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|japanese = かまいたち  
|japanese = かまいたち  
|romaji = Kama-itachi
|romaji = Kama-itachi
|old = Wind Slash<br>[[WindBeast]]
|old = Wind Slash<br>WindBeast
|type = Skill
|type = Skill
}}
}}
 
'''Wind Sickles''' is a recurring ability in the franchise. When used, the performer strikes a single enemy with a wave of chi-infused wind that ignores defence.
'''Wind Sickles''' is a recurring ability in the {{DQSeries}}.
 
When used, the performer strikes a single enemy with a wave of chi-infused wind that ignores {{Defence}}.


==Appearances==
==Appearances==
==={{DQ4}}===
===''[[Dragon Quest VI]]''===
In remakes of the game, Wind Sickles can be used exclusively by [[High djinks]]. It deals 67~90 damage to a single character.
Wind Sickles deals whoosh-damage calculated as ''((Level x 3 +10)+/-15%)'', capping at level 57. It is obtained by advancing to rank 3 of the [[Martial Artist]] vocation.
 
==={{DQ6}}===
Wind Sickles deals [[Woosh]]-element damage calculated as ''((Level x 3 +10)+/-15%)'', capping at level 57. It is obtained by advancing to rank 3 of the [[Martial Artist]] vocation.
 
It is used by the enemies [[Giant moth]], [[Cloud surfer]], [[Low djinks]], [[Mythsteed]], [[Mechalomaniac]], [[Second Test]], [[Dhuran]], and [[Nokturnus]].
 
==={{DQ7}}===
Wind Sickles functions identically as it did in the previous game, however it is learned by mastering the [[Martial Artist]] vocation.
 
It can be used by the enemies [[Hackrobat]], [[Vaipur]], [[Wyatt]], [[High djinks]], [[Djinn genie]], [[Cumulus vex]], the [[Wind Spirit]], [[Orgodemir]]'s first form during Disc 1, his second form during Disc 2, and [[Numen|The Almighty]].
 
==={{DQ8}}===
[[Yangus]] can use Wind Sickles as a scythe technique after allocating 32 skill points into the associated skill. Damage is calculated in the same method as before. On the enemy side, Wind Sickles can be used by [[Cockateer]]s, [[Dark turkey]]s, [[Diemon]], [[Dieablo]],[[Anchorman#Foul anchor|Foul anchor]]s, [[Jumping jackal]]s, [[Dhoulmagus]]'s clones in his first form, and [[Marcello]].


The Infamous Monsters [[Bladewolf]] and [[Foul fowl]] can use it as well.
===''[[Dragon Quest VII]]''===
Wind Sickles functions identically as it did in the previous game, however it is learned by mastering the Martial Artist vocation.


==={{DQ9}}===
===''[[Dragon Quest VIII]]''===
This ability is learned with 12 skill points invested into [[List of fisticuffs skills in Dragon Quest IX|Fisticuffs skill]]. In this installment, Wind Sickles is treated as a normal attack that deals an extra 50% of damage to {{Elemental}}-family {{MFamilies}}s. All other {{MFamilies}} families receive no bonus damage.
[[Yangus]] can use Wind Sickles as a scythe technique after allocating 32 skill points into the associated skill. Damage is calculated in the same method as before.


==={{DQ10}}===
===[[Dragon Quest IX]]===
Wind Sickles appears as an enemy-only skill that is used exclusively by [[Cyclown]] and its malicious variant.  
This ability is learned with 12 skill points invested into [[List of fisticuffs skills in Dragon Quest IX|Fisticuffs skill]]. In this installment, Wind Sickles is treated as a normal attack that deals an extra 50% of damage to elemental-family monsters. All other monster families receive no bonus damage.


==={{DQM}}===
==={{DQM}}===
Called WindBeast in this game, it requires the {{MFamilies}} to reach level 13 with 74 HP, 60 attack and 84 agility. It grows into [[Thin Air|Vacuum]] when the {{MFamilies}} reaches level 19 with 112 {{HP}}, 114 {{Attack}} and 132 {{Agility}}. It is naturally learned by the [[Dhuran|Durran]], [[Giant moth|GiantMoth]], [[Dragonfry|LizardFly]], [[Will-o'-the-whips|NiteWhip]], [[Pteranodon|Pteranod]] and [[Wing slime|WingSlime]].
Called WindBeast in this game, it requires the monster to reach level 13 with 74 HP, 60 attack and 84 agility. It grows into [[Vacuum]] when the monster reaches level 19 with 112 HP, 114 attack and 132 agility. It is naturally learned by the [[Durran]], [[GiantMoth]], [[LizardFly]], [[NiteWhip]], [[Pteranod]] and [[WingSlime]].


