Infernal armour: Difference between revisions

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|locations=[[Gerzuun]]<br>{{Grotto}} (Volcano, rank 3-4)
|locations=[[Gerzuun]]<br>{{Grotto}} (Volcano, rank 3-4)
|fire-resist=25%
|fire-resist=25%
|ice-resist=-125%
|ice-resist=-25%
|wind-resist=0%
|wind-resist=0%
|blast-resist=0%
|blast-resist=0%
|rock-resist=0%
|rock-resist=0%
|dark-resist=25%
|dark-resist=25%
|light-resist=-125%
|light-resist=-25%
|drain-resist=0%
|drain-resist=0%
|whack-resist=50%
|whack-resist=50%

Latest revision as of 13:57, 27 January 2024

The Infernal armour is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest III. It is a stronger variant of Restless armour donning suits of armour forged in hell.

Characteristics[edit]

Like the Restless armour, it is a mass of moving metal that has taken up its sword against humans, but is much more dangerous than its wandering counterpart. Formerly depicted as staunch lone wolves, they have learned to summon allies in battle like their contemporaries as of VIII, while even calling down lightning with their swords by driving them into the ground. According to their monster info in X and XI, those who don the cursed Hate mail will have their minds and bodies taken over and forced to become servants of a Demon Lord, becoming infernal armours themselves.

The infernal armour's appearance has changed the most since its first appearance compared to the other suits, originally being silver suits of armour chased with gold and a blue plume on their helmets. For the Super Famicom version of III, the armour was changed to black with purple plumes on their helmets. In the Sony PlayStation version of IV, the plume was changed to light grey and it would maintain this colour scheme for its next few appearances. Starting with Dragon Quest X and most modern appearances, the infernal armour would go back to its original appearance, while the black and gold colour scheme would be used for the Schwarzchuld.

Appearances[edit]

Dragon Quest III: The Seeds of Salvation[edit]

Infernal armour (じごくのよろい Jigoku no yoroi)DQ3-SNES-LOGO-ICON.png
Original (NES)
Sprite Level HP MP
Infernus knight DQIII NES.png 21 60 0
Attack Defense Agility Experience Gold
80 100 23 315 57
Bestiary No. #063
Spell(s) None
Skill(s) Desperate attack
Location(s) Wayfarer's Shrine region
Theddon region
Edina region
Lozamii island
Gaia's Navel
Manoza region
Item Dropped Iron armor164
Evasion Fire Resistance * Crack Resistance * Woosh Resistance *
064 70% 0% 0%
Zap Resistance * Drain Magic Resistance Whack Resistance * Kamikazee Resistance
0% 100% 25% 0%
Poof Resistance Fuddle Resistance Snooze Resistance Dazzle Resistance
100% 25% 25% 25%
Fizzle Resistance Sap Resistance * Deceleratle Resistance *
100% 25% 0%
Remakes sprites



Dragon Quest IV: Chapters of the Chosen[edit]

Infernal armor (じごくのよろい Jigoku no yoroi)DQIV Logo.png
Original (NES)
Sprite HP MP Attack
Infernus knight DQIII NES.png 58 0 63
Defense Agility Experience Gold
63 24 77 76
Bestiary No. #075
Spell(s) None
Skill(s) Desperate attack
Location(s) Imperial Pantry of Parthenia (Chapters 5 & 6)
Gupta Gupha region (Chapters 5 & 6)
Havre Léon region (Chapters 5 & 6)
Item Dropped Iron armour(1128)
Evasion Frizz Resistance * Sizz Resistance * Bang Resistance *
064 25% 0% 0%
Crack Resistance * Woosh Resistance * Zap Resistance * Drain Magic Resistance
0% 0% 0% 100%
Whack Resistance * Kamikazee Bracer Resistance Poof Resistance Fuddle Resistance
25% 0% 100% 25%
Snooze Resistance Dazzle Resistance Sap Resistance * Fizzle Resistance
25% 25% 25% 100%
Remakes (PSX, DS, Mobile)
Sprites Notable Changes
Infernal armour IV psx.png None


Dragon Quest VIII: Journey of the Cursed King[edit]

Infernal armour (じごくのよろい Jigoku no yoroi)DQ8-LOGO-ICON.png
Original (PS2)
Sprite HP MP Attack
Infernal armour.png 88 0 83
Defense Agility Experience Gold
86 47 90 19
Bestiary no. #088
Family Material
In-game description Ambulatory suits of cursed armour. Beware their swords. When driven into the ground, they can stun a group of adversaries with powerful lightning bolts.
Spell(s) None
Skill(s) Calls for backup (Cureslime)
Thrusts its sword into the ground (36~40 Zap damage to entire party)
Location(s) Castle Trodain
Item(s) dropped Iron armour1128
Steel broadsword1256
Evasion Attack Resistance Frizz Resistance * Sizz Resistance *
064 0% 0% 0%
Fire Breath
Resistance
*
Bang Resistance * Woosh Resistance * Crack Resistance *
0% 25% 0% 50%
Ice breath
Resistance
*
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance
50% 0% 25% 100%
Whack Resistance * Poison Resistance * Paralysis Resistance * Fuddle Resistance *
50% 0% 100% 50%
Snooze resistance * Dazzle Resistance Fizzle Resistance Ban Dance Resistance
50% 15% 100% 100%
Stun Resistance * Sap Resistance * Army Resistance *
50% 15% 0%
Remake (3DS, Mobile)
Notable Changes
None



Dragon Quest IX: Sentinels of the Starry Skies[edit]

Infernal armour (じごくのよろい Jigoku no yoroi)DQIX Logo.png
Model HP MP Attack
Infernal armour IX.png 125 8 135
Defence Agility Experience Gold
130 102 850 150
Bestiary no. #123
Family Material
In-game description They can conduct lightning to engulf all enemies, and sometimes summon healslimes to lend a helping hand.

