Martial Artist: Difference between revisions

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--Description from {{Dragon Quest VII}}</center>
--Description from {{Dragon Quest VII}}</center>


The '''Martial Artist''' (武闘家, ''Butouka'') is a class in the {{DQSeries}}. Practitioners of the way of the fist possess high Agility, Strength, and Resilience, but low magical capability.
The '''Martial Artist''' (武闘家, ''Butouka'') is a class in the {{DQSeries}}. Practitioners of the way of the fist possess high {{Agility}}, {{Strength}}, and {{Resilience}}, but low magical capability.


==Characteristics==
==Characteristics==
Martial artists have a great amount of agility and strength. They can deal devastating amounts of damage from a single strike, and can be equipped with a variety of weapons. However, if equipped with any weapon other than a claw in ''DQIII'', a Martial Artist's abilities will actually decrease as his or her attack power will lower considerably. Compared to other vocations, Martial Artists have a very limited armor selection, particularly when it comes to shields and headwear. This can be a boon to the party's finances as unlike [[Warrior]]s, it is not necessary to continuously upgrade the Martial Artist's equipment. Most of their armor consists of lightweight vests and other clothing designed for ease of movement.
Martial artists have a great amount of {{Agility}} and {{Strength}}. They can deal devastating amounts of damage from a single strike, and can be equipped with a variety of weapons. However, if equipped with any weapon other than a claw in {{III}}, a Martial Artist's abilities will actually decrease as his or her {{Attack}} power will lower considerably. Compared to other vocations, Martial Artists have a very limited armor selection, particularly when it comes to shields and headwear. This can be a boon to the party's finances as unlike [[Warrior]]s, it is not necessary to continuously upgrade the Martial Artist's equipment. Most of their armor consists of lightweight vests and other clothing designed for ease of movement.


===[[Critical Hit]]===
===[[Critical Hit]]===
A pugilist has a higher chance of scoring a critical hit on an enemy than other vocations, with their ratio being dependent on their level instead of staying at a fixed {{fraction|1|64}} chance throughout the game. In all versions of ''III'' the formula is '''LvL/256''', capping once the martial artist reaches level 64 (25%). For ''VI'' and ''VII'' the formula is dependent on the character's rank in the vocation, capping at {{fraction|1|8}} when the vocation is mastered. Critical hits utilize a character's [[Deftness]] in {{Dragon Quest IX}} and subsequent titles, with martial artists receiving no special treatment other than a high aptitude for the stat.
A pugilist has a higher chance of scoring a critical hit on an enemy than other vocations, with their ratio being dependent on their level instead of staying at a fixed {{fraction|1|64}} chance throughout the game. In all versions of {{III}} the formula is '''LvL/256''', capping once the martial artist reaches level 64 (25%). For {{VI}} and {{VII}} the formula is dependent on the character's rank in the vocation, capping at {{fraction|1|8}} when the vocation is mastered. Critical hits utilize a character's [[Deftness]] in {{IX}} and subsequent titles, with martial artists receiving no special treatment other than a high aptitude for the stat.


=={{DQ3}}==
=={{DQ3}}==
===Stats===
===Stats===
''{{NES}} Version''
''{{NES}} version''
{| style="width:65%; height:100px; text-align:center" border="1"  
{| style="width:65%; height:100px; text-align:center" border="1"  
|-<---!Headings are up first.!---> style="font-weight:bold; background:#A3AB47"
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=={{DQ6}}==
=={{DQ6}}==
Th martial artist is one of the basic classes available.  It is one of the prerequisites for the [[Gladiator]] {{Vocation}} (along with [[Warrior]]), and for the [[Paladin]] vocation (along with [[Priest]]).
Th Martial Artist is one of the basic classes available.  It is one of the prerequisites for the [[Gladiator]] {{Vocation}} (along with [[Warrior]]), and for the [[Paladin]] vocation (along with [[Priest]]).


