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<small><center>''For the monster vocation in'' {{Dragon Quest VII}}, ''see [[Walking corpse (vocation)]].''</center></small>
<center>''For the monster class in [[Dragon Quest VII]], see [[Walking corpse (Vocation)]].''</center>
 
{{Monster Infobox
{{Monster Infobox
| title=Walking corpse
| title=Walking corpse
| image=[[File:DQVIII Walking Corpse.png|250px|center]]
| image=[[File:DQII_Walking_corpse.png|235px]]
| caption=Art by [[Akira Toriyama]]
| caption=Art by [[Akira Toriyama]]
| firstappear={{Dragon Quest II}}
| firstappear=''[[Dragon Quest II]]''
| kanji=腐った死体 ({{II}} and {{III}} Famicom only)<br>くさったしたい ({{V}} onwards)<br>くさった死体
| kanji=くさったしたい
| romanji={{tt|Kusatta shitai|'Rotted corpse'}}
| romanji={{tt|Kusatta shitai|'Rotted corpse'}}
|old=Hork
|old=Hork
}}
}}
 
The '''Walking corpse''' is a monster in the ''[[Dragon Quest series|Dragon Quest]]'' series, introduced in ''[[Dragon Quest II]]''.  
The '''Walking corpse''' is a recurring {{MFamilies}} in the {{DQSeries}}, introduced in {{DQ2}}.


==Description==
==Description==
The '''Walking corpse''' is a reanimated corpse, part of the [[Undead family]]. They have wild, unkempt grey hair, rotting clothes, and have a trail of drool from their open mouths. Their right eyes are closed, while the left is bulging slightly. The Walking corpses also have their hands up in a stereotypical zombie pose. It is usually the first undead monster fought in the game. In some games, the Walking corpse has a [[Poison Attack]], {{Poison}}ing one {{Party 2}} member when it hits.
The '''walking corpse''' is a reanimated corpse, part of the [[Zombie family]]. They have wild, unkempt grey hair, rotting clothes, and have a trail of drool from their open mouths. Their right eyes are closed, while the left is bulging slightly. The walking corpses also have their hands up in a stereotypical zombie pose. It is usually the first undead monster fought in the game. In some games, the walking corpse has a poison attack, poisoning one party member when it hits.
 
Typically, the Walking corpse will high much higher {{HP}} than the other {{MFamilies}}s in it's area but also paltry defence. This is a reference to how difficult it is to incapacitate a zombie in horror fiction, despite the body being as soft and vulnerable as rotting flesh can be.
 
Walking corpses have a ghastly speech quirk wherein they wail, elongating certain vowel sounds as they maintain an inconsistent pitch and tone, represented by randomly mixed majuscule and minuscule letters in dialogue. They also have genders despite appearing as male, as each member of the Delmorgue family demonstrates in {{Dragon Quest XI}} with one of the female members even lampshading it by saying that she is obviously a girl despite it clearly being not obvious.


Typically, the walking corpse will high much higher HP than the other monsters in it's area but also paltry defence. This is a reference to how difficult it is to incapacitate a zombie in horror fiction, despite the body being as soft and vulnerable as rotting flesh can be.
==Appearances==
==Appearances==
==={{DQ2}}===
===''[[Dragon Quest II]]''===
{{DQ2Enemy
{{DQ2Enemy
|name=Walking corpse
|name=Walking corpse
|kanji=くさったしたい
|kanji=  
|romanji=Kusatta shitai
|romanji=
|nes-sprite=[[File:Walkingcorpse DQII NES.gif]]
|nes-sprite=[[File:Walkingcorpse DQII NES.gif]]
|nes-hp=95
|nes-hp=95
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|nes-defense=10
|nes-defense=10
|nes-agility=34
|nes-agility=34
|nes-spells={{Brutal Hit}}<br>[[Poison Attack]]<br>[[Sweet Breath]]
|nes-spells=[[Critical Hit|Brutal Strike]]<br>[[Poison Attack]]<br>[[Sweet Breath]]
|nes-locations=[[Dirkandor]] region<br>[[Cave to Rendarak]]
|nes-locations=[[Dirkandor]] region
|nes-item=[[Prayer Ring]] {{fraction|1|128}}
|nes-item=[[Prayer Ring]] {{fraction|1|128}}
|nes-evasion={{fraction|0|64}}
|nes-evasion={{fraction|0|64}}
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|nes-fizzle-resist={{fraction|7|7}}
|nes-fizzle-resist={{fraction|7|7}}
|nes-kasap-resist={{fraction|1|7}}
|nes-kasap-resist={{fraction|1|7}}
|remake-sprites=[[Image:DQII Hork SFC.png|55px]][[Image:DQII Hork GBC.png]][[Image:DQII Walking corpse iOS.png|55px]][[Image:DQII Walking Corpse Switch.png|55px]]
|remake-sprites=
|remake-hp=90
|remake-hp=90
|remake-mp=0
|remake-mp=0
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|remake-defense=2
|remake-defense=2
|remake-agility=20
|remake-agility=20
|remake-spells={{Desperate attack}}<br>[[Poison Attack]]<br>[[Sweet Breath]]
|remake-spells=[[Critical Hit|Brutal Strike]]<br>[[Poison Attack]]<br>[[Sweet Breath]]
|remake-locations=[[Dirkandor]] region<br>[[Tower of the Moon]]<br>[[Cave to Rendarak]]
|remake-locations=[[Dirkandor]] region
|remake-item= [[Prayer Ring]] {{fraction|1|128}}
|remake-item= [[Prayer Ring]] {{fraction|1|128}}
|remake-evasion={{fraction|0|64}}
|remake-evasion={{fraction|0|64}}
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}}
}}


