Experience Points: Difference between revisions
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'''Experience Points''', usually abbreviated as '''EXP''', are a recurring feature of the ''[[Dragon Quest (series)|Dragon Quest]]'' series. Experience Points have been present in every main series game and nearly all spinoff games. | '''Experience Points''', usually abbreviated as '''EXP''', are a recurring feature of the ''[[Dragon Quest (series)|Dragon Quest]]'' series. Experience Points have been present in every main series game and nearly all spinoff games. | ||
Experience Points are gained at the end of a [[random encounter]] or other battle as a reward. More powerful monsters reward greater amounts of Experience Points. When a character accrues a specific, predetermined number of Experience Points, they will "level up" (that is, gain a level of experience) and receive statistical increases particular to their overall character type. In most games this is a characters of the party member, though in ''[[Dragon Quest III]]'' and ''[[Dragon Quest IX]]'' stat growth is dependent on the character's [[class]]. | Experience Points are gained at the end of a [[random encounter]] or other battle as a reward. More powerful monsters reward greater amounts of Experience Points. | ||
==Level up== | |||
When a character accrues a specific, predetermined number of Experience Points, they will "level up" (that is, gain a level of experience) and receive statistical increases particular to their overall character type. In most games this is a characters of the party member, though in ''[[Dragon Quest III]]'' and ''[[Dragon Quest IX]]'' stat growth is dependent on the character's [[class]]. | |||
[[Category:Statistics]] | [[Category:Statistics]] | ||
Revision as of 16:20, 4 December 2016
Experience Points, usually abbreviated as EXP, are a recurring feature of the Dragon Quest series. Experience Points have been present in every main series game and nearly all spinoff games.
Experience Points are gained at the end of a random encounter or other battle as a reward. More powerful monsters reward greater amounts of Experience Points.
Level up
When a character accrues a specific, predetermined number of Experience Points, they will "level up" (that is, gain a level of experience) and receive statistical increases particular to their overall character type. In most games this is a characters of the party member, though in Dragon Quest III and Dragon Quest IX stat growth is dependent on the character's class.