Doomed Awakening
From Dragon Quest Wiki
Doomed Awakening | |
---|---|
Japanese | 滅びの目覚め |
Rōmaji | Horobi no mezame |
Type | Skill |
Doomed Awakening is a skill that appears exclusively in Dragon Quest Tact. It is one of the Dragon King Bahamut's signature abilities, restoring some of his MP and temporarily boosting his spellpower.
Appearances[edit]
Dragon Quest Tact[edit]
Doomed Awakening is known naturally by Bahamut at level 1 and costs 0 MP to use. When used, it restores his MP by 70 and raises his spell potency and recovery for three turns. It can only be used three times per battle.
Ability information
Doomed Awakening | |||
Role * | Type * | Element | MP cost |
Martial | Support | 0 Times usable: 3 |
|
Range | Additional effects | ||
Self |
Spell Potency/Recovery Up |
||
Description | |||
Restores 70 MP for the user and raises spell potency/recovery for 3 turns | |||
Naturally learnt by | |||
Bahamut |
Master list
HP recovery skills
MP recovery skills
Ailment alleviating skills
Monster-mauling skills
Bonus damage skills
Multi-strike skills
Turn order skills
Critical Hit skills
Summon skills
Defensive skills
Physical support skills
Magical support skills
Reflective skills
Tension skills
Befuddling skills
Breathtaking skills
Dazzling skills
Death skills
Fizzling skills
Hypnagogic skills
Paralyzing skills
Stunning skills
Venomous skills
Debuff skills
Disruptive skills
Songs and hymnal skills
Dances and shimmy skills
Blast skills
Dark skills
Fire skills
Ice skills
Lightning skills
Soil skills
Water skills
Wind skills
Breath skills
Field skills
Miscellaneous skills