==={{DQ3}}===
===''[[Dragon Quest III]]''===
{{DQ3Enemy
{{DQ3Enemy
|name=Walking corpse
|name=Walking corpse
|kanji=くさったしたい
|kanji=  
|romanji=Kusatta shitai
|romanji=
|bestiaryNumber=#072
|bestiaryNumber=072
|sprite=[[File:Walkingcorpse DQII NES.gif]]
|sprite=[[File:Walkingcorpse DQII NES.gif]]
|lvl=16
|lvl=16
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|agility=20
|agility=20
|spells=None
|spells=None
|skills=[[Defend]]<br>Wastes turn
|skills=Defend<br>Waste turn
|item=[[Wayfarer's clothes]]{{fraction|1|64}}
|item=[[Wayfarer's clothes]]{{fraction|1|64}}
|locations=[[Pyramid]] (summoned by [[Mummy]])<br>[[Baharata]] region (night only)<br>{{Alltrades Abbey 3}} region<br>[[Theddon]] region<br>[[Mur]] region
|locations=[[Baharata]] region at night
|evasion={{fraction|0|64}}
|evasion={{fraction|0|64}}
|fire-resist=0%
|fire-resist=0%
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|sap-resist=25%
|sap-resist=25%
|deceleratle-resist=0%
|deceleratle-resist=0%
|snes-sprites=[[file:Walkingcorpse3snes.png]]
|remake-sprites=[[file:Walkingcorpse3snes.png]]
|gbc-sprites=[[File:Walking corpse III gbc.png]]
|remake-changes=None
|switch-sprites=[[File:Walking corpse erdrick trilogy switch.png|100px]]
}}
}}
 
===''[[Dragon Quest V]]''===
==={{DQ4}}===
Although not fought able in the game itself, a Walking corpse makes a cameo appearance in the [[Fungeon (Dragon Quest IV)]] from the [[Playstation]] version and its subsequent versions. It attempted to make soup for others to eat, likely referring to the [[Slime]], [[Tigergram]], and a female [[Elf]] nearby that also lived with it. However, the Walking corpse is saddened that no one wants to try its soup.
 
==={{DQ5}}===
{{DQ5Enemy
{{DQ5Enemy
|name=Walking corpse
|name=Walking corpse
|kanji=くさったしたい
|kanji=  
|romanji=Kusatta shitai
|romanji=
|bestiaryNumber=#047
|bestiaryNumber=047
|sprite=[[File:Walkingcorpse DQV SNES.gif]]
|sprite=[[File:Walkingcorpse DQV SNES.gif]]
|hp=70
|hp=70
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|tameRate=[[Walking corpse (Recruit)|1/32]]
|tameRate=[[Walking corpse (Recruit)|1/32]]
|spells=None
|spells=None
|skills=Call for backup. ([[Lesionnaire]])<br>[[Tongue Lashing]]<br>Watches and waits. (Wastes turn)
|skills=Call for backup ([[Lesionnaire]])<br>[[Tongue Lashing]]<br>Watches and waits
|item=[[Rags]]{{fraction|1|8}}
|item=[[Rags]]{{fraction|1|8}}
|locations=[[Whealbrook Adit]] (G2)<br>[[Coburg]] castle dungeon
|locations=[[Whealbrook Adit]] (G2)<br>[[Coburg]] castle dungeon
|evasion={{fraction|0|64}}
|evasion=0/64
|frizz-resist=0%
|frizz-resist=0%
|sizz-resist=0%
|sizz-resist=0%
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|dazzle-resist=0%
|dazzle-resist=0%
|fizzle-resist=100%
|fizzle-resist=100%
|drain-magic-resist=100%
|drain-resist=100%
|sap-resist=100%
|sap-resist=100%
|poison-resist=100%
|poison-resist=100%
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}}
}}


