Template:Enemy: Difference between revisions

From Dragon Quest Wiki
1,832 bytes removed ,  14:52, 21 September 2016
m
Added level entry option (Used by DQ8, and other maybe)
m (changing category)
m (Added level entry option (Used by DQ8, and other maybe))
(26 intermediate revisions by 4 users not shown)
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{{{{PAGENAME}}/doc}}
{{{{PAGENAME}}/doc}}
[[Category:Enemy templates|{{PAGENAME}}]]
[[Category:Enemy templates|{{PAGENAME}}]]
</noinclude>
</noinclude><onlyinclude><includeonly>
<onlyinclude><includeonly>
{{EnemyBase
{| cellpadding="5" cellspacing="0" class="enemyTemplateTable collapsible {{#switch: {{{collapsed}}}
|float={{#if: {{{float|}}} | {{{float}}} }}
| false
|image={{#if: {{{image|}}} | {{{image}}} }}
| no =  
|name={{#if: {{{name|}}} | {{{name}}} }}
| #default = collapsed }}" style="width:35%; {{#if: {{{float|}}}|float:{{{float}}};|float:left;}}"
|game={{#if: {{{game|}}} | {{{game}}} }}
! colspan="2" class="enemyTemplateHeader" style="font-size:120%;" | {{#if: {{{bestiaryNumber|}}}| '''#{{{bestiaryNumber}}} - ''' }} '''{{{name}}}'''
|console={{#if: {{{console|}}} | {{{console}}} }}
{{#if: {{{image|}}} | {{!}}-
|romanji={{#if: {{{romanji|}}} | {{{romanji}}} }}
{{!}} class="enemyTemplateHeader" colspan="2" {{!}} {{{image}}} | {{!}}- }}
|kanji={{#if: {{{kanji|}}} | {{{kanji}}} }}
{{#if: {{{game|}}} | {{!}}-
|hp={{#if: {{{hp|}}} | {{{hp}}} }}
{{!}} class="enemyTemplateHeader" {{!}} Game Appearance
|mp={{#if: {{{mp|}}} | {{{mp}}} }}
{{!}} class="enemyTemplateCell" {{!}} ''[[{{{game}}}]]'' | {{!}}- }}
|attack={{#if: {{{attack|}}} | {{{attack}}} }}
{{#if: {{{console|}}} | {{!}}-
|defense={{#if: {{{defense|}}} | {{{defense}}} }}
{{!}} class="enemyTemplateHeader" {{!}} Console
|agility={{#if: {{{agility|}}} | {{{agility}}} }}
{{!}} class="enemyTemplateCell" {{!}} {{{console}}} | {{!}}- }}
|experience={{#if: {{{experience|}}} | {{{experience}}} }}
{{#if: {{{romanji|}}} | {{!}}-
|gold={{#if: {{{gold|}}} | {{{gold}}} }}
{{!}} class="enemyTemplateHeader" {{!}} Romanji
|droppedItem={{#if: {{{droppedItem|}}} | {{{droppedItem}}} }}
{{!}} class="enemyTemplateCell" {{!}} {{{romanji}}} | {{!}}- }}
|skills={{#if: {{{skills|}}} | {{{skills}}} }}
|-
|spells={{#if: {{{spells|}}} | {{{spells}}} }}
| class="enemyTemplateHeader" | HP
|family={{#if: {{{family|}}} | {{{family}}} }}
{{#if: {{{hp|}}} |  
|level={{#if: {{{level|}}} | {{{level}}} }}
{{!}} class="enemyTemplateCell" {{!}} {{{hp}}} |
|bestiaryNumber={{#if: {{{bestiaryNumber|}}} | {{{bestiaryNumber}}} }}
{{!}} class="enemyTemplateCell" {{!}} ??? }}
|captureRate={{#if: {{{captureRate|}}} | {{{captureRate}}} }}
{{#if: {{{mp|}}} | {{!}}-
|description={{#if: {{{description|}}} | {{{description}}} }}
{{!}} class="enemyTemplateHeader" {{!}} MP
|locations={{#if: {{{locations|}}} | {{{locations}}} }}}}</includeonly></onlyinclude>
{{!}} class="enemyTemplateCell" {{!}} {{{mp}}} | {{!}}- }}
{{#if: {{{attack|}}} | {{!}}-
{{!}} class="enemyTemplateHeader" {{!}} Attack
{{!}} class="enemyTemplateCell" {{!}} {{{attack}}} | {{!}}- }}
{{#if: {{{defense|}}} | {{!}}-
{{!}} class="enemyTemplateHeader" {{!}} Defense
{{!}} class="enemyTemplateCell" {{!}} {{{defense}}} | {{!}}- }}
{{#if: {{{agility|}}} | {{!}}-
{{!}} class="enemyTemplateHeader" {{!}} Agility
{{!}} class="enemyTemplateCell" {{!}} {{{agility}}} | {{!}}- }}
{{#if: {{{experience|}}} | {{!}}-
{{!}} class="enemyTemplateHeader" {{!}} Experience
{{!}} class="enemyTemplateCell" {{!}} {{{experience}}} | {{!}}- }}
{{#if: {{{gold|}}} | {{!}}-
{{!}} class="enemyTemplateHeader" {{!}} Gold
{{!}} class="enemyTemplateCell" {{!}} {{{gold}}} | {{!}}- }}
{{#if: {{{droppedItem|}}} | {{!}}-
{{!}} class="enemyTemplateHeader" {{!}} Dropped Item
{{!}} class="enemyTemplateCell" {{!}} {{{droppedItem}}} | {{!}}- }}
{{#if: {{{skills|}}} | {{!}}-
{{!}} class="enemyTemplateHeader" {{!}} Skills
{{!}} class="enemyTemplateCell" {{!}} {{{skills}}} | {{!}}- }}
{{#if: {{{spells|}}} | {{!}}-
{{!}} class="enemyTemplateHeader" {{!}} Spells
{{!}} class="enemyTemplateCell" {{!}} {{{spells}}} | {{!}}- }}
{{#if: {{{family|}}} | {{!}}-
{{!}} class="enemyTemplateHeader" {{!}} Family
{{!}} class="enemyTemplateCell" {{!}} {{{family}}} | {{!}}- }}
{{#if: {{{captureRate|}}} | {{!}}-
{{!}} class="enemyTemplateHeader" {{!}} Capture Rate
{{!}} class="enemyTemplateCell" {{!}} {{{captureRate}}} | {{!}}- }}
{{#if: {{{description|}}} | {{!}}-
{{!}} class="enemyTemplateHeader" {{!}} Description
{{!}} class="enemyTemplateCell" {{!}} {{{description}}} | {{!}}- }}
{{#if: {{{locations|}}} | {{!}}-
{{!}} class="enemyTemplateHeader" {{!}} Haunts
{{!}} class="enemyTemplateCell" {{!}} {{{locations}}} | {{!}}- }}
|}
<div style="clear:both"></div>
</includeonly>
</onlyinclude>
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