Dragon Quest Monsters: Caravan Heart: Difference between revisions

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*'''[[Warrior]]'''
*'''[[Warrior]]'''
*'''[[Martial Artist]]'''  
*'''[[Martial Artist]]'''  
*Knight
*'''Knight'''
*'''[[Dancer]]'''
*'''[[Dancer]]'''
*'''[[Troubadour|Bard]]'''
*'''[[Troubadour|Bard]]'''
*Fencer
*'''Fencer'''
*'''[[Priest|Cleric]]'''  
*'''[[Priest|Cleric]]'''  
*Medic  
*'''Medic'''
*'''[[Mage]]'''  
*'''[[Mage]]'''  
*Seer  
*'''Seer'''
*'''[[Merchant]]'''  
*'''[[Merchant]]'''  
*'''[[Thief]]'''  
*'''[[Thief]]'''  
*Mapper
*'''Mapper'''
*Hunter
*'''Hunter'''
*Fisher   
*'''Fisher'''  
*Cook  
*'''Cook'''
*'''[[Shepherd|Tamer]]'''   
*'''[[Shepherd|Tamer]]'''   
*'''[[Gadabout|Player]]'''  
*'''[[Gadabout|Player]]'''  
*Metal Hunter  
*'''Metal Hunter'''
*Gambler  
*'''Gambler'''
*Rebirther
*'''Rebirther'''


Additionally, if more than one of the same kind of member is put in a wagon their power will increase, and if the wagon if full of that particular character then a special move can be used in battle. It is also possible to find advanced forms of the individual types that can mimic the actions of two or three of the same type, but without using up as much space. Members cannot change their type, nor can they advance their own type, so it will become necessary to remove members as new, superior ones are found. Occasionally, when a caravan member is let go they will leave behind a heart based on their class which can be used in reforming to boost a stat by a certain amount.
Additionally, if more than one of the same kind of member is put in a wagon their power will increase, and if the wagon if full of that particular character then a special move can be used in battle. It is also possible to find advanced forms of the individual types that can mimic the actions of two or three of the same type, but without using up as much space. Members cannot change their type, nor can they advance their own type, so it will become necessary to remove members as new, superior ones are found. Occasionally, when a caravan member is let go they will leave behind a heart based on their class which can be used in reforming to boost a stat by a certain amount.
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