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<center>''For the monster class in [[Dragon Quest VII]], see [[Walking corpse (Vocation)]].''</center> | |||
{{Monster Infobox | {{Monster Infobox | ||
| title=Walking corpse | | title=Walking corpse | ||
| image=[[File: | | image=[[File:DQII_Walking_corpse.png|235px]] | ||
| caption=Art by [[Akira Toriyama]] | | caption=Art by [[Akira Toriyama]] | ||
| firstappear= | | firstappear=''[[Dragon Quest II]]'' | ||
| kanji= | | kanji=くさったしたい | ||
| romanji={{tt|Kusatta shitai|'Rotted corpse'}} | | romanji={{tt|Kusatta shitai|'Rotted corpse'}} | ||
|old=Hork | |old=Hork | ||
}} | }} | ||
The '''Walking corpse''' is a monster in the ''[[Dragon Quest series|Dragon Quest]]'' series, introduced in ''[[Dragon Quest II]]''. | |||
The '''Walking corpse''' is a | |||
==Description== | ==Description== | ||
The ''' | The '''walking corpse''' is a reanimated corpse, part of the [[Zombie family]]. They have wild, unkempt grey hair, rotting clothes, and have a trail of drool from their open mouths. Their right eyes are closed, while the left is bulging slightly. The walking corpses also have their hands up in a stereotypical zombie pose. It is usually the first undead monster fought in the game. In some games, the walking corpse has a poison attack, poisoning one party member when it hits. | ||
Typically, the walking corpse will high much higher HP than the other monsters in it's area but also paltry defence. This is a reference to how difficult it is to incapacitate a zombie in horror fiction, despite the body being as soft and vulnerable as rotting flesh can be. | |||
==Appearances== | ==Appearances== | ||
=== | ===''[[Dragon Quest II]]''=== | ||
{{DQ2Enemy | {{DQ2Enemy | ||
|name=Walking corpse | |name=Walking corpse | ||
|kanji= | |kanji= | ||
|romanji= | |romanji= | ||
|nes-sprite=[[File:Walkingcorpse DQII NES.gif]] | |nes-sprite=[[File:Walkingcorpse DQII NES.gif]] | ||
|nes-hp=95 | |nes-hp=95 | ||
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|nes-defense=10 | |nes-defense=10 | ||
|nes-agility=34 | |nes-agility=34 | ||
|nes-spells= | |nes-spells=[[Critical Hit|Brutal Strike]]<br>[[Poison Attack]]<br>[[Sweet Breath]] | ||
|nes-locations=[[Dirkandor]] region | |nes-locations=[[Dirkandor]] region | ||
|nes-item=[[Prayer Ring]] {{fraction|1|128}} | |nes-item=[[Prayer Ring]] {{fraction|1|128}} | ||
|nes-evasion={{fraction|0|64}} | |nes-evasion={{fraction|0|64}} | ||
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|nes-fizzle-resist={{fraction|7|7}} | |nes-fizzle-resist={{fraction|7|7}} | ||
|nes-kasap-resist={{fraction|1|7}} | |nes-kasap-resist={{fraction|1|7}} | ||
|remake-sprites= | |remake-sprites= | ||
|remake-hp=90 | |remake-hp=90 | ||
|remake-mp=0 | |remake-mp=0 | ||
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|remake-defense=2 | |remake-defense=2 | ||
|remake-agility=20 | |remake-agility=20 | ||
|remake-spells= | |remake-spells=[[Critical Hit|Brutal Strike]]<br>[[Poison Attack]]<br>[[Sweet Breath]] | ||
|remake-locations=[[Dirkandor]] region | |remake-locations=[[Dirkandor]] region | ||
|remake-item= [[Prayer Ring]] {{fraction|1|128}} | |remake-item= [[Prayer Ring]] {{fraction|1|128}} | ||
|remake-evasion={{fraction|0|64}} | |remake-evasion={{fraction|0|64}} | ||
