Vocation system: Difference between revisions

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[[File:IX callback art.jpg|right|thumb|300px|Vocations available in ''IX'']]
[[File:IX callback art.jpg|right|thumb|300px|Vocations available in ''IX'']]
The '''vocation system''' is a set of rules and requirements for changing playable character classes/vocations in ''Dragon Quest'' games. Only certain games within the ''Dragon Quest'' series use a vocation system, with others having traits permanently fixed to characters. The system is always tied to the [[Alltrades Abbey]] present in the respective games, wherein characters can switch professions or combine past experiences to unlock advanced positions.   
The ''Vocation'' is a role that describes the attributes and characteristics of a character throughout the game. The ''System'' is the set of rules and requirements for changing a given character's vocation in ''Dragon Quest'' games.  
Only certain games within the series use a vocation system, with others having traits permanently fixed to characters. The system is always tied to the [[Alltrades Abbey]] present in the respective games, wherein characters can switch professions or combine past experiences to unlock advanced positions.   


==[[Dragon Quest III]]==
==[[Dragon Quest III]]==
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==Related articles==
==Related articles==
* [[vocation]]
* [[Alltrades Abbey]]
* [[Alltrades Abbey]]


==Gallery==
<gallery>
File:Vocaction vexations.jpg|Manga explaining the ups and downs of vocations in the Victory Jump gudiebook to ''VI''
File:Maribel modeling.jpg|[[Maribel]] presenting all human vocations available in ''VII''
File:DQMCH Caravan Members.png|Vocations present in ''Caravan heart''
</gallery>


{{Game_Mechanics}}
[[Category:Classes|*]]
[[Category:Classes|*]]