==={{DQ6}}===
===''[[Dragon Quest VI]]''===
{{DQ6Enemy
{{DQ6Enemy
|name=Walking corpse
|name=Walking corpse
|kanji=くさったしたい
|kanji=  
|romanji=Kusatta shitai
|romanji=
|sprite=[[Image:Rottingcorpse.gif]]
|sprite=[[Image:Rottingcorpse.gif]]
|hp=72
|hp=72
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|agility=2
|agility=2
|tameRate=[[Walking corpse (Recruit)|{{fraction|1|32}}]]
|tameRate=[[Walking corpse (Recruit)|{{fraction|1|32}}]]
|bestiaryNumber=#051
|bestiaryNumber=051
|spells=None
|spells=None
|skills=Calls for backup (Walking corpse)<br>[[Poison Attack]]<br>[[Tongue Lashing]]<br>[[Venom Mist]]
|skills=Call for back up<br>[[Poison Attack]]<br>[[Tongue Lashing]]<br>[[Venom Mist]]
|locations=[[Underkeep]]<br>[[Desert Underpass]]<br>[[Isle of Murdaw]]<br>[[Scrimsley]] region<br>[[Despairia]] region
|locations=
|items=[[Rags]]{{fraction|1|32}}
|items=[[Rags]]{{fraction|1|32}}
|evasion={{fraction|0|64}}
|evasion=0%
|frizz-resist=0%
|frizz-resist=0%
|sizz-resist=0%
|sizz-resist=0%
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|burning-breath-resist=80%
|burning-breath-resist=80%
|army-resist=0%
|army-resist=0%
|remake-sprites=[[File:Walking corpse VI ds.png]]
}}
}}
The Walking corpse in {{Dragon Quest VI}} and its remakes has a slightly different visual design and pose than their appearances in other {{Main Series}} games, despite sharing the same name, which is actually a rather uncommon occurrence for a recurring monster in the ''DQ'' series.  
The Walking corpse in Dragon Quest VI and its remakes has a slightly different visual design and pose than their appearances in other Dragon Quest games, despite sharing the same name, which is actually a rather uncommon occurrence for a recurring monster in the DQ series.  


It's speculated this was done to facilitate creating animations for him, as {{Dragon Quest VI}} was the first game in the series to give monsters animations. With the new pose appearing somewhat more aggressive it was probably easier to display the {{MFamilies}} attacking than it would have been with the more eccentrically posed classic design.  
It's speculated this was done to facilitate creating animations for him, as [[Dragon Quest VI]] was the first game in the series to give monsters animations. With the new pose appearing somewhat more aggressive it was probably easier to display the monster attacking than it would have been with the more eccentrically posed classic design.  


However, starting with the {{Super Famicom}} remake of {{Dragon Quest III}} and all later games, he returned to his original pose from {{Dragon Quest II}}. Animations became much more detailed starting with the remake of {{III}}, so its likely the developers became more comfortable and proficient at the task of developing unique animations for each {{MFamilies}}, shedding the need to recklessly modify classic {{MFamilies}} designs, which could disappoint their loyal fans. However, the remakes of {{VI}} kept his unique pose, going so far as to give it brand new animations and official artwork, even though they could have simply reused his appearance and animations from the [[DS]] remake of {{V}}, probably out of faithfulness and respect to the original version of {{VI}} and its fans.
However, starting with the [[Super Famicom]] remake of [[Dragon Quest III]] and all later games, he returned to his original pose from [[Dragon Quest II]]. Animations became much more detailed starting with the remake of III, so its likely the developers became more comfortable and proficient at the task of developing unique animations for each monster, shedding the need to recklessly modify classic monster designs, which could disappoint their loyal fans. However, the remakes of VI kept his unique pose, going so far as to give it brand new animations and official artwork, even though they could have simply reused his appearance and animations from the [[DS]] remake of [[Dragon Quest V|V]], probably out of faithfulness and respect to the original version of VI and its fans.


==={{DQ7}}===
===''[[Dragon Quest VII]]''===
{{DQ7Enemy
{{DQ7Enemy
|name=Walking corpse
|name=Walking corpse
|kanji= くさった死体
|kanji= くさった死体
|romanji=Kusatta shitai
|romanji= Rotting corpse
|sprite=[[File:DQVII Walking corpse.png]]
|sprite=[[File:DQVII Walking corpse.png]]
|hp=65
|hp=65
|mp=0
|mp=0
|exp=18 ({{PS1}})<br>27 ({{3DS}})
|exp=18
|gold=5 ({{PS1}})<br>8 ({{3DS}})
|gold=5
|attack=37
|attack=37
|defense=18
|defense=18
|agility=13
|agility=13
|tameRate=[[Animal Magnetism|{{fraction|1|8}}]]
|tameRate={{fraction|1|8}}
|bestiaryNumber=#026
|bestiaryNumber=026
|spells=None
|spells=
|skills=[[Poison Attack]]
|skills=[[Poison Attack]]
|locations=[[Automaton Stronghold]] (past)<br>[[Greenthumb Gardens]]<br>[[Grody Grotto]]<br>[[Mountain Pass (Dragon Quest VII)|Mountain Pass]] (past)<br>[[Poolside Cave]] (past)
|locations=[[Automaton Stronghold]]<br>[[Greenthumb Gardens]]<br>[[Grody Grotto]]<br>[[Mountain Pass (Dragon Quest VII)|Mountain Pass]]<br>[[Poolside Cave]]
|items=[[Antidotal herb]]{{fraction|1|64}}<br>[[Walking corpse (Vocation)|Walking corpse heart]]{{fraction|1|16}}
|items=[[Antidotal herb]]{{fraction|1|64}}<br>Walking corpse heart{{fraction|1|16}}
|evasion={{fraction|0|64}}
|evasion={{fraction|0|64}}
|frizz-resist=0%
|frizz-resist=0%
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|zap-resist=0%
|zap-resist=0%
|whack-resist=0%
|whack-resist=0%
|poof-resist=50%
|poof-resist=0%
|dazzle-resist=0%
|dazzle-resist=0%
|snooze-resist=0%
|snooze-resist=0%
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|cool-breath-resist=0%
|cool-breath-resist=0%
|strike-resist=0%
|strike-resist=0%
|burning-breath-resist=50%
|burning-breath-resist=100%
|army-resist=0%
|army-resist=0%
|remake-sprite=
|remake-sprite=
|remake-changes=
|remake-changes=
}}*'''[[Undead family|Zombie-type]]'''
}}


