Template:Enemy/doc

From Dragon Quest Wiki
< Template:Enemy
Revision as of 02:57, 13 February 2010 by FlyingRagnar (talk | contribs) (Updated doc)
{{Enemy
|float=
|image=[[Image:|200px]]
|name=
|game=
|console=
|romanji=
|hp=
|mp=
|attack=
|defense=
|agility=
|experience=
|gold=
|droppedItem=
|skills=
|spells=
|family=
|bestiaryNumber=
|captureRate=
|description=
|locations=
|}}

Usage

Most parameters are self-explanatory. Here are notes on a few of them:

  • image, name, game, and console are required fields. They should be filled out for any enemy.
  • The image parameter should contain all the images which are relevant for that game/console combination.
  • The game parameter should be an article link.
  • The float parameter corresponds to the CSS float property which should be 'left', 'right', or 'none'. The default is 'right'.
  • captureRate only applies to enemies which can be captured. This would apply to games like Dragon Quest V or Dragon Quest Monsters. Its value should be game-specific (i.e. for DQV it would be a ratio like 1/256)
  • bestiaryNumber is for games which have a bestiary listing.
  • family should be a link to the category article for the family of enemies the enemy belongs to, for example Slime family. Not all enemies belong to a family category.
  • locations should be a list of locations separated by <br/> tags. This makes them easy to read. If possible, the locations should be article links.
  • Any unknown fields should be left blank. They will not show up in the rendered template.