Kaclang: Difference between revisions

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Ironize (アストロン, Astoron) is a spell which renders the object invulnerable, but also unable to act. It was introduced in [[Dragon Quest III]] and is exclusive to the [[hero]] class. Affects the whole party. Some monsters also have an ironize spell.
{{Spell Infobox
|title = Kaclang
|image = [[Image:DQIII Kaclang.png|170px]]
|japanese = アストロン
|romaji = Asutoron
|old=Ironize
|type = Support
}}


This spell is also known as 'Clang'.
'''Kaclang'''  is a spell which renders the recipient invulnerable, but also unable to act.
[[Category:Spells]]{{Wikia}}
 
It was introduced in {{Dragon Quest III}} at first exclusive to the {{Hero V}} class. Affects the whole [[party]]. Some {{MFamilies}}s also have the Kaclang spell.
 
Seemingly useless at first glance, the spell is actually quite handy to trick an enemy into wasting all their {{MP}}, as well as scouting for their abilities. 
 
==Appearances==
==={{DQ3}}===
Kaclang is learned by the {{Hero 3}} at level 12. It has the highest action priority in the game, being cast before all other actions.
 
==={{DQ3HD}}===
Kaclang is learned at level 12 by the Hero if his or her wisdom exceeds 32 points. Kaclang costs 6 MP and lasts for 3 turns, and also has the highest action priority out of all the spells and skills in the game.
 
==={{DQ4}}===
Kaclang is learned by {{Hero 4}} at level 21.
 
[[Peeper]]s can use it on themselves.
 
==={{DQ5}}===
Kaclang is only used by the enemies [[wyrtoise]] and [[hippopotamiss]].
 
==={{DQ6}}===
In {{VI}} {{DS}}, Kaclang is learned by the recruitable [[liquid metal slime]] [[Mercury]] at level 3, when a {{Luminary V}} reaches rank 2, when a {{Hero V}} reaches rank 1, and upon reaching rank 2 of the [[Liquid metal slime (vocation)|Liquid Metal Slime vocation]].
 
It can be used by [[Arrghgoyle]]s.
 
==={{DQ7}}===
Kaclang is learned by advancing to rank 3 of the {{Luminary V}}, rank 2 of the {{Hero V}} vocation, rank 4 of the [[Drake slime (vocation)|Drake slime]], and rank 1 of the [[Platinum king jewel (vocation)|Platinum king jewel]] vocations. It costs 2 {{MP}} to cast. In the {{3DS}} remake, it can be learned by advancing to rank 1 of the Hero and [[Druid]] vocations.
 
It can be cast by [[rotten egg]]s as enemies.
 
==={{DQ11}}===
The {{Luminary}} will learn Kaclang after purchasing the spell for 12 points in the ''Luminary'' section of his character builder. The spell costs 8 {{MP}} to cast but now only targets a single ally, with the effect lasting for 2~4 turns.
 
==={{DQM}}===
Called Ironize in this game, it requires the {{MFamilies}} to reach level 15 with 62 {{MP}} and 58 {{Intelligence}}. It is naturally learned by the [[DarkCrab|darkcrab]], [[Sculptrice|evilbeast]], [[Winky|eyeball]], [[Metal king slime|metalking]], [[Wyrtle|tortragon]] and [[WhipBird|whipbird]].
 
==={{DQM2}}===
Ironize now requires 87 {{Intelligence}} to learn. It is naturally learned by the [[Rotten egg|wonderegg]]. It is no longer naturally learned by the [[Winky|eyeball]]
 
==={{DQTact}}===
Kaclang can be learned by {{Hero 3}}, [[Erdrick]] through his Character Builder and costs 107 {{MP}} to cast. It has a range of up to two squares away from him and can also be self-cast. It fully protects the target from any damage they may receive until the start of their next turn. Although it can only be cast one time per battle. Upgrading the spell reduces the amount of {{MP}} it costs to cast.
{{DQTactSkill
|name=Kaclang
|kanji=アストロン
|romanji=Asutoron
|role=Support
|type=Spell
|element=[[Image:DQTact Non-elemental.png]]
|mp=107<br>Times usable: 1
|range=[[Image:DQTact_Range1.png|48px]]<br>1-2 (+self)
|status=[[Image:DQTact Kaclang.png]]<br>Kaclang
|description=Grants 1 ally Kaclang until start of next action
|monsters={{Hero 3}}, [[Erdrick]]
}}
 
===''[[Super Smash Bros. Ultimate]]''===
Kaclang is randomly available through the {{Hero Smash}}'s Down-B move, Command Selection. It renders the {{Hero Smash}} immune to all damage and knockback, but also means he will be instantly slain by [[Metal Slash]]. Additionally, casting the spell while in the air will cause the {{Hero Smash}} to inflict 15% damage on anyone he falls upon.
 
==In Other Languages==
{{OtherLanguages
|es=Metalización|es-meaning=Spanish for "{{tt|metallization|the act of coating a non-metallic object with metal}}",
|fr=Immoblindage|fr-meaning=From the French ''{{tt|immobile|motionless, unmovable}}'' and ''{{tt|blindage|armour plating}}''.
|de=Abhärtung|de-meaning=German for "hardening".
|it=Metalpelle|it-meaning=Italian for "metal hide/skin".
|ko={{tt|아스트론|Aseuteuron}}|ko-meaning=Transliteration of the Japanese name ''Astron''.
|zh-cn={{tt|亚斯特隆|Yàsītèlóng}}|zh-cn-meaning=Transliteration of the Japanese name ''Astron''.
}}
 
==Battle Visuals==
<center>
{{ScreenshotGalleryXL/Start}}
{{ScreenshotGalleryXL/Item|image=[[File:Kaclang XI 3D XL Luminary.gif]]|game={{DQ11}}|platform=Switch}}
{{ScreenshotGalleryXL/End}}
</center>
 
==Gallery==
<center><gallery>
DQ3 Spell Kaclang.png|{{III}} {{Famicom}} art.
SSBU_Kaclang.jpg|{{Solo}} protecting himself with Kaclang in ''Super Smash Bros. Ultimate''.
</gallery></center>
 
{{clear}}
 
{{DQSpells}}
 
[[Category:Spells]]
[[Category:Support spells]]
[[Category:Dragon Quest III spells]]
[[Category:Dragon Quest III HD-2D Remake spells]]
[[Category:Dragon Quest IV spells]]
[[Category:Dragon Quest V spells]]
[[Category:Dragon Quest VI spells]]
[[Category:Dragon Quest VII spells]]
[[Category:Dragon Quest XI spells]]
[[Category:Super Smash Bros. Ultimate spells]]
 
[[fr:Immoblindage]]