Vocation system: Difference between revisions
From Dragon Quest Wiki
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
[[File:IX callback art.jpg|right|thumb|300px|Vocations available in ''IX'']] | [[File:IX callback art.jpg|right|thumb|300px|Vocations available in ''IX'']] | ||
The ''' | The ''Vocation'' is a role that describes the attributes and characteristics of a character throughout the game. The ''System'' is the set of rules and requirements for changing a given character's vocation in ''Dragon Quest'' games. | ||
Only certain games within the series use a vocation system, with others having traits permanently fixed to characters. The system is always tied to the [[Alltrades Abbey]] present in the respective games, wherein characters can switch professions or combine past experiences to unlock advanced positions. | |||
==[[Dragon Quest III]]== | ==[[Dragon Quest III]]== | ||
Line 31: | Line 32: | ||
==Related articles== | ==Related articles== | ||
* [[Alltrades Abbey]] | * [[Alltrades Abbey]] | ||
==Gallery== | |||
<gallery> | |||
File:Vocaction vexations.jpg|Manga explaining the ups and downs of vocations in the Victory Jump gudiebook to ''VI'' | |||
File:Maribel modeling.jpg|[[Maribel]] presenting all human vocations available in ''VII'' | |||
File:DQMCH Caravan Members.png|Vocations present in ''Caravan heart'' | |||
</gallery> | |||
{{Game_Mechanics}} | |||
[[Category:Classes|*]] | [[Category:Classes|*]] |