Sage's staff: Difference between revisions
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|romaji = Kenjya no tsue | |romaji = Kenjya no tsue | ||
|names=Sage staff | |names=Sage staff | ||
|games={{Dragon Quest III}}<br>{{DQ3HD}}<br>{{Dragon Quest VII}}<br>{{Dragon Quest IX}}<br>{{Dragon Quest X}}<br>{{Dragon Quest XI}} | |games={{DQ2HD}}<br>{{Dragon Quest III}}<br>{{DQ3HD}}<br>{{Dragon Quest VII}}<br>{{Dragon Quest IX}}<br>{{Dragon Quest X}}<br>{{Dragon Quest XI}} | ||
|buy=Varies, see article | |buy=Varies, see article | ||
|sell=Varies, see article | |sell=Varies, see article | ||
| Line 17: | Line 17: | ||
==Appearances== | ==Appearances== | ||
==={{DQ2HD}}=== | |||
{{DQIIHDEquipment | |||
|header=[[File:Sage's staff III HD icon.png]] | |||
|name=<big>Sage's staff</big> | |||
|sprite=[[File:Sage's staff III HD sprite.png]] | |||
|kanji=けんじゃのつえ | |||
|description=The sage who crafted this was clearly a cut above the rest. Heals allies' wounds when used as an item in battle | |||
|stats=Attack +84 | |||
|scion=[[File:Princess of Moonbrooke sprite I & II HD2D.png|50px|link=Princess of Moonbrooke]][[File:Princess of Cannock sprite I & II HD2D.png|50px|link=Princess of Cannock]] | |||
|notes=Casts [[Midheal]] when used | |||
|price=22,600/13,560 | |||
|location=Found in:<br>[[Faerie Palace]] | |||
}} | |||
==={{DQ3}}=== | ==={{DQ3}}=== | ||
The sage's staff was added in the 1996 remake has an attack bonus of +50 and can be equipped by [[Mage]]s, [[Priest]]s, and [[Sage]]s. It can cast [[Midheal]] on any ally when used as a tool in battle. The sage's staff can be purchased from [[Kol]] for 15,000 [[Gold]] Coins and sold for 11,250. | The sage's staff was added in the 1996 remake has an attack bonus of +50 and can be equipped by [[Mage]]s, [[Priest]]s, and [[Sage]]s. It can cast [[Midheal]] on any ally when used as a tool in battle. The sage's staff can be purchased from [[Kol]] for 15,000 [[Gold]] Coins and sold for 11,250. | ||
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|header=[[File:Sage's staff III HD icon.png]] | |header=[[File:Sage's staff III HD icon.png]] | ||
|name=<big>Sage's staff</big> | |name=<big>Sage's staff</big> | ||
|sprite=[[File:Sage's staff III HD sprite.png]] | |||
|kanji=けんじゃのつえ | |||
|description=The sage who crafted this was clearly a cut above the rest; heals allies' wounds when used as an item in battle | |description=The sage who crafted this was clearly a cut above the rest; heals allies' wounds when used as an item in battle | ||
|stats=Attack +84 | |stats=Attack +84 | ||
| Line 84: | Line 100: | ||
[[Category:Wands]] | [[Category:Wands]] | ||
[[Category:Heavy wands]] | [[Category:Heavy wands]] | ||
[[Category:Dragon Quest II HD-2D Remake weapons]] | |||
[[Category:Dragon Quest III weapons]] | [[Category:Dragon Quest III weapons]] | ||
[[Category:Dragon Quest III HD-2D Remake weapons]] | [[Category:Dragon Quest III HD-2D Remake weapons]] | ||
Latest revision as of 07:50, 26 January 2026
| Sage's staff | |
|---|---|
| Japanese | けんじゃのつえ |
| Romaji | Kenjya no tsue |
| Old localizations | Sage staff |
| Found in | Dragon Quest II HD-2D Remake Dragon Quest III Dragon Quest III HD-2D Remake Dragon Quest VII Dragon Quest IX Dragon Quest X Dragon Quest XI |
| Effect | Casts Midheal, Insulate, or Insulatle |
The sage's staff is a recurring wand in the Dragon Quest series. In earlier entries in the series it could be used as tool to cast Midheal on an ally, but starting with Dragon Quest IX the sage's staff could be used to cast Insulate on an ally and protect them from breath attacks.
Characteristics[edit]
The staff has had two different designs throughout the series history. The design featured in III and VII is a tall wooden staff with an upwards curving horn-like shape at the top and a metal cover on the bottom. The weapon also features a jewel set in the center of the top section, either blue or orange depending on the game. Starting with IX, the sage's staff is now dark red and has a orange crystal orb at the top held in a silver setting.
Appearances[edit]
Dragon Quest II HD-2D Remake[edit]
| Description | ||||
| The sage who crafted this was clearly a cut above the rest. Heals allies' wounds when used as an item in battle | ||||
| Stats | Scions of Erdrick | |||
| Attack +84 | ||||
| Notes | ||||
| Casts Midheal when used | ||||
| Price | Location | |||
| 22,600/13,560 | Found in: Faerie Palace |
|||
Dragon Quest III: The Seeds of Salvation[edit]
The sage's staff was added in the 1996 remake has an attack bonus of +50 and can be equipped by Mages, Priests, and Sages. It can cast Midheal on any ally when used as a tool in battle. The sage's staff can be purchased from Kol for 15,000 Gold Coins and sold for 11,250.
Dragon Quest III HD-2D Remake[edit]
Dragon Quest VII: Fragments of the Forgotten Past[edit]
The sage's staff has an attack bonus of +50 and a style bonus of +12. It can be equipped by Maribel and Sir Mervyn and can be purchased for 15,000 gold from Providence in the present and sold for 7,500 Gold Coins. However, the sage's staff will not see much practical use, as the party will acquire the staff of salvation from the events at Gröndal for free, which also casts Midheal when used as a tool in battle.
Dragon Quest IX: Sentinels of the Starry Skies[edit]
Upgrades into the savant's staff with one agate of evolution and three sage's elixirs.
Dragon Quest X[edit]
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This article is a stub. You can help by expanding it. |
Dragon Quest XI: Echoes of an Elusive Age[edit]
The sage's staff has been reclassified as a two-handed staff and now casts Insulatle instead of just insulate.
| Description | ||||
| A wise man's spell-casting stick that can be used in battle to ward off breath attacks | ||||
| Rarity | ||||
| B | ||||
| Stats with forge buffs | ||||
| Attack +38/40/42/44 Magical Might +47/49/52/55 Magical Mending +35/39/41/44 MP Absorb +10% |
||||
| Notes | ||||
| Casts Insulatle | ||||
| Price | Location | |||
| 10,000/5,000 | Sold in act 2 of: Octagonia Lonalulu Sniflheim |
|||
| Forging difficulty | ||||
| 6/10 | ||||
| Ingredients | ||||
| Characters | ||||
The guide for creating the sage's staff, Fine Fashions for Philosophers, is the reward for completing quest #43 at the warrior's rest inn after the first act.
