Clown: Difference between revisions

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{{translation|'''Clown'''|おちょうしもの|ochōshimono|translated as '''silly''' in the [[Game Boy|Game Boy Color]] version of ''[[Dragon Quest III]]''}} is a [[personality]] in the ''Dragon Quest III'' remakes and in ''[[Dragon Quest: Monster Parade]]''.
{{translation|'''Clown'''|おちょうしもの|ochōshimono|translated as '''silly''' in the [[Game Boy|Game Boy Color]] version of ''[[Dragon Quest III]]''}} is a [[personality]] in the ''Dragon Quest III'' remakes, in ''[[Dragon Quest X]]'', and in ''[[Dragon Quest: Monster Parade]]''.


==Appearances==
==Appearances==
===Main series===
==={{DQ3}}===
====''[[Dragon Quest III]]'' remakes====
{{infobox personality DQIII
{{infobox personality DQIII
  | image      = [[File:Clown stat chart DQIII.svg|alt=Clown personality stat chart for Dragon Quest III]]
  | image      = [[File:Clown stat chart DQIII.svg|alt=Clown personality stat chart for Dragon Quest III]]
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  | wisdom    = 115%
  | wisdom    = 115%
  | luck      = 110%
  | luck      = 110%
  | classes    = Hero male Hero female Warrior male Warrior female Martial artist male Martial artist female Mage male Mage female Priest male Priest female Merchant male Merchant female Gadabout male Gadabout female Thief male Thief female
  | classes    = Hero male Hero female Warrior male Warrior female Martial Artist male Martial Artist female Mage male Mage female Priest male Priest female Merchant male Merchant female Gadabout male Gadabout female Thief male Thief female
  | book      = [[Look, No Pants!]]
  | book      = [[Look, No Pants!]]
  | accessory  = [[doh-hican]]
  | accessory  = [[Doh-hican]]
}}
}}
{{quote|source=?|console=iOS / Android|quote=
{{quote|source=?|console=iOS / Android|quote=
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At the start of the game, the hero becomes a clown by receiving the final test of character in the castle. Before leaving the test, the hero must tell the chancellor a king's orders must be obeyed, contradict the first answer and say the orders are not set in stone, contradict the second answer and say orders can't be ignored, and say that the hero is listening.
At the start of the game, the hero becomes a clown by receiving the final test of character in the castle. Before leaving the test, the hero must tell the chancellor a king's orders must be obeyed, contradict the first answer and say the orders are not set in stone, contradict the second answer and say orders can't be ignored, and say that the hero is listening.


Other party members have a chance to be a clown when recruited as any class, depending on their stat bonuses.
Other party members have a chance to be a clown when talent scouted at [[Patty's Party Planning Place]], depending on their stat bonuses.


{| class="listTable"
{| class="listTable"
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| {{DQIII sprite|Warrior male Warrior female}}
| {{DQIII sprite|Warrior male Warrior female}}
|
|
* Agility bonus highest, ≤6, wisdom second ({{fraction|3|8}})
* Agility bonus highest, ≤6, wisdom bonus second ({{fraction|3|8}})
* Wisdom bonus highest, ≤5 ({{fraction|1|5}})
* Wisdom bonus highest, ≤5 ({{fraction|1|5}})
* Luck bonus highest, ≤6 ({{fraction|3|17}})
* Luck bonus highest, ≤6 ({{fraction|3|17}})
|-
|-
| {{DQIII sprite|Martial artist male Martial artist female}}
| {{DQIII sprite|Martial Artist male Martial Artist female}}
|
|
* Wisdom bonus highest, ≤5 ({{fraction|1|5}})
* Wisdom bonus highest, ≤5 ({{fraction|1|5}})
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| {{DQIII sprite|Mage male Mage female Priest male Priest female}}
| {{DQIII sprite|Mage male Mage female Priest male Priest female}}
|
|
* Agility bonus highest, ≤7, wisdom second ({{fraction|1|4}})
* Agility bonus highest, ≤7, wisdom bonus second ({{fraction|1|4}})
|-
|-
| {{DQIII sprite|Merchant male Merchant female}}
| {{DQIII sprite|Merchant male Merchant female}}
|
|
* Strength bonus highest, ≤10, agility second ({{fraction|3|8}})
* Strength bonus highest, ≤10, agility bonus second ({{fraction|3|8}})
* Agility bonus highest, ≤6, wisdom second ({{fraction|3|8}})
* Agility bonus highest, ≤6, wisdom bonus second ({{fraction|3|8}})
|-
|-
| {{DQIII sprite|Gadabout male}}
| {{DQIII sprite|Gadabout male}}
|
|
* Strength bonus highest, ≤10, agility second ({{fraction|3|8}})
* Strength bonus highest, ≤10, agility bonus second ({{fraction|3|8}})
* Agility bonus highest, ≤6, wisdom second ({{fraction|3|8}})
* Agility bonus highest, ≤6, wisdom bonus second ({{fraction|3|8}})
* Wisdom bonus highest, 6–9 ({{fraction|1|3}})
* Wisdom bonus highest, 6–9 ({{fraction|1|3}})
* Resilience bonus highest, ≤5, agility, wisdom, or luck second ({{fraction|1|4}})
* Resilience bonus highest, ≤5, agility, wisdom, or luck bonus second ({{fraction|1|4}})
* Luck bonus highest, ≤5 ({{fraction|6|29}})
* Luck bonus highest, ≤5 ({{fraction|6|29}})
|-
|-
| {{DQIII sprite|Gadabout female}}
| {{DQIII sprite|Gadabout female}}
|
|
* Strength bonus highest, ≤10, agility second ({{fraction|3|8}})
* Strength bonus highest, ≤10, agility bonus second ({{fraction|3|8}})
* Agility bonus highest, ≤6, wisdom second ({{fraction|3|8}})
* Agility bonus highest, ≤6, wisdom bonus second ({{fraction|3|8}})
* Wisdom bonus highest, 6–9 ({{fraction|4|13}})
* Wisdom bonus highest, 6–9 ({{fraction|4|13}})
* Resilience bonus highest, ≤5, agility, wisdom, or luck second ({{fraction|1|5}})
* Resilience bonus highest, ≤5, agility, wisdom, or luck bonus second ({{fraction|1|5}})
* Luck bonus highest, ≤5 ({{fraction|6|29}})
* Luck bonus highest, ≤5 ({{fraction|6|29}})
|-
|-
| {{DQIII sprite|Thief male}}
| {{DQIII sprite|Thief male}}
|
|
* Strength bonus highest, ≤10, agility second ({{fraction|3|8}})
* Strength bonus highest, ≤10, agility bonus second ({{fraction|3|8}})
* Resilience bonus highest, ≤5, agility, wisdom, or luck second ({{fraction|1|4}})
* Resilience bonus highest, ≤5, agility, wisdom, or luck bonus second ({{fraction|1|4}})
|-
|-
| {{DQIII sprite|Thief female}}
| {{DQIII sprite|Thief female}}
|
|
* Strength bonus highest, ≤10, agility second ({{fraction|3|8}})
* Strength bonus highest, ≤10, agility bonus second ({{fraction|3|8}})
* Resilience bonus highest, ≤5, agility, wisdom, or luck second ({{fraction|1|5}})
* Resilience bonus highest, ≤5, agility, wisdom, or luck bonus second ({{fraction|1|5}})
|}
|}


