Shaman: Difference between revisions
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|romanji={{tt||}} | |romanji={{tt||}} | ||
|listNumber=077 | |listNumber=077 | ||
|fieldNotes=These pernicious priests seek sacrifices for their depraved deity, and slyly scorch faraway foes with [[Sizz]]. | |fieldNotes=These pernicious priests seek sacrifices for their depraved deity, and slyly scorch faraway foes with [[Sizz]]. They live in harmony with other monsters, emerging from their forest homes only when their divinity demands an offering. | ||
|image= | |image=[[File:Shaman DQH series.png|100px]] | ||
|exp=26 | |exp=26 | ||
|gold=32<span style="font-variant: small-caps;">g</span> | |gold=32<span style="font-variant: small-caps;">g</span> | ||
|item=Belle cap, Thinkincense | |item=[[Belle cap]], [[Thinkincense]] | ||
|locations=Grannet | |locations=[[Grannet]] (Hero), [[Pinnacle of Light]] (Recruit), [[Sylvea]] (Hero), [[The Lion's Den]] (Showdown: Feral Feline), [[The Shrine of Scales]] (Captain, Hero) | ||
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|romaji={{tt|Kitōshi|Shaman}} | |romaji={{tt|Kitōshi|Shaman}} | ||
|listNumber=043 | |listNumber=043 | ||
|fieldNotes=These pernicious priests seek sacrifices for their depraved deity, and slyly scorch faraway foes with [[Sizz]]. | |fieldNotes=These pernicious priests seek sacrifices for their depraved deity, and slyly scorch faraway foes with [[Sizz]]. They live in harmony with other monsters, emerging from their forest homes only when their divinity demands an offering. | ||
|image= | |image=[[File:Shaman DQH series.png|100px]] | ||
|exp=50 | |exp=50 | ||
|gold=32<span style="font-variant: small-caps;">g</span> | |gold=32<span style="font-variant: small-caps;">g</span> | ||
|markedVersion=Yes | |markedVersion=Yes | ||
|item=Thinkincense, Belle cap | |item=[[Thinkincense]], [[Belle cap]] | ||
|locations=The Battle of Ingenia | |locations=[[The Battle of Ingenia]] | ||
}} | }} | ||
==Related Monsters== | ==Related Monsters== | ||
===Similar Species=== | |||
*[[Magus]] | *[[Magus]] | ||
*[[Sorcerer]] | *[[Sorcerer]] | ||
*[[Envoy]] | |||
*[[Tactical wizard]] | |||
===Close Cousins=== | |||
*[[Whackolyte]] | *[[Whackolyte]] | ||
*[[Wrecktor]] | *[[Wrecktor]] | ||
*[[ | *[[Wrecktor (Dragon Quest V)]] | ||
[[Category:Dragon Quest Heroes enemies]] | [[Category:Dragon Quest Heroes enemies]] | ||
Revision as of 01:47, 14 March 2020
| Dragon Quest monster | |
|---|---|
| Shaman | |
Art by Akira Toriyama | |
| Japanese | きとうし |
| Romaji | Kitōshi |
| First appearance | Dragon Quest II |
| Old localization | Enchanter |
The Shaman is a recurring monster in the Dragon Quest series. These mid-ranking spellcasters are loyal servants to their demonic masters.
Description
The Shaman is a human fallen prey to the allure of evil. It usually wears a wicked white robe, emblazoned with the eerie bat insignia of Hargon on the front and a creepy purple cape. It wields a solid golden staff topped with a jewel when going to battle, used to help amplify their mental abilities and spell-slinging skills. As one might expect from the name, the Shaman is a magic user, casting low level fire spells and preventing opponents from casting their own magic. The shaman reappeared in 'Dragon Quest VII' after 13 years, wearing a dark pink cape, a red jewel on its cape, scepter, and forehead, red on the bat insignia in front of its robe, and a red and pink triangular-pattern on the ends of its sleeves.
Appearances
Dragon Quest II: Luminaries of the Legendary Line
Dragon Quest VII: Fragments of the Forgotten Past
Dragon Quest IX: Sentinels of the Starry Skies
| #084 - Shaman | |||||||||||||||||||||||||||||||||||||||||||
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| Dropped Item | Magical robes (common, 1/64) Ultramarine mittens (rare, 1/64) | ||||||||||||||||||||||||||||||||||||||||||
| Locations | The Bad Cave | ||||||||||||||||||||||||||||||||||||||||||
| Skills | Spooky Aura | ||||||||||||||||||||||||||||||||||||||||||
| Family | Humanoid | ||||||||||||||||||||||||||||||||||||||||||
| Bestiary # | 084 | ||||||||||||||||||||||||||||||||||||||||||
| Game | Dragon Quest IX | ||||||||||||||||||||||||||||||||||||||||||
| Console | DS | ||||||||||||||||||||||||||||||||||||||||||
| Description | Fearsome fiends who launch a weird light to weaken foes against spells, then maul them with all manner of magic. Bishops who bargained away their souls to become beasts, they seek out travellers to use as sacrifices to their masters. | ||||||||||||||||||||||||||||||||||||||||||
Dragon Quest Heroes: The World Tree's Woe and the Blight Below
| Model | Experience | Gold |
| 26 | 32g |
| List No. | 077 |
| Field Notes | These pernicious priests seek sacrifices for their depraved deity, and slyly scorch faraway foes with Sizz. They live in harmony with other monsters, emerging from their forest homes only when their divinity demands an offering. |
| Location(s) | Grannet (Hero), Pinnacle of Light (Recruit), Sylvea (Hero), The Lion's Den (Showdown: Feral Feline), The Shrine of Scales (Captain, Hero) |
| Item(s) Dropped | Belle cap, Thinkincense |
Dragon Quest Heroes II: Twin Kings and the Prophecy's End
| Model | Experience | Gold | Marked Version? |
| 50 | 32g | Yes |
| List No. | 043 |
| Field Notes | These pernicious priests seek sacrifices for their depraved deity, and slyly scorch faraway foes with Sizz. They live in harmony with other monsters, emerging from their forest homes only when their divinity demands an offering. |
| Location(s) | The Battle of Ingenia |
| Item(s) Dropped | Thinkincense, Belle cap |