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'''[[Hero (Dragon Quest III)|Hero]]''' (勇者, Yuusha): The Hero class is the most well-balanced of the character classes and is restricted to the main character. He or she can be equipped with either heavy or light armor, and can use a variety of weapons. The Hero also is given a variety of both offensive and defensive spells. Some of the most powerful healing, defensive, and offensive spells in the game are exclusive to the Hero class, including [[Kaclang]], which makes the party completely invulnerable for a short time, [[Omniheal]], which completely restores the group's HP, and the lightning spells [[Zap]] and [[Kazap]]. In the remakes, the Hero gains a variety of unique outside abilities as well, such as [[Recall]] (which allows the player to record conversations). | '''[[Hero (Dragon Quest III)|Hero]]''' (勇者, Yuusha): The Hero class is the most well-balanced of the character classes and is restricted to the main character. He or she can be equipped with either heavy or light armor, and can use a variety of weapons. The Hero also is given a variety of both offensive and defensive spells. Some of the most powerful healing, defensive, and offensive spells in the game are exclusive to the Hero class, including [[Kaclang]], which makes the party completely invulnerable for a short time, [[Omniheal]], which completely restores the group's HP, and the lightning spells [[Zap]] and [[Kazap]]. In the remakes, the Hero gains a variety of unique outside abilities as well, such as [[Recall]] (which allows the player to record conversations). | ||
'''[[Mage]]''' (魔法使い, Mahoutsukai): (also '''Wizard''') Mages specialize in destructive magical spells such as Blaze and Boom. Mages also have the abilities to use spells in the outside world. Such spells as [[Evac]] and [[Peep]] will help the player advance in caves and while adventuring. The Mage is given powerful magical abilities when leveled fully, including [[Puff!]] and [[Kaboom]]. The Mage also has the [[ | '''[[Mage]]''' (魔法使い, Mahoutsukai): (also '''Wizard''') Mages specialize in destructive magical spells such as Blaze and Boom. Mages also have the abilities to use spells in the outside world. Such spells as [[Evac]] and [[Peep]] will help the player advance in caves and while adventuring. The Mage is given powerful magical abilities when leveled fully, including [[Puff!]] and [[Kaboom]]. The Mage also has the [[Hocus pocus]] spell introduced in ''[[Dragon Quest II]]'', which has a large menu of possible random effects: some very good, some very bad. Though Mages have high [[Intelligence]], they are physically frail and cannot equip heavy weapons such as swords, axes, spears, or heavy armor. | ||
'''[[Priest]]''' (僧侶, Souryo): ('''Pilgrim''' or '''Cleric''' in the Game Boy Color version) Pilgrims are on the other side of the magical spectrum from Wizards, as they specialize in healing and fortifying spells rather than attack magic. Introductory spells such as [[Heal]] and [[SpeedUp]] are useful in the early stages of the game, but as the player advances, the spells become more versatile. Like Wizards, Pilgrims cannot equip heavy armor, but they can use weapons much like a Hero or a Soldier can. Pilgrims do have initially more [[strength]], [[agility]] and [[List of character statistics#Resilience|vitality]] than Wizards. | '''[[Priest]]''' (僧侶, Souryo): ('''Pilgrim''' or '''Cleric''' in the Game Boy Color version) Pilgrims are on the other side of the magical spectrum from Wizards, as they specialize in healing and fortifying spells rather than attack magic. Introductory spells such as [[Heal]] and [[SpeedUp]] are useful in the early stages of the game, but as the player advances, the spells become more versatile. Like Wizards, Pilgrims cannot equip heavy armor, but they can use weapons much like a Hero or a Soldier can. Pilgrims do have initially more [[strength]], [[agility]] and [[List of character statistics#Resilience|vitality]] than Wizards. | ||
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