An existing character becomes a clown permanently by reading the [[Look, No Pants!]] book, or temporarily while wearing the [[doh-hican]] accessory.
An existing character becomes a clown permanently by reading the [[Look, No Pants!]] book, or temporarily while wearing the [[doh-hican]] accessory.


[[Category:Dragon Quest III and Dragon Quest: Monster Parade personalities]]
==={{DQ3HD}}===
The clown personality has no influence on strength, no influence on resilience, increases agility by 20%, decreases stamina by 10%, increases wisdom by 10%, and increases luck by 10%. Any character may become a clown by equipping the [[doh-hican]] or by reading the [[Look, No Pants!]] book.
{| class="listTable"
! scope="col" | Vocation / sex
! scope="col" | Stat bonuses for clown (chance)
|-
| [[File:Warrior female IIIHD2-D.png|link=Warrior]][[File:Warrior male IIIHD2-D.png|Link=Warrior]]
|
* Agility bonus highest, ≤6, wisdom bonus second ({{fraction|3|8}})
* Wisdom bonus highest, ≤5 ({{fraction|1|5}})
* Luck bonus highest, ≤6 ({{fraction|3|17}})
|-
| [[File:Martial artist female IIIHD2-D.png|link=Martial artist]][[File:Martial artist male IIIHD2-D.png|Link=Martial Artist]]
|
* Wisdom bonus highest, ≤5 ({{fraction|1|5}})
* Luck bonus highest, ≤6 ({{fraction|3|17}})
|-
| [[File:Mage female IIIHD2-D.png|link=Mage]][[File:Mage male IIIHD2-D.png|Link=Mage]]<br>[[File:Priest female IIIHD2D.png|link=Priest]][[File:Priest male IIIHD2D.png|Link=Priest]]
|
* Agility bonus highest, &le;7, wisdom bonus second ({{fraction|1|4}})
|-
| [[File:Merchant female IIIHD2-D.png|link=Merchant]][[File:Merchant male IIIHD2-D.png|Link=Merchant]]
|
* Strength bonus highest, &le;10, agility bonus second ({{fraction|3|8}})
* Agility bonus highest, &le;6, wisdom bonus second ({{fraction|3|8}})
|-
| [[File:Gadabout female IIIHD2-D.png|link=Gadabout]][[File:Gadabout male IIIHD2-D.png|Link=Gadabout]]
|
* Strength bonus highest, &le;10, agility bonus second ({{fraction|3|8}})
* Agility bonus highest, &le;6, wisdom bonus second ({{fraction|3|8}})
* Wisdom bonus highest, 6&ndash;9 ({{fraction|1|3}})
* Stamina bonus highest, &le;5, agility, wisdom, or luck bonus second ({{fraction|1|4}})
* Luck bonus highest, &le;5 ({{fraction|6|29}})
|-
| [[File:Monster wrangler female IIIHD2-D.png|link=Monster Wrangler]][[File:Monster wrangler male IIIHD2-D.png|Link=Monster Wrangler]]<br>[[File:Thief female IIIHD2-D.png|link=Thief]][[File:Thief male IIIHD2-D.png|Link=Thief]]
|
* Strength bonus highest, &le;10, agility bonus second ({{fraction|3|8}})
* Stamina bonus highest, &le;5, agility, wisdom, or luck bonus second ({{fraction|1|4}})
|-
|}
 
==Gallery==
<gallery><center>
Clown personality stat chart DQIII HD2D.png|HD-2D Remake chart
</center></gallery>
[[Category:Dragon Quest III, X, and Monster Parade personalities]]
[[Category:Dragon Quest III HD-2D Remake personalities]]