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}} | }} | ||
=== | ===''[[Dragon Quest III]]''=== | ||
{{DQ3Enemy | {{DQ3Enemy | ||
|name=Walking corpse | |name=Walking corpse | ||
|kanji= | |kanji= | ||
|romanji= | |romanji= | ||
|bestiaryNumber= | |bestiaryNumber=072 | ||
|sprite=[[File:Walkingcorpse DQII NES.gif]] | |sprite=[[File:Walkingcorpse DQII NES.gif]] | ||
|lvl=16 | |lvl=16 | ||
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|agility=20 | |agility=20 | ||
|spells=None | |spells=None | ||
|skills= | |skills=Defend<br>Waste turn | ||
|item=[[Wayfarer's clothes]]{{fraction|1|64}} | |item=[[Wayfarer's clothes]]{{fraction|1|64}} | ||
|locations= | |locations=[[Baharata]] region at night | ||
|evasion={{fraction|0|64}} | |evasion={{fraction|0|64}} | ||
|fire-resist=0% | |fire-resist=0% | ||
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|sap-resist=25% | |sap-resist=25% | ||
|deceleratle-resist=0% | |deceleratle-resist=0% | ||
| | |remake-sprites=[[file:Walkingcorpse3snes.png]] | ||
| | |remake-changes=None | ||
}} | }} | ||
===''[[Dragon Quest V]]''=== | |||
=== | |||
{{DQ5Enemy | {{DQ5Enemy | ||
|name=Walking corpse | |name=Walking corpse | ||
|kanji= | |kanji= | ||
|romanji= | |romanji= | ||
|bestiaryNumber= | |bestiaryNumber=047 | ||
|sprite=[[File:Walkingcorpse DQV SNES.gif]] | |sprite=[[File:Walkingcorpse DQV SNES.gif]] | ||
|hp=70 | |hp=70 | ||
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|tameRate=[[Walking corpse (Recruit)|1/32]] | |tameRate=[[Walking corpse (Recruit)|1/32]] | ||
|spells=None | |spells=None | ||
|skills=Call for backup | |skills=Call for backup ([[Lesionnaire]])<br>[[Tongue Lashing]]<br>Watches and waits | ||
|item=[[Rags]]{{fraction|1|8}} | |item=[[Rags]]{{fraction|1|8}} | ||
|locations=[[Whealbrook Adit]] (G2)<br>[[Coburg]] castle dungeon | |locations=[[Whealbrook Adit]] (G2)<br>[[Coburg]] castle dungeon | ||
|evasion= | |evasion=0/64 | ||
|frizz-resist=0% | |frizz-resist=0% | ||
|sizz-resist=0% | |sizz-resist=0% | ||
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|dazzle-resist=0% | |dazzle-resist=0% | ||
|fizzle-resist=100% | |fizzle-resist=100% | ||
|drain | |drain-resist=100% | ||
|sap-resist=100% | |sap-resist=100% | ||
|poison-resist=100% | |poison-resist=100% | ||
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}} | }} | ||
=== | ===''[[Dragon Quest VI]]''=== | ||
{{DQ6Enemy | {{DQ6Enemy | ||
|name=Walking corpse | |name=Walking corpse | ||
|kanji= | |kanji= | ||
|romanji= | |romanji= | ||
|sprite=[[Image:Rottingcorpse.gif]] | |sprite=[[Image:Rottingcorpse.gif]] | ||
|hp=72 | |hp=72 | ||
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|agility=2 | |agility=2 | ||
|tameRate=[[Walking corpse (Recruit)|{{fraction|1|32}}]] | |tameRate=[[Walking corpse (Recruit)|{{fraction|1|32}}]] | ||
|bestiaryNumber= | |bestiaryNumber=051 | ||
|spells=None | |spells=None | ||
|skills= | |skills=Call for back up<br>[[Poison Attack]]<br>[[Tongue Lashing]]<br>[[Venom Mist]] | ||
|locations= | |locations= | ||
|items=[[Rags]]{{fraction|1|32}} | |items=[[Rags]]{{fraction|1|32}} | ||
|evasion= | |evasion=0% | ||
|frizz-resist=0% | |frizz-resist=0% | ||
|sizz-resist=0% | |sizz-resist=0% | ||
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|burning-breath-resist=80% | |burning-breath-resist=80% | ||
