Spark: Difference between revisions

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(Skill from Joker)
 
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|image =  
|image =  
|japanese = ほうでん  
|japanese = ほうでん  
|romaji = Hoden
|romaji = {{tt|Hōden|Electric discharge}}
|type = Offensive
|type = Offensive
|old=
|old=
}}
}}
'''Spark''' is an ability in {{DQMJ}}. It costs 6 MP to cast and deals 50 - 60 damage. It can be learned with 28 points in [[Wulfspade (Skill) | Wulfspade]].
'''Spark''' is a recurring skill in the {{DQSeries}}, first appearing in {{DQMJ}}. It damages enemies with an electric shock.
 
==Appearances==
==={{DQMJ}}===
Spark costs 6 {{MP}} to use and deals 50-60 [[Zap]]-type damage to a single enemy. It can be learned with 28 points in the [[Wulfspade (Skill)|Wulfspade]] skill.
 
==={{DQMJ2}}===
Spark can still be learned from [[Wulfspade (Skill) | Wulfspade]], as well as from [[Wonder Construction]] for 18 points. It also now deals a combination of Zap and [[Sizz]]-element damage.
 
==={{DQTact}}===
Spark is known naturally by [[Cyber slime]] at level 1 and costs 7 MP to use. It deals minor Zap-type martial damage to all enemies in a radius of 1 around the user. It can also be taught to any unit by using an ability scroll, which is earned as a reward from completing the second stage of the [[Dancing flame]]'s Battle Road.
{{DQTactSkill
|name=Spark
|kanji=ほうでん
|romanji=Hōden
|type=Martial
|role=Attack
|element=[[Image:DQTact Zap.png]]
|mp=7
|range=[[Image:DQTact_SkillRangeRadial.png|48px]]<br>Radius 1
|status=None
|description=Deals minor Zap-type martial damage to all enemies in area of effect
|monsters=Cyber slime
}}
 
==Related skills==
*[[Lightning]]
*[[Lightning Storm]]
*[[Thunderbolt]]
 
{{clear}}
 
{{DQSkills}}
[[Category:Skills]]
[[Category:Lightning skills]]
[[Category:Dragon Quest Monsters: Joker skills]]
[[Category:Dragon Quest Monsters: Joker 2 skills]]
[[Category:Dragon Quest Tact skills]]
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