Treasure map (Dragon Quest IX): Difference between revisions
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→a. Monster Rank: Changed the formula, as it meant to change with every 4 levels rather than with every 5
Antiyonder (talk | contribs) |
(→a. Monster Rank: Changed the formula, as it meant to change with every 4 levels rather than with every 5) |
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<pre> | <pre> | ||
r = b + floor(f / | r = b + floor((f - 1) / 4) | ||
r: rank of floor f | r: rank of floor f | ||
b: base rank of grotto, where K = 1 ... | b: base rank of grotto, where K = 1 ... C = 9 | ||
f: floor number | f: floor number | ||
Note that floor() is the mathematical floor function. | Note that floor() is the mathematical floor function. | ||
| Line 176: | Line 176: | ||
<pre> | <pre> | ||
floor 1 rank = C (9) + floor( | floor 1 rank = C (9) + floor(0 / 4) = C (9) | ||
... | ... | ||
floor 5 rank = C (9) + floor( | floor 5 rank = C (9) + floor(4 / 4) = B (10) | ||
... | ... | ||
floor | floor 9 rank = C (9) + floor(8 / 4) = A (11) | ||
... | ... | ||
floor | floor 13 rank = C (9) + floor(12 / 4) = S (12) | ||
floor 16 rank = C (9) + floor( | floor 16 rank = C (9) + floor(15 / 4) = S (12) | ||
</pre> | </pre> | ||
Therefore, rank S (12) is the highest any grotto can contain, and can only appear | Therefore, rank S (12) is the highest any grotto can contain, and can only appear from the 13th floor. Also note that not all monsters within a particular rank may appear on a floor. Which monsters within the rank appear and their frequency is determined randomly. This fact is tied to the popularity of the [[Masayuki map]], as it contains a floor where only [[metal king slime|Metal King Slimes]] appear. | ||
For the list of monsters in each rank, see [[List of treasure map monster ranks in Dragon Quest IX]]. | For the list of monsters in each rank, see [[List of treasure map monster ranks in Dragon Quest IX]]. | ||