|army-resist=0% | |army-resist=0% | ||
}} | }} | ||
The Walking corpse in | The Walking corpse in Dragon Quest VI and its remakes has a slightly different visual design and pose than their appearances in other Dragon Quest games, despite sharing the same name, which is actually a rather uncommon occurrence for a recurring monster in the DQ series. | ||
It's speculated this was done to facilitate creating animations for him, as | It's speculated this was done to facilitate creating animations for him, as [[Dragon Quest VI]] was the first game in the series to give monsters animations. With the new pose appearing somewhat more aggressive it was probably easier to display the monster attacking than it would have been with the more eccentrically posed classic design. | ||
However, starting with the | However, starting with the [[Super Famicom]] remake of [[Dragon Quest III]] and all later games, he returned to his original pose from [[Dragon Quest II]]. Animations became much more detailed starting with the remake of III, so its likely the developers became more comfortable and proficient at the task of developing unique animations for each monster, shedding the need to recklessly modify classic monster designs, which could disappoint their loyal fans. However, the remakes of VI kept his unique pose, going so far as to give it brand new animations and official artwork, even though they could have simply reused his appearance and animations from the [[DS]] remake of [[Dragon Quest V|V]], probably out of faithfulness and respect to the original version of VI and its fans. | ||
=== | ===''[[Dragon Quest VII]]''=== | ||
{{DQ7Enemy | {{DQ7Enemy | ||
|name=Walking corpse | |name=Walking corpse | ||
|kanji= くさった死体 | |kanji= くさった死体 | ||
|romanji= | |romanji= Rotting corpse | ||
|sprite=[[File:DQVII Walking corpse.png]] | |sprite=[[File:DQVII Walking corpse.png]] | ||
|hp=65 | |hp=65 | ||
|mp=0 | |mp=0 | ||
|exp=18 | |exp=18 | ||
|gold=5 | |gold=5 | ||
|attack=37 | |attack=37 | ||
|defense=18 | |defense=18 | ||
|agility=13 | |agility=13 | ||
|tameRate= | |tameRate={{fraction|1|8}} | ||
|bestiaryNumber= | |bestiaryNumber=026 | ||
|spells= | |spells= | ||
|skills=[[Poison Attack]] | |skills=[[Poison Attack]] | ||
|locations=[[Automaton Stronghold]] | |locations=[[Automaton Stronghold]]<br>[[Greenthumb Gardens]]<br>[[Grody Grotto]]<br>[[Mountain Pass (Dragon Quest VII)|Mountain Pass]]<br>[[Poolside Cave]] | ||
|items=[[Antidotal herb]]{{fraction|1|64}}<br> | |items=[[Antidotal herb]]{{fraction|1|64}}<br>Walking corpse heart{{fraction|1|16}} | ||
|evasion={{fraction|0|64}} | |evasion={{fraction|0|64}} | ||
|frizz-resist=0% | |frizz-resist=0% | ||
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|zap-resist=0% | |zap-resist=0% | ||
|whack-resist=0% | |whack-resist=0% | ||
|poof-resist= | |poof-resist=0% | ||
|dazzle-resist=0% | |dazzle-resist=0% | ||
|snooze-resist=0% | |snooze-resist=0% | ||
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|cool-breath-resist=0% | |cool-breath-resist=0% | ||
|strike-resist=0% | |strike-resist=0% | ||
|burning-breath-resist= | |burning-breath-resist=100% | ||
|army-resist=0% | |army-resist=0% | ||
|remake-sprite= | |remake-sprite= | ||