==={{DQM2}}===
==={{DQM2}}===
The requirements to learn WindBeast are unchanged. It is naturally learned by the [[Thaumatosaurus|Aquadon]], [[Emyu]], [[Garudian]], [[Genosidoh]] and [[Deadly dodo|MadGoose]]. It is no longer naturally learned by the [[Dragonfry|LizardFly]].
The requirements to learn WindBeast are unchanged. It is naturally learned by the [[Aquadon]], [[Emyu]], [[Garudian]], [[Genosidoh]] and [[MadGoose]]. It is no longer naturally learned by the [[LizardFly]].


==={{DQMJ2}}===
==={{DQMJ2}}===
Wind Sickles can be learned from:
Wind Sickles can be learned from:
*[[Bird Brain]] (8 points)
*[[Dragon Lore]] (64 points)
*[[Stormsgate Citadel (skill)|Stormsgate Citadel]] (6 points)
*[[Wind Blower]] (35 points)
*[[Wonder Construction]] (52 points)
==={{DQM3D}}===
{{Stub}}
==={{DQM23D}}===
{{Stub}}
==={{DQMJ3}}===
{{Stub}}
==={{DQM3}}===
Wind Sickles costs 4 {{MP}} and deals 30~50 damage to one enemy. It is learned through the [[Blowy Slasher]], [[Blusterer]], [[Good Knight]], [[Swirling Dervish]], [[Super Naturalist]], and [[Woosh Afficionado]] talents.
==={{DQTact}}===
Wind Sickles is known naturally by [[Low djinks]] at level 1 and can be learned by [[Carnivine]], [[Great sabrecub]], [[Hawk man]], and [[Spiked hare]] at level 16. It costs 7 {{MP}} to use and inflicts minor [[Woosh]]-type martial damage to all enemies in a radius of 1 around the user. It can also be taught to any unit by using an ability scroll.
{{DQTactSkill
|name=Wind Sickles
|kanji=かまいたち
|romanji=Kamaitachi
|role=Attack
|type=Martial
|element=[[Image:DQTact Woosh.png]]
|mp=7
|range=[[Image:DQTact_SkillRangeRadial.png|48px]]<br>Radius 1
|status=None
|description=Deals minor [[Woosh]]-type martial damage to all enemies in area of effect
|monsters=[[Carnivine]], Great sabrecub]], [[Hawk man]], [[Low djinks]], [[Spiked hare]]
}}
==Etymology==
In the original Japanese games, Wind Sickles is named after the [[Wikipedia:kamaitachi|kamaitachi]], a yōkai, or supernatural creature, from Japanese mythology. It is a mischievous creature, sometimes interpreted as a weasel, that rides on dust devils and is known to cut people with their sickle-like nails. The kamaitachi make frequent appearances in Japanese media, including anime, manga, and video games, and they often possess wind manipulation abilities. It also shares a name with the recurring [[Cyclown]] monster.
{{clear}}


==Related skills==
* [[Wonder Construction]] (52 points)
*[[Secret Wind Sickles]]
*[[Thin Air]]
*[[Wind Shear]]


{{DQSkills}}
{{DQSkills}}


[[Category:Japanese mythology]]
[[Category:Skills]]
[[Category:Skills]]
[[Category:Wind skills]]
[[Category:Wind skills]]
[[Category:Fisticuffs skills]]
[[Category:Dragon Quest VI skills]]
[[Category:Dragon Quest VI skills]]
[[Category:Dragon Quest VII skills]]
[[Category:Dragon Quest VII skills]]
[[Category:Dragon Quest VIII skills]]
[[Category:Dragon Quest VIII skills]]
[[Category:Dragon Quest IX skills]]
[[Category:Dragon Quest IX skills]]
[[Category:Dragon Quest XI skills]]
[[Category:Dragon Quest Monsters skills]]
[[Category:Dragon Quest Monsters 2 skills]]
[[Category:Dragon Quest Monsters: Caravan Heart skills]]
[[Category:Dragon Quest Monsters: Joker skills]]
[[Category:Dragon Quest Monsters: Joker 2 skills]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D skills]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key skills]]
[[Category:Dragon Quest Monsters: Joker 3 skills]]
[[Category:Dragon Quest Monsters: The Dark Prince skills]]
[[Category:Dragon Quest Tact skills]]
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