Template:DQ9Enemy

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Usage

The enemy template is used to display statistics about a specific enemy/monster/boss in Dragon Quest IX: Sentinels of the Starry Skies. It is a custom version of the Enemy template specifically for Dragon Quest IX.

Parameters

  • float: whether the template should be floated left or right (default is left)
  • image: wikitext for the sprite image of this monster
  • name: the name of the enemy
  • game: the name of the game
  • console: the name of the console version of the game
  • romanji: the romanji version of the monster's name
  • kanji: the kanji version of the monster's name
  • hp: the enemy's hit points
  • mp: the enemy's magic points
  • attack: the enemy's attack power
  • defense: the enemy's defense power
  • agility: the enemy's agility/speed
  • experience: the experience points for defeating the enemy
  • gold: the gold for defeating the enemy
  • droppedItem: the item that might be dropped when the enemy is defeated. should include percentage or ratio.
  • skills: any skills the enemy uses. use wikitext to link.
  • spells: any spells the enemy uses use wikitext to link.
  • bestiaryNumber: the identifying number of the enemy in the bestiary
  • captureRate: the capture rate of enemies which can be captured. should be a percentage or ratio.
  • description: any notes or other information about this monster
  • locations: where the enemy can be found. can include wikimarkup for links.
  • fire: value of fire defense (default 100)
  • ice: value of ice defense (default 100)
  • wind: value of wind defense (default 100)
  • light: value of light defense (default 100)
  • dark: value of dark defense (default 100)
  • blast: value of blast defense (default 100)
  • dazzle: value of Dazzle defense (default 0)
  • sleep: value of sleep defense (default 0)
  • death: value of death defense (default 0)
  • drnmp: value of drain MP defense (default 100)
  • confu: value of confusion defense (default 0)
  • fizzle: value of Fizzle defense (default 0)
  • inact: value of inaction defense (default 0)
  • poison: value of poison defense (default 0)
  • prlyz: value of paralysis defense (deafult 0)
  • charm: value of attraction defense (default 0)
  • mrdown: value of magic resistance defense (default 0)
  • blunt: value of resistance to blunt
  • sap: value of resistance to sap
  • decelerate: value of resistance to decelerate

Example

Sample

Additional Attributes]]
Fire Ice Wind Earth Light Dark Blast
150 150 150 150 200 200 1
Illusion Sleep Death Drain MP Confusion Silent Petrify
10 15 25 44 50 100 33
Paralyze Poison Attract Attack ↓ Defense ↓ Agility ↓ Magic Res ↓
66 45 77 0 0 0 23


Wiki markup

{{Enemy
|float=left
|image=[[Image:Orgodemir DQVII PSX.gif]]
|name=Test
|game=Dragon Quest XXVI
|console=GBC
|romanji= chingchow
|kanji= ninanana
|hp= 400
|mp= 20
|attack= 23
|defense=44
|agility=33
|experience=400
|gold=21
|droppedItem=Club
|skills=Ninjitsu
|spells=Kamikaze
|family=[[Slime family]]
|bestiaryNumber=24
|captureRate=1/32
|description=This is a test enemy.
|locations=South of Mercado, North of Coburg
|fire=150
|ice=150
|wind=150
|earth=150
|light=200
|dark=200
|blast=1
|dazzle=10
|sleep=15
|death=25
|drnmp=44
|confu=50
|fizzle=100
|inact=33
|prlyz=45
|poison=66
|blunt=
|sap=
|decelerate=
|charm=77
|mrdown=23
}}