|remake-changes= | |remake-changes= | ||
}} | }} | ||
=== | ===''[[Dragon Quest VIII]]''=== | ||
{{DQ8Enemy | {{DQ8Enemy | ||
|name=Walking corpse | |name=Walking corpse | ||
|kanji= | |kanji= | ||
|romanji= | |romanji= | ||
|sprite=[[Image:DQVIII PS2 Walking corpse.png]] | |sprite=[[Image:DQVIII PS2 Walking corpse.png]] | ||
|hp=94 | |hp=94 | ||
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|defense=9 | |defense=9 | ||
|agility=10 | |agility=10 | ||
|bestiaryNumber= | |bestiaryNumber=052 | ||
|family= | |family=[[Undead family|Undead]] | ||
|description=As the name implies, a monstrous rotten corpse. Their foul appearance can cause your tension to suddenly decrease. | |description=As the name implies, a monstrous rotten corpse. Their foul appearance can cause your tension to suddenly decrease. | ||
|spells=None | |spells=None | ||
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|locations=[[Pickham Region]] | |locations=[[Pickham Region]] | ||
|items=[[Antidotal herb]]{{fraction|1|16}}<br>[[Chain mail]]{{fraction|1|256}} | |items=[[Antidotal herb]]{{fraction|1|16}}<br>[[Chain mail]]{{fraction|1|256}} | ||
|evasion=0 | |evasion={{fraction|0|64}} | ||
|attack-resist=30% | |attack-resist=30% | ||
|frizz-resist=0% | |frizz-resist=0% | ||
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|drain-resist=100% | |drain-resist=100% | ||
|remake-sprite= | |remake-sprite= | ||
|remake-changes= | |remake-changes= | ||
}} | }} | ||
=== | ===''[[Dragon Quest IX]]''=== | ||
{{ | {{Enemy | ||
|float= | |||
|image= | |||
|name=Walking corpse | |name=Walking corpse | ||
| | |game=[[Dragon Quest IX]] | ||
| | |console=DS | ||
| | |romanji= | ||
|hp=105 | |hp=105 | ||
|mp=9 | |mp=9 | ||
|attack=70 | |attack=70 | ||
| | |defense=35 | ||
|agility=35 | |agility=35 | ||
| | |experience=155 | ||
| | |gold=66 | ||
| | |droppedItem=[[Manky mud]] (common, 1/8)<br>[[Strength ring]] (rare, 1/128) | ||
|locations=[[Newid Isle]]<br>[[Tower of Trades]] | |skills= | ||
| | |spells= | ||
| | |family=Zombie | ||
|bestiaryNumber=055 | |||
|description=These dogged dead bodies fixate on a foe and won't leave them alone. They may be brittle, but they're tough too.<br><br>They live by the saying 'tHe ROttEnEr tHE BeTeERer', and ensure that any midway manky remains are made fully foul. | |||
|locations=[[Newid Isle]]<br />[[Tower of Trades]] | |||
|collapsed= | |||
|}} | |||
{{clear}} | |||
}} | |||
==={{DQ10}}=== | ==={{DQ10}}=== | ||
{{Stub}} | |||
==={{DQ11}}=== | ==={{DQ11}}=== | ||
{{ | {{Stub}} | ||
===''[[Dragon Quest Monsters]]''=== | |||
{{DQMEnemy | {{DQMEnemy | ||
|name=Hork | |name=Hork | ||
|kanji= | |kanji= | ||
|romanji= | |romanji= | ||
|sprite=[[Image:Hork.png]] | |sprite=[[Image:Hork.png]] | ||
|level=40 | |level=40 | ||
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|wisdom=5/5 | |wisdom=5/5 | ||
|agility=5/5 | |agility=5/5 | ||
|family= | |family= [[Zombie family|Zombie]] | ||
|in-game-description=Its acidic saliva will dissolve anything | |in-game-description=Its acidic saliva will dissolve anything | ||
|abilities=[[Tongue Lashing|Lush Licks]], [[Poison Breath|PoisonGas]], [[Spooky Aura|EerieLite]] | |abilities=[[Tongue Lashing | Lush Licks]], [[Poison Breath | PoisonGas]], [[Spooky Aura | EerieLite]] | ||
