Beat: Difference between revisions
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''' | ''''Beat''' or '''Whack''' is a recurring spell in the ''[[Dragon Quest (series)|Dragon Quest]]'' series. It instantly reduces the target's HP to 0. | ||
Beat is typically difficult to hit with when cast, limiting its otherwise extremely impressive power. | |||
Beat comes in several variations: | |||
*'''Whack''' - the most basic version of the spell; targets one character | *'''Beat''' or '''Whack''' - the most basic version of the spell; targets one character | ||
*'''Thwack''' - targets one group of characters | *'''Defeat''' or '''Thwack''' - targets one group of characters | ||
*'''Kathwack''' - targets the entire enemy party | *'''DefeatMax''', '''Vanquish''', or '''Kathwack''' - targets the entire enemy party | ||
==Appearances== | ==Appearances== | ||
===''[[Dragon Quest IV]]''=== | ===''[[Dragon Quest IV]]''=== | ||
[[ | [[Cristo]] learns Beat. | ||
==Trivia== | ==Trivia== | ||
*In an interview with ''Nintendo Power'' magazine, series creator [[Yuji Horii]] noted that the AI in ''[[Dragon Quest IV]]'' was built such that in its original version, | *In an interview with ''Nintendo Power'' magazine, series creator [[Yuji Horii]] noted that the AI in ''[[Dragon Quest IV]]'' was built such that in its original version, [[Cristo]]'s algorithms would always conclude Beat and the character would end up casting it turn after turn, simply because it "could not get over the power of the spell." The problem was halfway corrected in the balance-adjusted [[PS2]] remake, except that he almost ''never'' cast Beat. | ||
{{stub}} | {{stub}} | ||
[[Category:Spells]] | [[Category:Spells]] |
Revision as of 15:15, 31 March 2009
'Beat or Whack is a recurring spell in the Dragon Quest series. It instantly reduces the target's HP to 0.
Beat is typically difficult to hit with when cast, limiting its otherwise extremely impressive power.
Beat comes in several variations:
- Beat or Whack - the most basic version of the spell; targets one character
- Defeat or Thwack - targets one group of characters
- DefeatMax, Vanquish, or Kathwack - targets the entire enemy party
Appearances
Dragon Quest IV
Cristo learns Beat.
Trivia
- In an interview with Nintendo Power magazine, series creator Yuji Horii noted that the AI in Dragon Quest IV was built such that in its original version, Cristo's algorithms would always conclude Beat and the character would end up casting it turn after turn, simply because it "could not get over the power of the spell." The problem was halfway corrected in the balance-adjusted PS2 remake, except that he almost never cast Beat.
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