Template:DQEnemy: Difference between revisions
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(Added evasion and resistance to template) |
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<includeonly> | <includeonly> | ||
<div style="background-color: # | <div style="background-color: #0066ff; padding: 3px; border-radius: 7px; max-width: 63em;"> | ||
<div style="padding- | <div style="display: flex; padding: 0.5em; height: 1.35em; justify-content: space-between; align-items: center; color: white;"> | ||
<div>{{#if: {{{name|}}} | '''{{{name}}}''' }} {{#if: {{{kanji|}}} | (<span lang="ja">{{{kanji}}}{{#if: {{{romanji|}}} | ''{{{romanji}}}'' }}</span>)}}</div> | |||
<div><!-- space for logo link --></div> | |||
</div> | |||
<div style="background-color: #ffecc1; border-radius: 5px; padding: 3px;"> | <div style="background-color: #ffecc1; border-radius: 5px; padding: 3px;"> | ||
<div style="height: 24px; margin: 5px; background-color: #FFD700; border-radius: 5px; padding: 3px; text-align: center; line-height: 24px;">'''Original ({{NES}})'''</div> | |||
{{paired list grid | |||
| key background color = #FFD700 | |||
| border color = orange | |||
| span 1 = 12<!-- space for bestiary info likely to be added in 2025 HD-2D remake --> | |||
| key 1 = Sprite | |||
| value 1 = {{{nes-sprite|}}} | |||
| key 2 = {{Exp}}erience | |||
| value 2 = {{{nes-exp|?}}} | |||
| key 3 = [[Gold]] | |||
| value 3 = {{{nes-gold|?}}} | |||
| key 4 = {{HP}} | |||
| value 4 = {{{nes-hp|?}}} | |||
| key 5 = {{MP}} | |||
| value 5 = {{{nes-mp|?}}} | |||
| key 6 = {{Attack}} | |||
| value 6 = {{{nes-attack|?}}} | |||
| key 7 = {{Defence}} | |||
| value 7 = {{{nes-defense|?}}} | |||
| key 8 = {{Agility}} | |||
| value 8 = {{{nes-agility|?}}} | |||
| key 9 = {{Evasion}} | |||
| value 9 = {{{nes-evasion|?}}} | |||
}} | |||
{{paired list stack | |||
| key background color = #FFD700 | |||
| border color = orange | |||
| key 1 = Spell(s) | |||
| value 1 = {{{nes-spells|}}} | |||
| key 2 = Location(s) | |||
| value 2 = {{{nes-locations|}}} | |||
}} | |||
{{paired list grid | |||
| label = | |||
| label id = dq-nes-enemy-resistances | |||
| key background color = #FFD700 | |||
| border color = orange | |||
| span 1 = 4 | |||
| key 1 = [[Fizzle]] resistance | |||
| value 1 = {{{nes-fizzle-resist|?}}} | |||
| span 2 = 4 | |||
| key 2 = [[Snooze]] resistance | |||
| value 2 = {{{nes-snooze-resist|?}}} | |||
| span 3 = 4 | |||
| key 3 = Fire resistance | |||
| value 3 = {{{nes-sizz-resist|?}}} | |||
}} | |||
</div> | </div> | ||
<div style="background-color: #ffecc1; margin-top: 3px; border-radius: 5px; padding: 3px;"> | |||
<div style="height: 24px; margin: 5px; background-color: #FFD700; border-radius: 5px; padding: 3px; text-align: center; line-height: 24px;">'''Remakes ({{SFC}}, {{GBC}}, [[Cell phone|Mobile]])'''</div> | |||
{{paired list grid | |||
| key background color = #FFD700 | |||
| border color = orange | |||
| span 1 = 12<!-- space for bestiary info likely to be added in 2025 HD-2D remake --> | |||
| key 1 = Sprites | |||
| value 1 = {{{remake-sprites|}}} | |||
| key 2 = {{Exp}}erience | |||
| value 2 = {{{remake-exp|?}}} | |||
| key 3 = [[Gold]] | |||
| value 3 = {{{remake-gold|?}}} | |||
| key 4 = {{HP}} | |||
| value 4 = {{{remake-hp|?}}} | |||
| key 5 = {{MP}} | |||
| value 5 = {{{remake-mp|?}}} | |||
| key 6 = {{Attack}} | |||
| value 6 = {{{remake-attack|?}}} | |||
| key 7 = {{Defence}} | |||
| value 7 = {{{remake-defense|?}}} | |||
| key 8 = {{Agility}} | |||
| value 8 = {{{remake-agility|?}}} | |||
| key 9 = {{Evasion}} | |||
| value 9 = {{{remake-evasion|?}}} | |||
}} | |||
{{paired list stack | |||
| key background color = #FFD700 | |||
| border color = orange | |||
| key 1 = Spell(s) | |||
| value 1 = {{{remake-spells|}}} | |||
| key 2 = Location(s) | |||
| value 2 = {{{remake-locations|}}} | |||
}} | |||
{{paired list grid | |||
| label = | |||
| label id = dq-remake-enemy-resistances | |||
| key background color = #FFD700 | |||
| border color = orange | |||
| span 1 = 4 | |||
| key 1 = [[Fizzle]] resistance | |||
| value 1 = {{{remake-fizzle-resist|?}}} | |||
| span 2 = 4 | |||
| key 2 = [[Snooze]] resistance | |||
| value 2 = {{{remake-snooze-resist|?}}} | |||
| span 3 = 4 | |||
| key 3 = Fire resistance | |||
| value 3 = {{{remake-sizz-resist|?}}} | |||
}} | |||
</div> | </div> | ||
</div> | </div> | ||
</includeonly> | </div></includeonly> | ||
<noinclude> | <noinclude> | ||
This is a template for enemies | This is a template for enemies that appear in {{DQ}}. For appearances in other games, see use the corresponding enemy template. | ||
== Example == | == Example == | ||
| Line 182: | Line 175: | ||
}} | }} | ||
</pre> | </pre> | ||
</noinclude> | |||
<noinclude> | |||
[[Category:Enemy templates|{{PAGENAME}}]] | |||
</noinclude> | </noinclude> | ||
Latest revision as of 17:43, 2 June 2025
This is a template for enemies that appear in Dragon Quest. For appearances in other games, see use the corresponding enemy template.
Example[edit]
Usage[edit]
{{DQEnemy
|name=
|kanji=
|romanji=
|nes-sprite=
|nes-hp=
|nes-mp=
|nes-exp=
|nes-gold=
|nes-attack=
|nes-defense=
|nes-agility=
|nes-spells=
|nes-locations=
|nes-evasion=
|nes-fizzle-resist=
|nes-snooze-resist=
|nes-sizz-resist=
|remake-sprites=
|remake-hp=
|remake-mp=
|remake-exp=
|remake-gold=
|remake-attack=
|remake-defense=
|remake-agility=
|remake-spells=
|remake-locations=
|remake-evasion=
|remake-fizzle-resist=
|remake-snooze-resist=
|remake-sizz-resist=
}}