|habitat=[[List of teleportals in Dragon Quest Monsters|Gate of Peace]] | |habitat=[[List of teleportals in Dragon Quest Monsters | Gate of Peace]] | ||
|breeding=[[ | |breeding=[[Spooky]] x [[Beast family]] | ||
|frizz-resist=None | |frizz-resist=None | ||
|sizz-resist=None | |sizz-resist=None | ||
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}} | }} | ||
=== | ===''[[Dragon Quest Monsters 2]]''=== | ||
{{DQM2Enemy | {{DQM2Enemy | ||
|name=Hork | |name=Hork | ||
|kanji= | |kanji= | ||
|romanji= | |romanji= | ||
|sprite= | |sprite= | ||
|level=40 | |level=40 | ||
|hp=6/10 | |hp=6/10 | ||
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|wisdom=6/10 | |wisdom=6/10 | ||
|agility=6/10 | |agility=6/10 | ||
|family= | |family= [[Zombie family | Zombie]] | ||
|in-game-description= | |in-game-description= | ||
|abilities=[[ | |abilities=[[EerieLite]], [[Tongue Lashing | LushLicks]], [[PoisonGas]] | ||
|habitat=[[Pirate Ship]] (Cobi's Journey) | |habitat=[[Pirate Ship]] (Cobi's Journey) | ||
|breeding=[[ | |breeding=[[Spooky]] x [[Beast family]] | ||
|frizz-resist=None | |frizz-resist=None | ||
|sizz-resist=None | |sizz-resist=None | ||
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}} | }} | ||
=== | ===''[[Dragon Quest Monsters: Caravan Heart]]''=== | ||
{{Stub}} | {{Stub}} | ||
===''[[Dragon Quest Monsters: Joker]]''=== | |||
Walking corpses can be scouted on [[Infern Isle]]. | |||
{{DQMJmonster | {{DQMJmonster | ||
|name = Walking corpse | |name = Walking corpse | ||
|image = | |image = | ||
|family = | |family = [[Undead family | Undead]] | ||
|rank = C | |rank = C | ||
|traits = - | |traits = - | ||
|skill = [[Bad Breath]], [[Attack Boost]] | |skill = [[Bad Breath]], [[Attack Boost]] | ||
}} | }} | ||
{{clear}} | {{clear}} | ||
=== | ===''[[Dragon Quest Monsters: Joker 2]]''=== | ||
{{Stub}} | {{Stub}} | ||
===''[[Dragon Quest Swords]]''=== | |||
=== | |||
{{Stub}} | {{Stub}} | ||
==={{DQH}}=== | ==={{DQH}}=== | ||
{{DQHEnemy | {{DQHEnemy | ||
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|kanji=くさった死体 | |kanji=くさった死体 | ||
|romanji={{tt|Kusatta shitai|'Rotted corpse'}} | |romanji={{tt|Kusatta shitai|'Rotted corpse'}} | ||
|listNumber= | |listNumber=011 | ||
|fieldNotes=Creepy corpses made to move by the sinister spooks inside them. Beware the foetid fluids they fling! Being dead, these creatures don't know when they're beaten, and won't rest in peace until they're left in pieces. | |fieldNotes=Creepy corpses made to move by the sinister spooks inside them. Beware the foetid fluids they fling! Being dead, these creatures don't know when they're beaten, and won't rest in peace until they're left in pieces. | ||
|image=[[File:Walking corpse DQH series.png|100px]] | |image=[[File:Walking corpse DQH series.png|100px]] | ||
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|locations=[[Colissea]] (Recruit, Captain), [[Colissean Desert]] (Recruit, Captain), [[Guardian's Grove]] (In Search of Elevation) | |locations=[[Colissea]] (Recruit, Captain), [[Colissean Desert]] (Recruit, Captain), [[Guardian's Grove]] (In Search of Elevation) | ||
}} | }} | ||
==={{DQH2}}=== | ==={{DQH2}}=== | ||
{{DQH2Enemy | {{DQH2Enemy | ||
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|kanji=くさった死体 | |kanji=くさった死体 | ||
