series, setting the standards for what would become the "Dragon Quest Monsters series." The basic concept is that Terry, as a young boy still too weak to fight for himself, must enlist the help of various creatures to act in his stead. Collected monsters level up and grow like a character in a main-series ''Dragon Quest'' game might. As he progresses, he is able to add more and stronger monsters to his collection, which stands in for usual ''Dragon Quest'' power escalation elements such as steadily strengthening spells.
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It generally makes quite good use of ''DQ'' staples already in place, such as character growth through battling, [[Travel Gate]]s, the [[Monster Arena]], [[Tiny Medals]], and general progression.
It generally makes quite good use of ''DQ'' staples already in place, such as character growth through battling, [[Travel Gate]]s, the [[Monster Arena]], [[Tiny Medals]], and general progression.


[[Breeding]] is one of the game's most complicated and involving aspects, and one of the player's primary motivations for continuing to play even after having seen the ending.
[[Breeding]] is one of the game's most complicated and involving aspects, and one of the player's primary motivations for continuing to play, even after having seen the ending.


==Story==
==Story==
The game begins with young [[Terry]] and [[Mireyu]] living peacefully in their house, in the days before ''Dragon Quest VI'', when Terry and Milayou were just children. When they go to bed at night [[Terry]] gets up and goes into the next room. A strange monster then appears from a dresser looking for [[Mireyu]] and kidnaps her and then vanishes back from the dresser he came from. Soon after another monster, similar to the kidnapper appears from the same dresser looking for [[Mireyu]] but is surprised to learn that she has already been taken away. The monster, Watabou, then asks [[Terry]] if he would like to find out where his sister and the kidnapper, Warubou, are and asks him to follow him to the Kingdom of GreatTree.  Watabou and [[Terry]] both go into the dresser and [[Terry]] then finds himself in an unknown land.  He meets the king and receives Slib the slime, his first monster to train. If Terry wins the Monster Trainer's [[Starry Night Tournament]], he will be granted a wish. So Terry sets out with his team to explore the many monster dungeons to win the tournament and rescue his sister.
The game begins with young [[Terry]] and [[Milly]] living peacefully in their house, in the days before ''Dragon Quest VI'', when Terry and Milly were just children. When they go to bed at night, [[Terry]] gets up and goes into the next room. A strange monster then appears from a dresser looking for [[Milly]] and kidnaps her and then vanishes back from the dresser he came from. Soon after, another monster, similar to the kidnapper, appears from the same dresser looking for [[Milly]] but is surprised to learn that she has already been taken away. The monster, Watabou, then asks [[Terry]] if he would like to find out where his sister and the kidnapper are and to follow him to the Kingdom of GreatTree.  Watabou and [[Terry]] both go into the dresser and [[Terry]] then finds himself in an unknown land.  He meets the king and receives Slib the slime, his first monster to train. If Terry wins the Monster Trainer's [[Starry Night Tournament]], he will be granted a wish. So Terry sets out with his team to explore the many monster dungeons to win the tournament and rescue his sister.


==Gameplay==
==Gameplay==
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===Bosses===
===Bosses===
Players of other games in the ''Dragon Quest'' series will recognize many of the bosses and boss levels. Examples include the Golem guarding the town of [[Mercado]] and the Dragon holding Princess [[Lady Lora|Lora]] captive (both from the original ''[[Dragon Quest]]''). Some bosses in the game offer to join the player's party automatically, some have to be won over with meat, and some will not join at all.
Players of other games in the ''Dragon Quest'' series will recognize many of the bosses and boss levels. Examples include the [[Golem]] guarding the town of [[Mercado]] and the [[Green dragon|Dragon]] holding Princess [[Gwaelin]] captive (both from the original ''[[Dragon Quest]]''). Some bosses in the game offer to join the player's party automatically, some have to be won over with meat, and some will not join at all.


===Arena Battles===
===Arena Battles===
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The game and its sequel ''[[Dragon Quest Monsters 2]]'' were remade and released as ''Dragon Quest Monsters 1+2'' for the Playstation 1, however it was only ever released in Japan and an unofficial translation surfaced, but was never completed/released.
The game and its sequel ''[[Dragon Quest Monsters 2]]'' were remade and released as ''Dragon Quest Monsters 1+2'' for the Playstation 1, however it was only ever released in Japan and an unofficial translation surfaced, but was never completed/released.


The game has also been remade and re-released in Japan as ''[[Dragon Quest Monsters: Terry's Wonderland 3D]]'', whether or not it will be released elsewhere has yet to be announced.
The game has also been remade and re-released in Japan as ''[[Dragon Quest Monsters: Terry's Wonderland 3D]]''. Whether or not it will be released elsewhere has yet to be announced.


==References==
==References==
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