==={{DQ8}}===
===''[[Dragon Quest VIII]]''===
{{DQ8Enemy
{{DQ8Enemy
|name=Walking corpse
|name=Walking corpse
|kanji=くさったしたい
|kanji=  
|romanji=Kusatta shitai
|romanji=
|sprite=[[Image:DQVIII PS2 Walking corpse.png]]
|sprite=[[Image:DQVIII PS2 Walking corpse.png]]
|hp=94
|hp=94
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|defense=9
|defense=9
|agility=10
|agility=10
|bestiaryNumber=#052
|bestiaryNumber=052
|family={{Undead}}
|family=[[Undead family|Undead]]
|description=As the name implies, a monstrous rotten corpse. Their foul appearance can cause your tension to suddenly decrease.
|description=As the name implies, a monstrous rotten corpse. Their foul appearance can cause your tension to suddenly decrease.
|spells=None
|spells=None
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|locations=[[Pickham Region]]
|locations=[[Pickham Region]]
|items=[[Antidotal herb]]{{fraction|1|16}}<br>[[Chain mail]]{{fraction|1|256}}
|items=[[Antidotal herb]]{{fraction|1|16}}<br>[[Chain mail]]{{fraction|1|256}}
|evasion=0/64
|evasion={{fraction|0|64}}
|attack-resist=30%
|attack-resist=30%
|frizz-resist=0%
|frizz-resist=0%
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|drain-resist=100%
|drain-resist=100%
|remake-sprite=
|remake-sprite=
|remake-changes=None
|remake-changes=
}}
}}


==={{DQ9}}===
===''[[Dragon Quest IX]]''===
{{DQ9EnemyNew
{{Enemy
|float=
|image=
|name=Walking corpse
|name=Walking corpse
|kanji=くさった死体
|game=[[Dragon Quest IX]]
|romaji=Kusatta shitai
|console=DS
|bestiaryNumber=#055
|romanji=
|family={{Undead}}
|description=These dogged dead bodies fixate on a foe and won't leave them alone. They may be brittle, but they're tough too.<br><br>They live by the saying 'tHe ROttEnEr tHE BeTeERer', and ensure that any midway manky remains are made fully foul.
|model=[[Image:DQIX Walking Corpse.png]]
|hp=105
|hp=105
|mp=9
|mp=9
|exp=155
|gold=66
|attack=70
|attack=70
|defence=35
|defense=35
|agility=35
|agility=35
|spells=None
|experience=155
|skills=[[Poison Attack]]<br>[[Tension]]-reducing strike
|gold=66
|items=[[Manky mud]]{{fraction|1|8}}<br>[[Strength ring]]{{fraction|1|128}}
|droppedItem=[[Manky mud]] (common, 1/8)<br>[[Strength ring]] (rare, 1/128)
|locations=[[Newid Isle]]<br>[[Tower of Trades]]
|skills=
|fire-resist=-25%
|spells=
|ice-resist=25%
|family=Zombie
|wind-resist=0%
|bestiaryNumber=055
|blast-resist=0%
|description=These dogged dead bodies fixate on a foe and won't leave them alone. They may be brittle, but they're tough too.<br><br>They live by the saying 'tHe ROttEnEr tHE BeTeERer', and ensure that any midway manky remains are made fully foul.
|rock-resist=0%
|locations=[[Newid Isle]]<br />[[Tower of Trades]]
|dark-resist=25%
|collapsed=
|light-resist=-100%
|}}
|drain-resist=0%
{{clear}}
|whack-resist=50%
|poison-resist=25%
|paralysis-resist=25%
|fuddle-resist=50%
|snooze-resist=25%
|dazzle-resist=25%
|sap-resist=25%
|blunt-resist=0%
|deceleratle-resist=25%
|spooky-aura-resist=0%
|fizzle-resist=100%
|stun-resist=50%
|charm-resist=75%
}}


==={{DQ10}}===
==={{DQ10}}===
Walking corpses appeared from the beginning of the game. They are able to poison characters and reduce their [[Tension]] like the previous game and have also gained the ability to place curses with attacks, as well. The zombies also gained a rarefied version in the form of the [[Lumberin' Jack]]. Starting with Version 5.0 of the game, Vicious walking corpses can be encountered in the [[Nadiria|Netherworld]], as well.
{{Stub}}


