Church: Difference between revisions

682 bytes added ,  02:50, 23 June 2024
no edit summary
No edit summary
(16 intermediate revisions by 5 users not shown)
Line 1: Line 1:
[[Image:Dq8-church.jpg|right]]
[[Image:DQIII_Church.png|right|venter|250px|{{Dragon Quest III}}]]
The '''church''' or '''chapel''' is a recurring element in the ''[[Dragon Quest (series)|Dragon Quest]]'' series. Every main series game since ''[[Dragon Quest II]]'' has had churches, and many spinoff games feature them as well.
The '''church''' or '''chapel''' is a recurring element in the {{DQSeries}}.


Churches are devoted to various religions depending on the game, but usually profess the worship of a particular creator deity such as [[Rubiss]], the [[Goddess]], the [[Grand Architect Zenus|Almighty]], etc. Churches are most commonly serviced by a pastor, but may also be found under the care of nuns, [[Zenithian]]s or others.
==Overview==
Every main series game since {{II}} has had churches, and many spinoff games feature them as well.
 
Churches are devoted to various religions depending on the game, but usually profess the worship of a particular creator deity such as [[Rubiss]], the [[Goddess]], the the [[Numen|Almighty]], etc. Churches are most commonly serviced by a pastor, but may also be found under the care of nuns, [[Zenithian]]s or other such pious persons.


Churches provide several important services to players:
Churches provide several important services to players:
*'''Confession''': The pastor will record all of the [[Hero]]'s deeds; this functions as the game's save system, replacing the previous password-based systems. The player will begin at the church they last saved at when they resume play.
*'''Confession''': The pastor will record all of the [[Hero]]'s deeds; this functions as the game's save system, replacing the previous password-based systems. The player will begin at the church they last saved at when they resume play.
*'''Resurrection''': Resurrect party members who have fallen in battle, reviving them with a small amount of HP (usually 1/8th of their max, or simply 1 HP).
*'''Resurrection''': Resurrect [[party]] members who have fallen in battle, reviving them with a small amount of {{HP}} (usually 1/8th of their max, or simply 1 {{HP}}).
*'''Exorcism''' or '''Benediction''': Remove [[curse]] [[status effect]] from an afflicted party member.
*'''Exorcism''' or '''Benediction''': Remove curse [[status effect]] from an afflicted [[party]] member.
*'''Purification''': Remove [[poison]] status effect from an afflicted party member.
*'''Purification''': Remove {{Poison}} status effect from an afflicted [[party]] member.
*'''Divination''': States the number of [[Experience Points]] the party members must gain in order to reach their next levels of experience.
*'''Divination''': States the number of [[Experience Points]] the [[party]] members must gain in order to reach their next levels of {{Exp}}erience.
*'''Rectification''': Used to allow the player to redistribute skill points among their characters.


All services except for confession and divination require a donation to the church, which escalates as characters level up.
All services except for confession and divination require a donation to the church, which escalates as characters level up.


==House of Healing==
==House of Healing==
A '''House of Healing''' is a location in Dragon Quest games beginning with ''[[Dragon Quest II]]'' where members of the hero's party can be detoxed (cured of poison), uncursed, or revived.  There is a fee charged for these services.  Also starting with [[Dragon Quest IV]] onward, members of the hero's party can be informed of their level and the number of experience points needed to gain the next level, as well as save the game.
A '''House of Healing''' is a location in Dragon Quest games beginning with {{Dragon Quest II}} where members of the {{Hero 2}}'s {{Party 2}} can be detoxed (cured of {{Poison}}), un[[cursed]], or revived.  There is a fee charged for these services.  Also starting with {{IV}} onward, members of the {{Hero 4}}'s party can be informed of their level and the number of {{Exp}}erience points needed to gain the next level, as well as save the game.


==Notes==
==Notes==
*In ''[[Dragon Quest IX]]'', allocating skill points into the [[Priest]]'s "Faith" skill allows characters to learn how to perform divinations and benedictions on the field.
*In {{Dragon Quest IX}}, allocating skill points into the [[Priest]]'s "Faith" skill allows characters to learn how to perform divinations and benedictions on the field.
*In several games, some of the services offered in churches can be performed by [[party]] members, for example [[Rab]] from {{Dragon Quest XI}} can learn how to remove {{Curse}}s.
 
==See also==
*[[Bank]]
*[[Casino]]
*[[Inn]]


==Gallery==
<center><gallery>
DQV_Resurrection.png|Resurrection.
DQ VIII PS2 Farebury Church.jpg|[[Farebury]] church. ({{PS2}})
DQ VIII Android Farebury Church.jpg|[[Farebury]] church. ([[Cell phone]])
DQ VIII Clergy Artwork.jpg|Church Clergy.
DQ VIII Clergy 2 Artwork.jpg|Church Clergy 2.
</gallery></center>


{{Wikia}}
{{Series_mechanics}}


[[Category:Locations]][[Category:Recurring elements]]
[[Category:Locations]]
[[Category:Recurring elements]]
manager
33,619

edits