===Vocation trait===
===Vocation trait===
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|200
|200
|-
|-
|Strength
|{{Strength}}
|Null
|Null
|-
|-
|Agility
|{{Agility}}
| +15%
| +15%
|-
|-
|Resilience
|{{Resilience}}
| -10%
| -10%
|-
|-
|Wisdom
|{{Wisdom}}
|Null
|Null
|-
|-
|Style
|{{Style}}
|Null
|Null
|-
|-
|Max HP
|Max {{HP}}
|Null
|Null
|-
|-
|Max MP
|Max {{MP}}
| -50%
| -50%
|-
|-
|Trait
|Trait
| Increased critical hit rate
| Increased [[Critical Hit]] rate
|}
|}


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|158
|158
|One enemy
|One enemy
|Ejects enemy from battle
|Ejects enemy from battle.
|0
|0
|-
|-
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=={{DQ7}}==
=={{DQ7}}==
[[Image:DQVII_Martial_Artist_male.png|right|border|190px]][[Image:DQVII_Martial_Artist_female.png|right|border|190px]]
[[Image:DQVII_Martial_Artist_male.png|right|border|190px]][[Image:DQVII_Martial_Artist_female.png|right|border|190px]]
Martial artist is one of the basic classes available at {{Alltrades Abbey 7}}. It is a prerequisite for the Gladiator and Paladin vocations, which in turn are necessary for the [[Champion]] advanced vocation.
Martial artist is one of the basic classes available at {{Alltrades Abbey 7}}. It is a prerequisite for the [[Gladiator]] and [[Paladin]] vocations, which in turn are necessary for the [[Champion]] advanced vocation.


