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'''Deftness''' measures the ability of a character to steal an item from an enemy, as well as controlling how frequently a character may perform a critical hit, performing preemptive strikes on enemies, and the ability to escape from battle. It should be noted that the '''Luck''' statistic is not present in games that feature Deftness. | '''Deftness''' measures the ability of a character to steal an item from an enemy, as well as controlling how frequently a character may perform a critical hit, performing preemptive strikes on enemies, and the ability to escape from battle. It should be noted that the '''Luck''' statistic is not present in games that feature Deftness. | ||
Steal rate is calculated as Steal Rate = (Drop Rate * 2)(1 + (Deftness – 51) / 474) | Steal rate is calculated as ''Steal Rate = ((Drop Rate * 2)(1 + (Deftness – 51)) / 474)'' | ||
Critical Hit rate is calculated as Deftness/100 + 3% (with weapon skill trait). Wearing the Critical Acclaim will add another 4%. | Critical Hit rate is calculated as ''Deftness/100 + 3% (with weapon skill trait)''. Wearing the Critical Acclaim will add another 4%. | ||