Paralyse
From Dragon Quest Wiki
Paralyse | |
---|---|
Japanese | かなしばり |
Rōmaji | Kanashibari |
Type | Skill |
Paralyse is a recurring skill in the Dragon Quest series. Naturally, it attempts to inflict paralysis on an enemy.
Appearances[edit]
Torneko: The Last Hope[edit]
Paralyze appears as a special sword skill that paralyzes the monster in front of Torneko, costing 7 Hunger to use. It can be learned by several swords and the condition for learning it is paralyzing a monster by using a Paralyze herb or Mystifier staff.
Dragon Quest Tact[edit]
Paralyse can be learned by Lost soul at level 18 and costs 30 MP to use. It has a range of two squares away from it in any direction, inflicts moderate Zam-type martial damage, and has a chance to inflict paralysis to all enemies in a plus sign-shaped area of effect.
Ability information
Paralyse | |||
Role * | Type * | Element | MP cost |
Debuff | Martial | 30 | |
Range | Additional effects | ||
2 |
Paralysis |
||
Description | |||
Deals moderate Zam-type martial damage to all enemies in area of effect, rarely paralyses | |||
Naturally learnt by | |||
Lost soul |
Related skills[edit]
Master list
HP recovery skills
MP recovery skills
Ailment alleviating skills
Monster-mauling skills
Bonus damage skills
Multi-strike skills
Turn order skills
Critical Hit skills
Summon skills
Defensive skills
Physical support skills
Magical support skills
Reflective skills
Tension skills
Befuddling skills
Breathtaking skills
Dazzling skills
Death skills
Fizzling skills
Hypnagogic skills
Paralyzing skills
Stunning skills
Venomous skills
Debuff skills
Disruptive skills
Songs and hymnal skills
Dances and shimmy skills
Blast skills
Dark skills
Fire skills
Ice skills
Lightning skills
Soil skills
Water skills
Wind skills
Breath skills
Field skills
Miscellaneous skills
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