===Vocation trait===
===Vocation trait===
The critical hit rate has been changed slightly from ''VI'', but the cap is still 1/8th.
The [[Critical Hit]] rate has been changed slightly from {{VI}}, but the cap is still 1/8th.
{| class="wikitable"
{| class="wikitable"
|-
|-
! Rank !! Critical Hit Rate
! Rank !! [[Critical Hit]] Rate
|-
|-
| 1 || 1/64
| 1 || 1/64
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|160
|160
|-
|-
|Strength
|{{Strength}}
| Null
| Null
|-
|-
|Agility
|{{Agility}}
| +15%
| +15%
|-
|-
|Resilience
|{{Resilience}}
| -10%
| -10%
|-
|-
|Wisdom
|{{Wisdom}}
| -20%
| -20%
|-
|-
|Style
|{{Style}}
| Null
| Null
|-
|-
|Max HP
|Max {{HP}}
| Null
| Null
|-
|-
|Max MP
|Max {{MP}}
| -50%
| -50%
|}
|}
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|2
|2
|Novice
|Novice
|[[Leg Sweep]]
|[[Leg Sweep|LegSweep]]
|16
|16
|One Enemy
|One Enemy
|Trips an enemy, preventing it from attacking the next turn
|Trips an enemy, preventing it from attacking the next turn.
|0
|0
|-
|-
|3
|3
|Grappler
|Grappler
|[[Flying Knee]]
|[[Flying Knee|JumpKick]]
|32
|32
|One Enemy
|One Enemy
|Performs a jump kick with low damage but higher accuracy
|Performs a jump kick with low damage but higher accuracy.
|0
|0
|-
|-
|4
|4
|Black Belt
|Black Belt
|[[Roundhouse Kick]]
|[[Roundhouse Kick|Roundhous]]
|50
|50
|One Group
|One Group
|Attacks one group of enemies with decreasing damage
|Attacks one group of enemies with decreasing damage.
|0
|0
|-
|-
|5
|5
|Assassin
|Assassin
|[[Heave-Ho]]
|[[Heave-Ho|Suplex]]
|70
|70
|One Enemy
|One Enemy
|Banishes a single enemy from battle. (Works like Poof)
|Banishes a single enemy from battle. (Works like [[Poof]])
|0
|0
|-
|-
|6
|6
|Ninja
|Ninja
|[[War Cry]]
|[[War Cry|WarCry]]
|105
|105
|All enemies
|All enemies
|If successful, will prevent all enemies from attacking the next turn
|If successful, will prevent all enemies from attacking the next turn.
|0
|0
|-
|-
|7
|7
|Sensei
|Sensei
|[[Knuckle Sandwich]]
|[[Knuckle Sandwich|Punch]]
|130
|130
|One Enemy
|One Enemy
|Does 50 Percent more damage than a regular attack
|Does 50 Percent more damage than a regular attack.
|0
|0
|-
|-
|8
|8
|Master
|Master
|[[Wind Sickles]]
|[[Wind Sickles|WindBeast]]
|160
|160
|One Enemy
|One Enemy
|A wind based attack that becomes stronger the higher the level gained
|A wind based attack that becomes stronger the higher the level gained.
|0
|0
|}
|}
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|8
|8
|One Enemy
|One Enemy
|Trips an enemy, preventing it from attacking the next turn
|Trips an enemy, preventing it from attacking the next turn.
|0
|0
|-
|-
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|16
|16
|One Enemy
|One Enemy
|Performs a jump kick with low damage but higher accuracy
|Performs a jump kick with low damage but higher accuracy.
|0
|0
|-
|-
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|24
|24
|One Group
|One Group
|Attacks one group of enemies with decreasing damage
|Attacks one group of enemies with decreasing damage.
|0
|0
|-
|-
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|43
|43
|One enemy
|One enemy
|Has the chance of killing a single enemy; if it fails, it inflicts 50% melee damage instead
|Has the chance of killing a single enemy; if it fails, it inflicts 50% melee damage instead.
|0
|0
|-
|-
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|53
|53
|One Enemy
|One Enemy
|Does 50 Percent more damage than a regular attack
|Does 50 Percent more damage than a regular attack.
|2
|2
|-
|-
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|65
|65
|One Enemy
|One Enemy
|A wind based attack that becomes stronger the higher the level gained
|A wind based attack that becomes stronger the higher the level gained.
|0
|0
|}
|}
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|[[Muscle Dance|Jock Dance]]
|[[Muscle Dance|Jock Dance]]
|One Group
|One Group
|Attacks one group of enemies with decreasing damage
|Attacks one group of enemies with decreasing damage.
|0
|0
|-
|-
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|[[Follow Suit|Retaliate]]
|[[Follow Suit|Retaliate]]
|Self
|Self
|Returns any attack against the caster back to the enemy
|Returns any attack against the caster back to the enemy.
|0
|0
|-
|-
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|[[Fire Breath|Fire Air]]
|[[Fire Breath|Fire Air]]
|All Enemies
|All Enemies
|Does ~10HP in fire damage
|Does ~10{{HP}} in fire damage.
|0
|0
|-
|-
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|[[Mean Sweep|Big Trip]]
|[[Mean Sweep|Big Trip]]
|One Enemy
|One Enemy
|Damages the enemy and prevents them from acting the next turn
|Damages the enemy and prevents them from acting the next turn.
|0
|0
|-
|-
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|[[Body Slam|Ram Attack]]
|[[Body Slam|Ram Attack]]
|Self/One Enemy
|Self/One Enemy
|Reduces self and one enemy to 20% HP
|Reduces self and one enemy to 20% {{HP}}.
|0
|0
|-
|-
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|[[Pressure Pointer|K.O. Punch]]
|[[Pressure Pointer|K.O. Punch]]
|One Enemy
|One Enemy
|Has the chance of killing a single enemy
|Has the chance of killing a single enemy.
|0
|0
|}
|}


===Usefulness===
===Usefulness===
The M.A.'s skill Wind Sickles is worth learning as it grows in strength the higher the level. In terms of development, the M.A. is required in order to become a [[Gladiator]] and [[Paladin]]. The great thing about Martial Artists is that these two classes combine to make a [[Champion|Godhand]]. The Godhand is worth investing some time and battles in getting if the player is looking to go to the bonus dungeons.
The M.A.'s skill Wind Sickles is worth learning as it grows in strength the higher the level. In terms of development, the M.A. is required in order to become a [[Gladiator]] and [[Paladin]]. The great thing about Martial Artists is that these two classes combine to make a [[Champion|Godhand]]. The Godhand is worth investing some time and battles in getting if the player is looking to go to the []bonus dungeon]]s.