|romaji={{tt|Kusatta shitai|'Rotted corpse'}} | |romaji={{tt|Kusatta shitai|'Rotted corpse'}} | ||
|listNumber= | |listNumber=028 | ||
|fieldNotes=Creepy corpses made to move by the sinister spooks inside them. Beware the foetid fluids they fling! Being dead, these creatures don't know when they're beaten, and won't rest in peace until they're left in pieces. | |fieldNotes=Creepy corpses made to move by the sinister spooks inside them. Beware the foetid fluids they fling! Being dead, these creatures don't know when they're beaten, and won't rest in peace until they're left in pieces. | ||
|image=[[File:Walking corpse DQH series.png|100px]] | |image=[[File:Walking corpse DQH series.png|100px]] | ||
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|locations=[[The Lumberlands]] | |locations=[[The Lumberlands]] | ||
}} | }} | ||
===''[[Dragon Quest Builders]]''=== | |||
=== | |||
{{DQBEnemy | {{DQBEnemy | ||
|name=Walking corpse | |name=Walking corpse | ||
|kanji= | |kanji= | ||
|romanji= | |romanji= | ||
|sprite=[[Image:DQB_Walking_Corpse.png|150px]] | |sprite=[[Image:DQB_Walking_Corpse.png|150px]] | ||
|chapter-2-hp=100~120 | |chapter-2-hp=100~120 | ||
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|chapter-2-defense=0~14 | |chapter-2-defense=0~14 | ||
|chapter-2-items=Gravestone (★☆☆), Lemongrass (★☆☆) | |chapter-2-items=Gravestone (★☆☆), Lemongrass (★☆☆) | ||
|chapter-2-locations= | |chapter-2-locations= | ||
}} | }} | ||
===''[[Dragon Quest Builders 2]]''=== | |||
=== | |||
{{Stub}} | {{Stub}} | ||
==Gallery== | ==Gallery== | ||
<center><gallery> | <center><gallery> | ||
DQII Walking corpse art.jpg| | Image:DQII Walking corpse art.jpg|Famicom art. | ||
Image:Hork.png|''Dragon Quest Monsters''. | |||
Image:Walkingcorpse DQMJ DS.png|Joker polygon model | |||
Walkingcorpse DQMJ DS.png| | |||
</gallery></center> | </gallery></center> | ||
==Related | ==Related Monsters== | ||
===Similar Species=== | ===Similar Species=== | ||
*[[Ghoul]] | *[[Ghoul]] | ||
*[[Toxic zombie]] | *[[Toxic zombie]] | ||
*[[Corpse corporal]] | *[[Corpse corporal]] | ||
[[Category:Zombie family]] | [[Category:Zombie family]] | ||
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[[Category:Dragon Quest Monsters enemies]] | [[Category:Dragon Quest Monsters enemies]] | ||
[[Category:Dragon Quest Monsters 2 enemies]] | [[Category:Dragon Quest Monsters 2 enemies]] | ||
[[Category:Dragon Quest Monsters: Caravan Heart enemies]] | [[Category:Dragon Quest Monsters: Caravan Heart enemies]] | ||
[[Category:Dragon Quest Monsters: Joker enemies]] | [[Category:Dragon Quest Monsters: Joker enemies]] | ||
[[Category:Dragon Quest Monsters: Joker 2 enemies]] | [[Category:Dragon Quest Monsters: Joker 2 enemies]] | ||
[[Category:Dragon Quest Monsters: | [[Category:Dragon Quest Monsters: Joker 2 Pro enemies]] | ||
[[Category:Dragon Quest Monsters: Joker 3 enemies]] | [[Category:Dragon Quest Monsters: Joker 3 enemies]] | ||
[[Category:Dragon Quest Swords enemies]] | [[Category:Dragon Quest Swords enemies]] | ||
[[Category:Dragon Quest Heroes enemies]] | [[Category:Dragon Quest Heroes enemies]] | ||
[[Category:Dragon Quest Heroes II enemies]] | [[Category:Dragon Quest Heroes II enemies]] | ||
[[Category:Dragon Quest Builders enemies]] | [[Category:Dragon Quest Builders enemies]] | ||