The souls of soldiers who died awful deaths, and were brought back in suits of armour forged in the fires of hell.
Spell(s) None
Skill(s) Calls for backup (Medislime)
Thrusts its sword into the ground (24~29 lightning/explosion damage to entire party)
Location(s) Gerzuun
Grotto (Volcano, rank 3-4)
Item(s) dropped Cautery sword164
Silver mail1128
Fire Resistance * Ice
Resistance
*
Wind Resistance * Blast/Lightning Resistance *
25% -25% 0% 0%
Rock Resistance * Dark Resistance * Light Resistance * Drain Magic Resistance
0% 25% -25% 0%
Whack Resistance * Poison Resistance * Paralysis Resistance * Fuddle Resistance *
50% 100% 100% 50%
Snooze Resistance * Dazzle Resistance Sap Resistance * Blunt Resistance *
50% 25% 25% 50%
Deceleratle Resistance * Spooky Aura Resistance* Fizzle Resistance * Stun Resistance *
25% 25% 100% 50%
Charm Resistance *
75%


Defeating three infernal armours with the Pincushion ability is the objective of Quest #107: Off the Record.

Dragon Quest X[edit]

Infernal armour began appearing in Version 2.0 of the game. They are still able to perform desperate attacks, call down lightning by thrusting their swords into the ground, and can block attacks with their shields, but in this game they are capable of summoning Medislimes in battle as backup.

Dragon Quest XI: Echoes of an Elusive Age[edit]

Infernal armour (じごくのよろい Jigoku no yoroi)DQXI Logo EN.png
Sprite HP MP Attack
Infernal armour XI sprite.png 165 25 125
Defense Agility Experience Gold
235 60 557 73
Bestiary no. #207
Family Material
In-game description Those who don the fabled Hate mail are doomed to become these soulless soldiers, and roam restlessly until put out of their misery.
Spell(s) None
Skill(s) Blocks with its shield
Calls for backup (Sprite bulb)
Armour Harmer
Thrusts its sword into the ground (60~70 lightning damage to entire party)
Location(s) Heliodor Region (second act)
Heliodor Castle (second act)
Item(s) dropped Cautery sword1128
Silver mail1128
Evasion Fire Resistance * Ice
Resistance
*
Wind Resistance *
N/a 25% -110% 0%
Rock Resistance * Light Resistance * Dark Resistance * Zap Resistance *
0% -110% 25% 0%
Drain Magic Resistance Whack Resistance * Poof Resistance Poison Resistance *
0% 100% 50% 25%
Paralysis Resistance * Fuddle Resistance * Snooze Resistance * Dazzle Resistance *
0% 0% 0% 25%
Sap Resistance * Blunt Resistance Deceleratle Resistance Spooky Aura
Anathematise Resistance
0% 0% 0% 0%
Fizzle Resistance * Stun Resistance * Stumble Resistance * Charm Resistance *
100% 99% 0% 100%
Beguile Resistance * Double Down Resistance * Elemental Resistance *
25% 0% 0%


Vicious[edit]

Vicious infernal armour (じごくのよろい・強 Jigoku no yoroi・kyō)DQXI Logo EN.png
Sprite HP MP Attack
Infernal armour XI sprite.png 1,222 50 347
Defense Agility Experience Gold
382 137 1,538 420
Bestiary no. #614
Family Material
In-game description Infernal armours driven to dangerous extremes by the dark power of the Lord of Shadows.
Spell(s) None
Skill(s) Blocks with its shield
Calls for backup (Phoenix)
Armour Harmer
Thrusts its sword into the ground (120~130 lightning damage to entire party)
Location(s) The Sage's Trial - Hoarder's Keep - Level 1 (third act, day only)
Item(s) dropped Cautery sword1128
Silver mail1128
Evasion Fire Resistance * Ice
Resistance
*
Wind Resistance *
N/a 25% -110% 0%
Rock Resistance * Light Resistance * Dark Resistance * Zap Resistance *
0% -110% 25% 0%
Drain Magic Resistance Whack Resistance * Poof Resistance Poison Resistance *
0% 100% 50% 25%
Paralysis Resistance * Fuddle Resistance * Snooze Resistance * Dazzle Resistance *
25% 25% 25% 25%
Sap Resistance * Blunt Resistance Deceleratle Resistance Spooky Aura
Anathematise Resistance
0% 0% 0% 0%
Fizzle Resistance * Stun Resistance * Stumble Resistance * Charm Resistance *
100% 99% 0% 100%
Beguile Resistance * Double Down Resistance * Elemental Resistance *
25% 0% 0%


Dragon Quest Heroes II: Twin Kings and the Prophecy's End[edit]

Infernal armour (じごくのよろい Jigoku no yoroi)DQHII Logo.png
Model Experience Gold Marked Version?
Infernal armour DQH2.png 529 87g Yes
List No. #098
Field Notes Empty suits of armour possessed by the souls of soldiers, and fated to fight till their deaths are avenged. The armour itself was forged in an infernal furnace—rumour has it that they mass produce them in purgatory.
Location(s) Battle of the Pinnacle: Base, The Battle of Accordia
Item(s) Dropped Thunderball, Silver ore



Trivia[edit]

  • In the original Japanese, the infernal armour shares a name with the recurring cursed Hate mail armour. In Dragon Quest X and XI, the monster's description states that the armour they wear are one and the same.

Gallery[edit]

Related monsters[edit]

Similar suits[edit]