|Rōmaji||Bukimi na hikari|
Spooky Aura, also known as Spooky Light, is a recurring skill in the Dragon Quest series that reduces an enemy's resistance to magic.
Spooky Aura is learned by several monster companions such as the rotten apple. Targets will have their resistances lowered by one level, turning the 100%, 100%, 67%, 0% rates to 100%, 80%, 33%, 0%. An enemy's resistance to the skill is shared with Whack.
Spooky Aura is learned by advancing to rank 5 of the Luminary vocation. Again, its resistance parameter is shared with the Whack line of spells. Due to status ailments and elemental damage using separate resistance rates, spooky aura modifies each independently. For offensive spells, the percentages change from 100%, 75%, 40%, 0% to 100%, 85%, 50%, 0%.
For debilitating spells, 100%, 85%, 50%, 0% becomes 100%, 100%, 75%, 0%.
Still learned via Luminaries, the skill can also be picked up at rank 1 of the Prism peacock vocation. The skill operates exactly as it did in VI.
This ability is learned with 26 skill points allocated into Spellcraft skill. It reduces a foe's resistance to magic (damage and ailments) by 25% when first cast, and once more when cast again. The ability has it's own resistance tag now, separate from any instant-death spells.
Veronica can learn Spooky Aura through the Vim panel in her character builder for 8 skill points. It costs 3 MP to use and operates as it did in IX.
Called EerieLite in this game, it requires the monster to reach 14 with 65 MP, 84 agility and 84 intelligence. It is naturally learned by the Babble, Hork, MistyWing and Reaper. It can also be learned by monsters with Curse and Radiant.
Spooky Aura can be learned from:
- Dragonlord (44 points)
- Estark (19 points)
- Fear-monger (8 points)
- Mime (10 points)
- Nightmare (26 points)
- Nimzo (15 points)
- Rhapthorne (40 points)
- Rhapthorne II (12 points)
Known as Spooky Light, it is an enemy-only skill that can be used by Mordragon during his Mega Boss Battle and costs 15 MP to use. It can be used from anywhere on the stage and reduces the Spell Res of all units in a plus sign-shaped area of effect for three turns.