The M.A.'s hybrid skills are not very exciting except for Jock Dance. However, Roundhouse does the same thing and it doesn't require changing into a [[Dancer]] to do so.
The M.A.'s hybrid skills are not very exciting except for Jock Dance. However, Roundhouse does the same thing and it doesn't require changing into a [[Dancer]] to do so.
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[[File:DQIX Martial Artist Male.png‎|right|border|185px]][[File:DQIX Martial Artist Female.png‎|right|border|190px]]
[[File:DQIX Martial Artist Male.png‎|right|border|185px]][[File:DQIX Martial Artist Female.png‎|right|border|190px]]
The '''Martial Artist''' (Monk) vocation is available at the start of the game and has the unique skill set "Focus". Martial Artists can also use skill points to learn {{Fan}}s, {{Staves}}, {{Claw}}s, and {{Fisticuff}} skills. Their [[Coup-de-Grace]] is "Roaring Tirade," which terrorizes all enemies and raises [[tension]] by one level.
The '''Martial Artist''' (Monk) vocation is available at the start of the game and has the unique skill set "Focus". Martial Artists can also use skill points to learn {{Fan}}s, {{Staves}}, {{Claw}}s, and {{Fisticuff}} skills. Their [[Coup-de-Grace]] is "Roaring Tirade," which terrorizes all enemies and raises [[tension]] by one level.
As mentioned above, a Martial Artist is no more likely to land a critical hit than a character with the same Deftness stat.
As mentioned above, a Martial Artist is no more likely to land a [[Critical Hit]] than a character with the same {{Deftness}} stat.


===Stats===
===Stats===
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|Energiser||4||[[Warcry]]||Intimidates a group of enemies.
|Energiser||4||[[Warcry]]||Intimidates a group of enemies.
|-
|-
|Surpriser||10||Natural Agility +10||Increases [[agility]] by 10
|Surpriser||10||Natural Agility +10||Increases {{Agility}} by 10.
|-
|-
|Chastiser||16||[[Psyche Up]]||Increases tension by one level  
|Chastiser||16||[[Psyche Up]]||Increases tension by one level.
|-
|-
|Galvaniser||22||Natural Strength +10||Increases [[strength]] by 10
|Galvaniser||22||Natural Strength +10||Increases {{Strength}} by 10.
|-
|-
|Pressuriser||32||[[Mens Sana]]||Removes negative status effects
|Pressuriser||32||[[Mens Sana]]||Removes negative status effects.
|-
|-
|Equaliser||42||Natural Max HP +30||Increases maximum HP by 30  
|Equaliser||42||Natural Max HP +30||Increases maximum {{HP}} by 30.
|-
|-
|Agoniser||55||[[Mind Over Matter]]||Protects against breath attack
|Agoniser||55||[[Mind Over Matter]]||Protects against breath attack
|-
|-
|Terroriser||68||Natural Agility +30||Increases agility by 30
|Terroriser||68||Natural Agility +30||Increases {{Agility}} by 30.
|-
|-
|Pulveriser||90||[[Meditation]]||Restores at least 80 HP
|Pulveriser||90||[[Meditation]]||Restores at least 80 {{HP}}..
|-
|-
|Atomiser||100||Natural Agility +60||Increases agility by 60
|Atomiser||100||Natural Agility +60||Increases {{Agility}} by 60.
|}
|}


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{{Section-Stub}}
{{Section-Stub}}


==''[[Dragon Quest Walk]]''==
=={{DQWalk}}==
[[File:Walk martial artists.jpg|right|thumb|Status screen for a character changing from a warrior to a martial artist in ''Walk'']]
[[File:Walk martial artists.jpg|right|thumb|Status screen for a character changing from a warrior to a Martial Artist in {{Walk}}.]]
The martial artist is available to players from the beginning of the game, and allows them to equip {{Claw}}s, {{Spear}}s, and {{Whip}}s.
The Martial Artist is available to players from the beginning of the game, and allows them to equip {{Claw}}s, {{Spear}}s, and {{Whip}}s.
{{clear}}
{{clear}}


=={{SSB5}}==
=={{SSB5}}==
The martial artist from {{Dragon Quest III}} appears as a special costume for the [https://www.ssbwiki.com/Mii_Brawler_(SSBU)| Mii Brawler].
The Martial Artist from {{Dragon Quest III}} appears as a special costume for the [https://www.ssbwiki.com/Mii_Brawler_(SSBU)| Mii Brawler].


