Sizz & Zam: Difference between revisions
Jump to navigation
Jump to search
FlyingRagnar (talk | contribs) m (Reverted edits by Flying Ragnar (talk) to last revision by TwoHeadedGiraffe) Tag: Rollback |
No edit summary |
||
| Line 57: | Line 57: | ||
|[[Zam]] Guard || 100 | |[[Zam]] Guard || 100 | ||
|} | |} | ||
[[Category:Dragon Quest Monsters: Joker 2 skill sets]] | |||
Latest revision as of 05:16, 10 January 2021
Sizz & Zam is a skill introduced in Dragon Quest Monsters: Joker 2. It is learned by the Dangler fish, Drohl drone, and Night knight. It can be upgraded to Sizz & Zam II, which can in turn be upgraded to Sizz & Zam III. It grants the following abilities:
Sizz & Zam[edit]
| Ability | Skill Points |
|---|---|
| Sizz | 2 |
| Zam | 6 |
| Charring Slash | 14 |
| Shade Slash | 22 |
| Zammle | 36 |
| Sizzle | 50 |
Sizz & Zam II[edit]
| Ability | Skill Points |
|---|---|
| Charring Slash | 5 |
| Shade Slash | 10 |
| Zammle | 20 |
| Sizzle | 30 |
| Kazam | 44 |
| Kasizz | 59 |
| Sizz Guard | 75 |
Sizz & Zam III[edit]
| Ability | Skill Points |
|---|---|
| Kasizz | 8 |
| Kazam | 16 |
| Singeing Slash | 28 |
| Shadow Slash | 40 |
| Kasizzle | 65 |
| Kazammle | 90 |
| Sizz Guard | 95 |
| Zam Guard | 100 |