==={{DQ11}}===
==={{DQ11}}===
{{DQ11Enemy
{{Stub}}
|name=Walking corpse
===''[[Dragon Quest Monsters]]''===
|kanji=くさった死体
|romanji=Kusatta shitai
|bestiaryNumber=#041
|family={{Undead}}
|description=Bodies brought back from the beyond to shuffle aimlessly about the place. They're dumb enough that most don't even realize they're dead.
|sprite=[[Image:Walking corpse XI sprite.png]]
|hp=58
|mp=9
|attack=43
|defense=49
|agility=26
|exp=37
|gold=23
|spells=None
|skills=Spits out a gunk of poison (damages and poisons one party member)<br>Lays a calamitous [[Curses|curse]]
|items=[[Antidotal herb]]{{fraction|1|32}}<br>[[Chain mail]]{{fraction|1|256}}
|locations=[[The Hotto Steppe]] (first act, night only)<br>[[The Cryptic Crypt]] (first and third acts)<br>[[Gallopolis Region]] ({{3DS}} version, night only)<br>[[Laguna di Gondolia]] (third act)
|evasion=N/a
|fire-resist=-110%
|ice-resist=25%
|wind-resist=0%
|rock-resist=0%
|light-resist=-150%
|dark-resist=25%
|zap-resist=0%
|drain-resist=0%
|whack-resist=100%
|poof-resist=0%
|poison-resist=100%
|paralysis-resist=25%
|fuddle-resist=25%
|snooze-resist=0%
|dazzle-resist=25%
|sap-resist=0%
|blunt-resist=0%
|deceleratle-resist=0%
|spooky-aura-anthamatize-resist=0%
|fizzle-resist=100%
|stun-resist=25%
|stumble-resist=0%
|charm-resist=100%
|beguile-resist=25%
|double-down-resist=0%
|elemental-resist=0%
}}
====Vicious====
{{DQ11Enemy
|name=Vicious walking corpse
|kanji=くさった死体・強
|romanji={{tt|Kusatta shitai・kyō|Rotted corpse・strong}}
|bestiaryNumber=#329
|family={{Undead}}
|description=Walking corpses driven to dangerous extremes by the dark power of the Lord of Shadows.
|sprite=[[Image:Walking corpse XI sprite.png]]
|hp=474
|mp=27
|attack=186
|defense=208
|agility=96
|exp=1,189
|gold=306
|spells=None
|skills=Spits out a gunk of poison (damages and poisons one party member)<br>Lays a calamitous curse
|items=[[Antidotal herb]]{{fraction|1|16}}<br>[[Chain mail]]{{fraction|1|256}}
|locations=[[The Hotto Steppe]] (second act, night only)<br>[[The Manglegrove - Whale Way Station]] (second act)<br>[[The Cruel Crypt|The Disciple's Trial - The Cruel Crypt]] (third act, day only)
|evasion=N/a
|fire-resist=-110%
|ice-resist=25%
|wind-resist=0%
|rock-resist=0%
|light-resist=-150%
|dark-resist=25%
|zap-resist=0%
|drain-resist=0%
|whack-resist=100%
|poof-resist=25%
|poison-resist=100%
|paralysis-resist=25%
|fuddle-resist=25%
|snooze-resist=0%
|dazzle-resist=25%
|sap-resist=0%
|blunt-resist=0%
|deceleratle-resist=0%
|spooky-aura-anthamatize-resist=0%
|fizzle-resist=100%
|stun-resist=50%
|stumble-resist=0%
|charm-resist=100%
|beguile-resist=25%
|double-down-resist=0%
|elemental-resist=0%
}}
 
==={{DQM}}===
{{DQMEnemy
{{DQMEnemy
|name=Hork
|name=Hork
|kanji=くさったしたい
|kanji=  
|romanji=Kusatta shitai
|romanji=
|sprite=[[Image:Hork.png]]
|sprite=[[Image:Hork.png]]
|level=40
|level=40
Line 448: Line 325:
|wisdom=5/5
|wisdom=5/5
|agility=5/5
|agility=5/5
|family= {{Zombie}}
|family= [[Zombie family|Zombie]]
|in-game-description=Its acidic saliva will dissolve anything
|in-game-description=Its acidic saliva will dissolve anything
|abilities=[[Tongue Lashing|Lush Licks]], [[Poison Breath|PoisonGas]], [[Spooky Aura|EerieLite]]
|abilities=[[Tongue Lashing | Lush Licks]], [[Poison Breath | PoisonGas]], [[Spooky Aura | EerieLite]]
|habitat=[[List of teleportals in Dragon Quest Monsters|Gate of Peace]]
|habitat=[[List of teleportals in Dragon Quest Monsters | Gate of Peace]]
|breeding=[[Ghost|Spooky]] x [[Beast family]]
|breeding=[[Spooky]] x [[Beast family]]
|frizz-resist=None
|frizz-resist=None
|sizz-resist=None
|sizz-resist=None
Line 482: Line 359:
}}
}}


