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[[Image:DQII_Ship.png|thumb| | [[Image:DQII_Ship.png|thumb|300px|The ship from {{DQ2}}.]] | ||
A ''ship'' is a common mode of transportation in ''[[Dragon Quest (series)|Dragon Quest]]'' games. The concept of giving the Hero's party a ship first appeared in | A ''ship'' is a common mode of transportation in ''[[Dragon Quest (series)|Dragon Quest]]'' games. The concept of giving the Hero's party a ship first appeared in {{DQ2}} and has appeared in all the subsequent games in the main series. | ||
== | ==Usage== | ||
Traveling in the ship is much like traveling on land. Typically, the ship travels at the same rate of speed as travel by land. The party also will continue to encounter monsters while on the ship, although they will be aquatic rather than land monsters. The ship also follows the Hero whenever the [[Zoom]] (or Return) spell or [[Wyvern wing|Wyvern/Chimeara wing]] is used. The ship relocates to the nearest body of water to the return point. This keeps the player from having to remember where the ship was last used (or worse, having it stranded on a remote island). | |||
===Gaining Access=== | |||
Access to a ship is typically the result of completing some sort of quest or objective. Normally, the point in the game when a ship is acquired is near the mid-point of the game, as having a ship allows access to areas already visited and new areas which are fundamental to the next portion of the game. In the case of both {{DQ2}} and {{DQ3}}, acquiring the ship is a segue to quests which requires the Hero to travel all over the world to retrieve specific items. | |||
=== | ==Appearances== | ||
==={{DQ2}}=== | |||
The ship is given to [[Hero (Dragon Quest II)|The Hero]] in the city of [[Rippleport]] after saving the ship owner's daughter from a group of [[Gremlin|gremlins]]. | The ship is given to [[Hero (Dragon Quest II)|The Hero]] in the city of [[Rippleport]] after saving the ship owner's daughter from a group of [[Gremlin|gremlins]]. | ||
=== | ==={{DQ3}}=== | ||
The ship is given to [[Hero (Dragon Quest III)|The Hero]] after bringing the king of [[Portoga]] some [[Black Pepper]]. After obtaining the [[Sailors Thighbone]], The Hero & party encounter a [[Phantom Ship]] which contains the [[Locket of Love]]. | The ship is given to [[Hero (Dragon Quest III)|The Hero]] after bringing the king of [[Portoga]] some [[Black Pepper]]. After obtaining the [[Sailors Thighbone]], The Hero & party encounter a [[Phantom Ship]] which contains the [[Locket of Love]]. | ||
=== | ==={{DQ4}}=== | ||
At the end of [[Dragon Quest IV Chapter 4|Chapter 4]], [[Maya]] and [[Meena]] are encouraged by [[Oojam]] to flee their country after being defeated by [[Marquis de Léon]], and do so by taking the last ship from [[Havre Léon]] to Endor. | At the end of [[Dragon Quest IV Chapter 4|Chapter 4]], [[Maya]] and [[Meena]] are encouraged by [[Oojam]] to flee their country after being defeated by [[Marquis de Léon]], and do so by taking the last ship from [[Havre Léon]] to Endor. | ||
In [[Dragon Quest IV Chapter 5|Chapter 5]], [[Hero (Dragon Quest IV)|The Hero]] can later use the ship after helping [[Torneko Taloon]] relight the sacred fire in the [[Pharos Beacon]]. Prior to Torneko's return to [[Porthtrunnel]], a [[Mini medal]] can be found on the ship andis possible to miss entirely if not obtained at that point. | In [[Dragon Quest IV Chapter 5|Chapter 5]], [[Hero (Dragon Quest IV)|The Hero]] can later use the ship after helping [[Torneko Taloon]] relight the sacred fire in the [[Pharos Beacon]]. Prior to Torneko's return to [[Porthtrunnel]], a [[Mini medal]] can be found on the ship andis possible to miss entirely if not obtained at that point. | ||
=== | ==={{DQ5}}=== | ||