==Notable Martial Artists==
==Notable Martial Artists==
*[[Alena]]'s stats, equipment, and critical hits are derived from the vocation's depiction in ''III''.
*[[Alena]]'s stats, equipment, and critical hits are derived from the vocation's depiction in {{III}}.
*[[Carver]]'s childhood dream was to become a martial artist of great renown, and he naturally learns several bare-handed abilities.
*[[Carver]]'s childhood dream was to become a Martial Artist of great renown, and he naturally learns several bare-handed abilities.
*[[Morrie]] combines martial artist abilities with those of a [[Minstrel]] in the {{3DS}} Version of ''VIII''.
*[[Morrie]] combines martial artist abilities with those of a [[Minstrel]] in the {{3DS}} version of {{VIII}}.
*[[Jade]] takes several abilities from the vocation's depiction in ''IX'' and ''X'', and adds a sultry twist to more than a few.
*[[Mjoll]], a kind young [[Ogre (race)|Ogre]] woman who has been training as a Martial Artist from a young age.
*[[Rab]] has the qualities of a martial artist, along with those of a [[Sage]].
*[[Jade]] takes several abilities from the vocation's depiction in {{IX}} and {{X}}, and adds a sultry twist to more than a few.
*[[Rab]] has the qualities of a Martial Artist, along with those of a [[Sage]].
*[[Maam]], one of [[Dai]]'s companions and a Disciple of Avan. She trains as a Martial Artist under the tutelage of Brokeena, the Holy Fist.


==Trivia==
==Trivia==
*The male martial artist from {{Dragon Quest III}} has made cameo appearances as an NPC in other games in the series, including ''VII'' and ''VIII''.
*The male Martial Artist from {{Dragon Quest III}} has made cameo appearances as an {{NPC}} in other games in the series, including {{VII}} and {{VIII}}.


==See also==
*[[Bruiser's bracers]]
*[[Combat costume]]
*[[Combat top]]
*[[Combat trousers]]
*[[Dragon dress]]
*[[Fingerless gloves]]
*[[Riotous wristbands]]


==Gallery==
==Gallery==
<center><gallery captionalign="center">
<center><gallery captionalign="center">
DQIII Martial Artist Male Famicom.png|Male martial artist, {{Dragon Quest III}} {{Famicom}} artwork.
DQIII Martial Artist Male Famicom.png|Male Martial Artist, {{III}} {{Famicom}} artwork.
DQIII Martial Artist Female Famicom.png|Female martial artist, ''Dragon Quest III'' Famicom artwork.
DQIII Martial Artist Female Famicom.png|Female Martial Artist, {{III}} {{Famicom}} artwork.
DQIIIMartialArtistClass.png|Male martial artist and female martial artist, ''Dragon Quest III'' Famicom artwork.
DQIIIMartialArtistClass.png|Male Martial Artist and female Martial Artist, {{III}} {{Famicom}} artwork.
DQIII Male Martial Artist Figure .jpg|''Dragon Quest Character Figure Collection Roto no Monshou'' series.
DQIII Male Martial Artist Figure .jpg|''Dragon Quest Character Figure Collection Roto no Monshou'' series.
DQIII Female Martial Artist Figure.jpg|''Dragon Quest Character Figure Collection Roto no Monshou'' series.
DQIII Female Martial Artist Figure.jpg|''Dragon Quest Character Figure Collection Roto no Monshou'' series.
DQ3 martial artists.png|''Dragon Quest III'' Super Famicom artwork.
DQ3 martial artists.png|{{III}} {{Super Famicom}} artwork.
DQIII Strength.png|{{Strength}}...
DQIII Strength.png|{{Strength}}...
DQIII Agility.png|...and {{Agility}}.
DQIII Agility.png|...and {{Agility}}.
Dq3gbart07.jpg|Male martial artist, ''Dragon Quest III'' {{Game Boy Color}} artwork.
Dq3gbart07.jpg|Male Martial Artist, {{III}} {{Game Boy Color}} artwork.
Cannibox_Attack.png|Being munched on by a [[Cannibox]].
Cannibox_Attack.png|Being munched on by a [[Cannibox]].
SSBU MartialArtists.jpg|''Super Smash Bros. Ultimate''.
SSBU MartialArtists.jpg|''Super Smash Bros. Ultimate''.
DQ Heroines.png|Sparring with Alena.
DQ Heroines.png|Sparring with [[Alena]].
</gallery></center>
</gallery></center>


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