==={{DQM2}}===
===''[[Dragon Quest Monsters 2]]''===
{{DQM2Enemy
{{DQM2Enemy
|name=Hork
|name=Hork
|kanji= くさったしたい
|kanji=  
|romanji=Kusatta shitai
|romanji=
|sprite=[[File:Walking corpse dqm2.png]]
|sprite=
|level=40
|level=40
|hp=6/10
|hp=6/10
Line 495: Line 372:
|wisdom=6/10
|wisdom=6/10
|agility=6/10
|agility=6/10
|family= {{Zombie}}
|family= [[Zombie family | Zombie]]
|in-game-description=
|in-game-description=
|abilities=[[Spooky Aura|EerieLite]], [[Tongue Lashing|LushLicks]], [[Poison Breath|PoisonGas]]
|abilities=[[EerieLite]], [[Tongue Lashing | LushLicks]], [[PoisonGas]]
|habitat=[[Pirate Ship]] (Cobi's Journey)
|habitat=[[Pirate Ship]] (Cobi's Journey)
|breeding=[[Ghost|Spooky]] x [[Beast family]]
|breeding=[[Spooky]] x [[Beast family]]
|frizz-resist=None
|frizz-resist=None
|sizz-resist=None
|sizz-resist=None
Line 529: Line 406:
}}
}}


==={{DQMCH}}===
===''[[Dragon Quest Monsters: Caravan Heart]]''===
{{Stub}}
{{Stub}}
===''[[Dragon Quest Monsters: Joker]]''===
Walking corpses can be scouted on [[Infern Isle]].


==={{DQMJ}}===
{{DQMJmonster
{{DQMJmonster
|name = Walking corpse
|name = Walking corpse
|image =   
|image =   
|family = {{Undead}}
|family = [[Undead family | Undead]]
|rank = C
|rank = C
|description = ''These zombies serve as a warning to all would-be grave robbers.''
|weapons = {{Sword}}s, {{Spear}}s, {{Hammer}}s, {{Staves}}
|traits = -
|traits = -
|resistances = Vulnerable to [[Zap]], [[Whack]]proof, {{Poison}}proof
|skill = [[Bad Breath]], [[Attack Boost]]
|skill = [[Bad Breath]], [[Attack Boost]]
|location = [[Infern Isle]]
|breeding chart = [[Skeleton]] x [[Dancing devil]]
}}
}}
{{clear}}
{{clear}}


==={{DQMJ2}}===
===''[[Dragon Quest Monsters: Joker 2]]''===
{{DQMJ2monster
|name = Walking corpse
|image = 
|family = {{Undead}}
|rank = C
|size = S
|weapons = {{Sword}}s, {{Spear}}s, {{Hammer}}s, {{Staves}}
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Poisonous]]
|resistances = Vulnerable to [[Zap]], Immune to [[Whack]] and {{Poison}}
|skill = [[Bad Breath]]
|location = [[Bemusoleum]] (night)
|breeding chart = [[Bona constrictor]] x [[Dangler fish]] or [[Dancing flame]]
}}
{{clear}}
 
==={{DQMJ3}}===
{{Stub}}
{{Stub}}
 
===''[[Dragon Quest Swords]]''===
==={{DQM3}}===
{{DQM3Enemy
|name=Walking corpse
|kanji= くさったしたい
|romanji=Kusatta shitai
|icon=[[File:Walking corpse DQM3 portrait.png|100px]]
|family=[[File:DQM3 undead family icon.png|link=Undead family]]
|hp=<big><big>1,420</big></big>
|mp=<big><big>310</big></big>
|attack=<big><big>620</big></big>
|defense=<big><big>480</big></big>
|wisdom=<big><big>390</big></big>
|agility=<big><big>400</big></big>
|bestiary=#439
|rank=<big><big>'''G'''</big></big>
|in-game-description=These undead souls cling to life, even if it means living in decaying flesh. Not even they are certain whether they're dead or alive
|talents=[[Graveheart]] (lv. 1)
|traits=[[Poisonous Touch]] (lv. 1)<br>[[Ultra Crafty Stunner]] (lv. 20)<br>[[Ultra Crafty Spellbinder]] (lv. 40)
|ltraits=[[Tactical Commander]] (lv. 1)<br>[[Infected Skin]] (lv. 1)<br>[[Last Legs]] (lv. 60)
|habitat=This monster has no natural habitat
|items=N/A
|synthesis=[[File:Antguzzler DQM3 portrait.png|64px|link=Antguzzler]] X [[File:Scarfish DQM3 portrait.png|64px|link=Scarfish]]
|fusions=
|fire-resist=-25%
|water-resist=25%
|wind-resist=0%
|earth-resist=50%
|explosion-resist=0%
|ice-resist=50%
|electricity-resist=0%
|light-resist=0%
|dark-resist=50%
|debilitation-resist=0%
|bedazzlement-resist=-25%
|antimagic-resist=0%
|mp-absorption-resist=50%
|confusion-resist=0%
|sleep-resist=0%
|paralysis-resist=25%
|stun-resist=25%
|poison-resist=50%
|instant-death-resist=25%
}}
 
