Kaclang is a spell which renders the recipient invulnerable, but also unable to act. It was introduced in Dragon Quest III at first exclusive to the hero class. Affects the whole party. Some monsters also have the Kaclang spell.
Seemingly useless at first glance, the spell is actually quite handy to trick an enemy into wasting all their MP, as well as scouting for their abilities.
Kaclang is learned by the Hero at level 12. It has the highest action priority in the game, being cast before all other actions.
Kaclang is learned by the Hero at level 21.
Kaclang is only used by monsters.
It can be used by Arrghgoyles.
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The Hero will learn Kaclang after purchasing the spell for 12 points in his Luminary skill tree. The spell costs 8 MP to cast but now only targets a single ally, with the effect lasting for 2~4 turns.
Ironize now requires 8 intelligence to learn.
Kaclang is randomly available through the Hero's Down-B move, Command Selection. It renders the hero immune to all damage and knockback, but also means he will be instantly slain by Metal Slash. Additionally, casting the spell while in the air will cause the hero to inflict 15% damage on anyone he falls upon.
Solo protecting himself with Kaclang in Super Smash Bros. Ultimate