[[Hero (Dragon Quest V)|The Hero]] borrows a ship from [[Rodrigo Briscoletti]] in order to retrieve the [[Ring of Water]]. After the Hero's wedding, the ship is effectively given to the Hero. | [[Hero (Dragon Quest V)|The Hero]] borrows a ship from [[Rodrigo Briscoletti]] in order to retrieve the [[Ring of Water]]. After the Hero's wedding, the ship is effectively given to the Hero. | ||
=== | ==={{DQ6}}=== | ||
[[File:Isle of Murdaw.png|thumb|right|250px|Traveling to Murdaw's Keep by ship.]] | [[File:Isle of Murdaw.png|thumb|right|250px|Traveling to Murdaw's Keep by ship.]] | ||
After persuassion by a [[Rubiss|Spirit]], the elder of [[Ghent]] allows [[Hero (Dragon Quest VI)|The Hero]] and party to use the ship, but only with [[Nevan]] accompanying them. Though until [[Murdaw]]'s defeat, the ship will only travel to [[Murdaw's Keep]]. After obtaining the [[Mermaid Harp]] to use for underwater travels, The Hero & party eventually come across a [[Sunken Ship]] which contains many treasures, including the [[Ultimate Key]]. | After persuassion by a [[Rubiss|Spirit]], the elder of [[Ghent]] allows [[Hero (Dragon Quest VI)|The Hero]] and party to use the ship, but only with [[Nevan]] accompanying them. Though until [[Murdaw]]'s defeat, the ship will only travel to [[Murdaw's Keep]]. After obtaining the [[Mermaid Harp]] to use for underwater travels, The Hero & party eventually come across a [[Sunken Ship]] which contains many treasures, including the [[Ultimate Key]]. | ||
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There is also a ferry that goes from [[Port Haven]] to the docks east of [[Somnia (Lower World)|Somnia]] and back. The tickets cost 50 [[Gold]] Coins per person. | There is also a ferry that goes from [[Port Haven]] to the docks east of [[Somnia (Lower World)|Somnia]] and back. The tickets cost 50 [[Gold]] Coins per person. | ||
=== | ==={{DQ7}}=== | ||
=== | ==={{DQ8}}=== | ||
[[Hero (Dragon Quest VIII)|The Hero]] and his party discovers a landlocked ship in the desert south of [[Trodain]]. They enlist the aid of Ishmari, a magical poet who can invoke memories (in this case, the ancient sea), but when his harp unexpectedly breaks, the party must first acquire a replacement harp from the [[Mole Hole|Land of the Moles]] that was stolen from [[Ascantha]]'s treasury. | [[Hero (Dragon Quest VIII)|The Hero]] and his party discovers a landlocked ship in the desert south of [[Trodain]]. They enlist the aid of Ishmari, a magical poet who can invoke memories (in this case, the ancient sea), but when his harp unexpectedly breaks, the party must first acquire a replacement harp from the [[Mole Hole|Land of the Moles]] that was stolen from [[Ascantha]]'s treasury. | ||
There is also a ferry that goes between [[Port Prospect]] and [[Peregrin Quay]] for anyone who pays 80 [[Gold]] Coins, though anyone in company with a [[Jessica Albert|member]] of the Albert Family can travel for free. | There is also a ferry that goes between [[Port Prospect]] and [[Peregrin Quay]] for anyone who pays 80 [[Gold]] Coins, though anyone in company with a [[Jessica Albert|member]] of the Albert Family can travel for free. | ||
=== | ==={{DQ9}}=== | ||
[[Hero (Dragon Quest IX)|The Hero]] is given a ship from Marionette after saving her from kidnappers. | [[Hero (Dragon Quest IX)|The Hero]] is given a ship from Marionette after saving her from kidnappers. | ||
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Ship - Hold.PNG|The Hold | Ship - Hold.PNG|The Hold | ||
</gallery> | </gallery> | ||
==Gallery== | ==Gallery== | ||
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Image:DQVIII Ancient Ship.png|''Dragon Quest VIII'' | Image:DQVIII Ancient Ship.png|''Dragon Quest VIII'' | ||
</gallery></center> | </gallery></center> | ||
==See Also== | |||
* [[Balloon]] | |||
* [[Flying Carpet]] | |||
[[Category:Recurring elements]] | [[Category:Recurring elements]] |
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