==={{DQSwords}}===
{{Stub}}
{{Stub}}
==={{DQH}}===
==={{DQH}}===
{{DQHEnemy
{{DQHEnemy
Line 619: Line 430:
|kanji=くさった死体
|kanji=くさった死体
|romanji={{tt|Kusatta shitai|'Rotted corpse'}}
|romanji={{tt|Kusatta shitai|'Rotted corpse'}}
|listNumber=#011
|listNumber=011
|fieldNotes=Creepy corpses made to move by the sinister spooks inside them. Beware the foetid fluids they fling! Being dead, these creatures don't know when they're beaten, and won't rest in peace until they're left in pieces.
|fieldNotes=Creepy corpses made to move by the sinister spooks inside them. Beware the foetid fluids they fling! Being dead, these creatures don't know when they're beaten, and won't rest in peace until they're left in pieces.
|image=[[File:Walking corpse DQH series.png|100px]]
|image=[[File:Walking corpse DQH series.png|100px]]
Line 627: Line 438:
|locations=[[Colissea]] (Recruit, Captain), [[Colissean Desert]] (Recruit, Captain), [[Guardian's Grove]] (In Search of Elevation)
|locations=[[Colissea]] (Recruit, Captain), [[Colissean Desert]] (Recruit, Captain), [[Guardian's Grove]] (In Search of Elevation)
}}
}}
==={{DQH2}}===
==={{DQH2}}===
{{DQH2Enemy
{{DQH2Enemy
Line 633: Line 443:
|kanji=くさった死体
|kanji=くさった死体
|romaji={{tt|Kusatta shitai|'Rotted corpse'}}
|romaji={{tt|Kusatta shitai|'Rotted corpse'}}
|listNumber=#028
|listNumber=028
|fieldNotes=Creepy corpses made to move by the sinister spooks inside them. Beware the foetid fluids they fling! Being dead, these creatures don't know when they're beaten, and won't rest in peace until they're left in pieces.
|fieldNotes=Creepy corpses made to move by the sinister spooks inside them. Beware the foetid fluids they fling! Being dead, these creatures don't know when they're beaten, and won't rest in peace until they're left in pieces.
|image=[[File:Walking corpse DQH series.png|100px]]
|image=[[File:Walking corpse DQH series.png|100px]]
Line 642: Line 452:
|locations=[[The Lumberlands]]
|locations=[[The Lumberlands]]
}}
}}
 
===''[[Dragon Quest Builders]]''===
==={{DQStars}}===
{{Stub}}
 
==={{DQB}}===
{{DQBEnemy
{{DQBEnemy
|name=Walking corpse
|name=Walking corpse
|kanji=くさった死体
|kanji=
|romanji=Kusatta shitai
|romanji=
|sprite=[[Image:DQB_Walking_Corpse.png|150px]]
|sprite=[[Image:DQB_Walking_Corpse.png|150px]]
|chapter-2-hp=100~120
|chapter-2-hp=100~120
Line 656: Line 462:
|chapter-2-defense=0~14
|chapter-2-defense=0~14
|chapter-2-items=Gravestone (★☆☆), Lemongrass (★☆☆)
|chapter-2-items=Gravestone (★☆☆), Lemongrass (★☆☆)
|chapter-2-locations=[[Swamps of Sickness]]
|chapter-2-locations=
}}
}}
 
===''[[Dragon Quest Builders 2]]''===
==={{DQB2}}===
{{Stub}}
{{Stub}}
==={{DQRivals}}===
{{Stub}}
==={{DQTact}}===
Walking corpse appears as a D-rank {{MFamilies}} of the [[Undead family]]. It can be recruited from Chapters 7-1, 9-1, 13-4, and 14-2 of the main storyline and can participate in the Battle Roads of [[Majellan]] and [[Slon the Rook]] as a party member. It also stars in its own Battle Road.
{{DQTactEnemy
|name=Walking corpse
|kanji=くさった死体
|romanji=Kusatta shitai
|sprite=[[Image:DQT Walking Corpse.png|225px]]
|family=[[Image:Tact Icon Zombie.png|48px]]<br>{{Undead}}
|rank=[[Image:DQTact Rank Icon D.png|48px]]
|role=[[Image:DQTact DebuffType.png|48px]]<br>[[Debuff]]
|lvl=100
|hp=603
|mp=185
|move=2
|attack=321
|defense=278
|agility=120
|wisdom=110
|weight=15
|bskill1=[[Poison Attack]]
|bskill2=[[Dark Claws]]{{tt|*|Level 16}}
|bskill3=N/a
|askill1=ATK +5 / Stats Up
|askill2=Zam Res +25 / Stats Up
|askill3=Dark Claws Potency +5% / Stats Up
|askill4=Crack Res +25 / Stats Up
|askill5=Dark Claws Potency +5% / Stats Up
|lperk1=N/a
|bperk1=Dark Claws Potency +2%
|bperk2=N/a
|bperk3=N/a
|aperk1='''ATK +5''': Raises ATK by 5.
|frizz-resist=Normal
|sizz-resist=Very Weak
|crack-resist=Half Res
|woosh-resist=Normal
|bang-resist=Very Weak
|zam-resist=Half Res
|zap-resist=Normal
|snooze-resist=Half Res
|poison-resist=Half Res
|physical-seal-resist=Normal
|spell-seal-resist=Normal
|martial-seal-resist=Super Weak
|breath-seal-resist=Normal
|hobble-resist=Normal
|stun-resist=Normal
|blind-resist=Super Weak
|curse-resist=Normal
|paralysis-resist=Immune
|confusion-resist=Normal
|charm-resist=Normal
}}
==Gallery==
==Gallery==
<center><gallery>
<center><gallery>
DQII Walking corpse art.jpg|{{Famicom}} art.
Image:DQII Walking corpse art.jpg|Famicom art.
DQVI DS Walking Corpse.png|
Image:Hork.png|''Dragon Quest Monsters''.
{{VI}} {{DS}} art.
Image:Walkingcorpse DQMJ DS.png|Joker polygon model
DQ_IV_Android_Fungeon_8.jpg|Walking corpse cameo in the [[Fungeon (Dragon Quest IV)]].
DQX Kusatta Shitai.jpg|A walking corpse in {{X}}.
DQX Kusatta shitai kyo.jpg|A vicious walking corpse in ''X''.
DQXI Walking corpse.jpg|{{XI}} polygon model.
DQXI Vicious walking corpse.jpg|A Vicious walking corpse.
Walking corpse dqm pzx.gif|{{1·2}} sprite
Walking corpse caravan.png|{{Caravan Heart}} sprite.
DQBRV Walking Corpse.png|''Battle Road Victory'' cut-in.
DQMBRV Walking Corpse1.png|
DQMBRV Walking Corpse2.png|
DQMBRV Walking Corpse3.png|
Walkingcorpse DQMJ DS.png|{{Joker}} polygon model.
Walking corpse joker 2.png|{{Joker 2}} polygon model.
DQotS Walking Corpse.jpg|{{Stars}} model.
DQR Kusatta Shitai.png|{{Rivals}} card.
DQT WalkingCorpseModel.png|{{Tact}} polygon model.
Eraser 0139 Walking Corpse.jpg|A walking corpse in {{Keshi Keshi}}.
DQTCG Walking Corpse.jpg|''DQ'' Trading Card.
Walkingcorpsesofubi.jpg|{{Sofubi Monster}}.
</gallery></center>
</gallery></center>


==Related {{MFamilies}}s==
==Related Monsters==
===Similar Species===
===Similar Species===
*[[Ghoul]]
*[[Ghoul]]
*[[Toxic zombie]]
*[[Toxic zombie]]
*[[Corpse corporal]]
*[[Corpse corporal]]
*[[Corpsickle]]
*[[Walking Corpse in Memoriam]]
*[[Lumberin' Jack]]
*[[Putric Stinkenheimer]]


[[Category:Zombie family]]
[[Category:Zombie family]]
Line 766: Line 490:
[[Category:Dragon Quest Monsters enemies]]
[[Category:Dragon Quest Monsters enemies]]
[[Category:Dragon Quest Monsters 2 enemies]]
[[Category:Dragon Quest Monsters 2 enemies]]
[[Category:Torneko: The Last Hope enemies]]
[[Category:Dragon Quest Monsters: Caravan Heart enemies]]
[[Category:Dragon Quest Monsters: Caravan Heart enemies]]
[[Category:Young Yangus and the Mysterious Dungeon enemies]]
[[Category:Dragon Quest Monster Battle Road Victory enemies]]
[[Category:Dragon Quest Monsters: Joker enemies]]
[[Category:Dragon Quest Monsters: Joker enemies]]
[[Category:Dragon Quest Monsters: Joker 2 enemies]]
[[Category:Dragon Quest Monsters: Joker 2 enemies]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D enemies]]
[[Category:Dragon Quest Monsters: Joker 2 Pro enemies]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key enemies]]
[[Category:Dragon Quest Monsters: Joker 3 enemies]]
[[Category:Dragon Quest Monsters: Joker 3 enemies]]
[[Category:Dragon Quest Monsters: The Dark Prince enemies]]
[[Category:Dragon Quest Swords enemies]]
[[Category:Dragon Quest Swords enemies]]
[[Category:Dragon Quest Heroes enemies]]
[[Category:Dragon Quest Heroes enemies]]
[[Category:Dragon Quest Heroes II enemies]]
[[Category:Dragon Quest Heroes II enemies]]
[[Category:Dragon Quest Builders enemies]]
[[Category:Dragon Quest Builders enemies]]
[[Category:Dragon Quest Builders 2 enemies]]
[[Category:Dragon Quest of the Stars enemies]]
[[Category:Dragon Quest Rivals enemies]]
[[Category:Dragon Quest Walk enemies]]
[[Category:Dragon Quest Tact monsters]]
[[Category:A Hero's Bonds enemies]]
[[Category:Dragon Quest Keshi Keshi enemies]]
[[fr:Mort-vivant]]
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